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memory: Check that core is powered on before attempting to use GPU.
- GPU will be released on shutdown, before pages are unmapped. - On subsequent runs, current_page_table will be not nullptr, but GPU might not be valid yet.
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@ -48,7 +48,7 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
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(base + size) * PAGE_SIZE);
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(base + size) * PAGE_SIZE);
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// During boot, current_page_table might not be set yet, in which case we need not flush
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// During boot, current_page_table might not be set yet, in which case we need not flush
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if (current_page_table) {
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if (Core::System::GetInstance().IsPoweredOn()) {
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Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
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Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
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size * PAGE_SIZE);
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size * PAGE_SIZE);
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}
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}
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