mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
freezer: Update documentation
This commit is contained in:
parent
ed82fa3a91
commit
4111971cbd
@ -17,7 +17,14 @@ struct EventType;
|
||||
|
||||
namespace Tools {
|
||||
|
||||
// A class that will effectively freeze memory values.
|
||||
/**
|
||||
* This class allows the user to prevent an application from writing new values to certain memory
|
||||
* locations. This has a variety of uses when attempting to reverse a game.
|
||||
*
|
||||
* One example could be a cheat to prevent Mario from taking damage in SMO. One could freeze the
|
||||
* memory address that the game uses to store Mario's health so when he takes damage (and the game
|
||||
* tries to write the new health value to memory), the value won't change.
|
||||
*/
|
||||
class Freezer {
|
||||
public:
|
||||
struct Entry {
|
||||
|
Loading…
Reference in New Issue
Block a user