mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
added initial kernel/thread modules
This commit is contained in:
parent
daf7a7880a
commit
6b264518a5
@ -22,6 +22,8 @@ set(SRCS core.cpp
|
||||
hle/config_mem.cpp
|
||||
hle/coprocessor.cpp
|
||||
hle/syscall.cpp
|
||||
hle/kernel/kernel.cpp
|
||||
hle/kernel/thread.cpp
|
||||
hle/service/apt.cpp
|
||||
hle/service/gsp.cpp
|
||||
hle/service/hid.cpp
|
||||
|
@ -156,6 +156,8 @@
|
||||
<ClCompile Include="hle\config_mem.cpp" />
|
||||
<ClCompile Include="hle\coprocessor.cpp" />
|
||||
<ClCompile Include="hle\hle.cpp" />
|
||||
<ClCompile Include="hle\kernel\kernel.cpp" />
|
||||
<ClCompile Include="hle\kernel\thread.cpp" />
|
||||
<ClCompile Include="hle\service\apt.cpp" />
|
||||
<ClCompile Include="hle\service\gsp.cpp" />
|
||||
<ClCompile Include="hle\service\hid.cpp" />
|
||||
@ -198,6 +200,8 @@
|
||||
<ClInclude Include="hle\coprocessor.h" />
|
||||
<ClInclude Include="hle\function_wrappers.h" />
|
||||
<ClInclude Include="hle\hle.h" />
|
||||
<ClInclude Include="hle\kernel\kernel.h" />
|
||||
<ClInclude Include="hle\kernel\thread.h" />
|
||||
<ClInclude Include="hle\service\apt.h" />
|
||||
<ClInclude Include="hle\service\gsp.h" />
|
||||
<ClInclude Include="hle\service\hid.h" />
|
||||
|
@ -28,6 +28,9 @@
|
||||
<Filter Include="hle\service">
|
||||
<UniqueIdentifier>{812c5189-ca49-4704-b842-3ffad09092d3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="hle\kernel">
|
||||
<UniqueIdentifier>{f2b132eb-caff-4b04-aaae-88d24393a711}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="arm\disassembler\arm_disasm.cpp">
|
||||
@ -114,6 +117,12 @@
|
||||
<ClCompile Include="hle\config_mem.cpp">
|
||||
<Filter>hle</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="hle\kernel\thread.cpp">
|
||||
<Filter>hle\kernel</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="hle\kernel\kernel.cpp">
|
||||
<Filter>hle\kernel</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="arm\disassembler\arm_disasm.h">
|
||||
@ -223,6 +232,12 @@
|
||||
<ClInclude Include="hle\config_mem.h">
|
||||
<Filter>hle</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="hle\kernel\thread.h">
|
||||
<Filter>hle\kernel</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="hle\kernel\kernel.h">
|
||||
<Filter>hle\kernel</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
|
142
src/core/hle/kernel/kernel.cpp
Normal file
142
src/core/hle/kernel/kernel.cpp
Normal file
@ -0,0 +1,142 @@
|
||||
// Copyright 2014 Citra Emulator Project / PPSSPP Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
KernelObjectPool g_kernel_objects;
|
||||
|
||||
void __KernelInit() {
|
||||
__KernelThreadingInit();
|
||||
}
|
||||
|
||||
void __KernelShutdown() {
|
||||
__KernelThreadingShutdown();
|
||||
}
|
||||
|
||||
KernelObjectPool::KernelObjectPool() {
|
||||
memset(occupied, 0, sizeof(bool) * MAX_COUNT);
|
||||
next_id = INITIAL_NEXT_ID;
|
||||
}
|
||||
|
||||
UID KernelObjectPool::Create(KernelObject *obj, int range_bottom, int range_top) {
|
||||
if (range_top > MAX_COUNT) {
|
||||
range_top = MAX_COUNT;
|
||||
}
|
||||
if (next_id >= range_bottom && next_id < range_top) {
|
||||
range_bottom = next_id++;
|
||||
}
|
||||
for (int i = range_bottom; i < range_top; i++) {
|
||||
if (!occupied[i]) {
|
||||
occupied[i] = true;
|
||||
pool[i] = obj;
|
||||
pool[i]->uid = i + HANDLE_OFFSET;
|
||||
return i + HANDLE_OFFSET;
|
||||
}
|
||||
}
|
||||
ERROR_LOG(HLE, "Unable to allocate kernel object, too many objects slots in use.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool KernelObjectPool::IsValid(UID handle)
|
||||
{
|
||||
int index = handle - HANDLE_OFFSET;
|
||||
if (index < 0)
|
||||
return false;
|
||||
if (index >= MAX_COUNT)
|
||||
return false;
|
||||
|
||||
return occupied[index];
|
||||
}
|
||||
|
||||
void KernelObjectPool::Clear()
|
||||
{
|
||||
for (int i = 0; i < MAX_COUNT; i++)
|
||||
{
|
||||
//brutally clear everything, no validation
|
||||
if (occupied[i])
|
||||
delete pool[i];
|
||||
occupied[i] = false;
|
||||
}
|
||||
memset(pool, 0, sizeof(KernelObject*)*MAX_COUNT);
|
||||
next_id = INITIAL_NEXT_ID;
|
||||
}
|
||||
|
||||
KernelObject *&KernelObjectPool::operator [](UID handle)
|
||||
{
|
||||
_dbg_assert_msg_(KERNEL, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ");
|
||||
return pool[handle - HANDLE_OFFSET];
|
||||
}
|
||||
|
||||
void KernelObjectPool::List() {
|
||||
for (int i = 0; i < MAX_COUNT; i++) {
|
||||
if (occupied[i]) {
|
||||
if (pool[i]) {
|
||||
INFO_LOG(KERNEL, "KO %i: %s \"%s\"", i + HANDLE_OFFSET, pool[i]->GetTypeName(),
|
||||
pool[i]->GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int KernelObjectPool::GetCount()
|
||||
{
|
||||
int count = 0;
|
||||
for (int i = 0; i < MAX_COUNT; i++)
|
||||
{
|
||||
if (occupied[i])
|
||||
count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
KernelObject *KernelObjectPool::CreateByIDType(int type) {
|
||||
// Used for save states. This is ugly, but what other way is there?
|
||||
switch (type) {
|
||||
//case SCE_KERNEL_TMID_Alarm:
|
||||
// return __KernelAlarmObject();
|
||||
//case SCE_KERNEL_TMID_EventFlag:
|
||||
// return __KernelEventFlagObject();
|
||||
//case SCE_KERNEL_TMID_Mbox:
|
||||
// return __KernelMbxObject();
|
||||
//case SCE_KERNEL_TMID_Fpl:
|
||||
// return __KernelMemoryFPLObject();
|
||||
//case SCE_KERNEL_TMID_Vpl:
|
||||
// return __KernelMemoryVPLObject();
|
||||
//case PPSSPP_KERNEL_TMID_PMB:
|
||||
// return __KernelMemoryPMBObject();
|
||||
//case PPSSPP_KERNEL_TMID_Module:
|
||||
// return __KernelModuleObject();
|
||||
//case SCE_KERNEL_TMID_Mpipe:
|
||||
// return __KernelMsgPipeObject();
|
||||
//case SCE_KERNEL_TMID_Mutex:
|
||||
// return __KernelMutexObject();
|
||||
//case SCE_KERNEL_TMID_LwMutex:
|
||||
// return __KernelLwMutexObject();
|
||||
//case SCE_KERNEL_TMID_Semaphore:
|
||||
// return __KernelSemaphoreObject();
|
||||
//case SCE_KERNEL_TMID_Callback:
|
||||
// return __KernelCallbackObject();
|
||||
//case SCE_KERNEL_TMID_Thread:
|
||||
// return __KernelThreadObject();
|
||||
//case SCE_KERNEL_TMID_VTimer:
|
||||
// return __KernelVTimerObject();
|
||||
//case SCE_KERNEL_TMID_Tlspl:
|
||||
// return __KernelTlsplObject();
|
||||
//case PPSSPP_KERNEL_TMID_File:
|
||||
// return __KernelFileNodeObject();
|
||||
//case PPSSPP_KERNEL_TMID_DirList:
|
||||
// return __KernelDirListingObject();
|
||||
|
||||
default:
|
||||
ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type);
|
||||
return NULL;
|
||||
}
|
||||
}
|
121
src/core/hle/kernel/kernel.h
Normal file
121
src/core/hle/kernel/kernel.h
Normal file
@ -0,0 +1,121 @@
|
||||
// Copyright 2014 Citra Emulator Project / PPSSPP Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
typedef u32 UID;
|
||||
|
||||
class KernelObjectPool;
|
||||
|
||||
class KernelObject {
|
||||
friend class KernelObjectPool;
|
||||
u32 uid;
|
||||
public:
|
||||
virtual ~KernelObject() {}
|
||||
UID GetUID() const { return uid; }
|
||||
virtual const char *GetTypeName() { return "[BAD KERNEL OBJECT TYPE]"; }
|
||||
virtual const char *GetName() { return "[UNKNOWN KERNEL OBJECT]"; }
|
||||
virtual int GetIDType() const = 0;
|
||||
//virtual void GetQuickInfo(char *ptr, int size);
|
||||
};
|
||||
|
||||
class KernelObjectPool {
|
||||
public:
|
||||
KernelObjectPool();
|
||||
~KernelObjectPool() {}
|
||||
|
||||
// Allocates a UID within the range and inserts the object into the map.
|
||||
UID Create(KernelObject *obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF);
|
||||
|
||||
static KernelObject *CreateByIDType(int type);
|
||||
|
||||
template <class T>
|
||||
u32 Destroy(UID handle) {
|
||||
u32 error;
|
||||
if (Get<T>(handle, error)) {
|
||||
occupied[handle - handleOffset] = false;
|
||||
delete pool[handle - handleOffset];
|
||||
}
|
||||
return error;
|
||||
};
|
||||
|
||||
bool IsValid(UID handle);
|
||||
|
||||
template <class T>
|
||||
T* Get(UID handle, u32& outError) {
|
||||
if (handle < handleOffset || handle >= handleOffset + maxCount || !occupied[handle - handleOffset]) {
|
||||
// Tekken 6 spams 0x80020001 gets wrong with no ill effects, also on the real PSP
|
||||
if (handle != 0 && (u32)handle != 0x80020001) {
|
||||
WARN_LOG(SCEKERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
|
||||
}
|
||||
outError = T::GetMissingErrorCode();
|
||||
return 0;
|
||||
} else {
|
||||
// Previously we had a dynamic_cast here, but since RTTI was disabled traditionally,
|
||||
// it just acted as a static case and everything worked. This means that we will never
|
||||
// see the Wrong type object error below, but we'll just have to live with that danger.
|
||||
T* t = static_cast<T*>(pool[handle - handleOffset]);
|
||||
if (t == 0 || t->GetIDType() != T::GetStaticIDType()) {
|
||||
WARN_LOG(SCEKERNEL, "Kernel: Wrong object type for %i (%08x)", handle, handle);
|
||||
outError = T::GetMissingErrorCode();
|
||||
return 0;
|
||||
}
|
||||
outError = SCE_KERNEL_ERROR_OK;
|
||||
return t;
|
||||
}
|
||||
}
|
||||
|
||||
// ONLY use this when you know the handle is valid.
|
||||
template <class T>
|
||||
T *GetFast(UID handle) {
|
||||
const UID realHandle = handle - handleOffset;
|
||||
_dbg_assert_(SCEKERNEL, realHandle >= 0 && realHandle < maxCount && occupied[realHandle]);
|
||||
return static_cast<T *>(pool[realHandle]);
|
||||
}
|
||||
|
||||
template <class T, typename ArgT>
|
||||
void Iterate(bool func(T *, ArgT), ArgT arg) {
|
||||
int type = T::GetStaticIDType();
|
||||
for (int i = 0; i < maxCount; i++)
|
||||
{
|
||||
if (!occupied[i])
|
||||
continue;
|
||||
T *t = static_cast<T *>(pool[i]);
|
||||
if (t->GetIDType() == type) {
|
||||
if (!func(t, arg))
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GetIDType(UID handle, int *type) const {
|
||||
if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) ||
|
||||
!occupied[handle - HANDLE_OFFSET]) {
|
||||
ERROR_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
|
||||
return false;
|
||||
}
|
||||
KernelObject *t = pool[handle - HANDLE_OFFSET];
|
||||
*type = t->GetIDType();
|
||||
return true;
|
||||
}
|
||||
|
||||
KernelObject *&operator [](UID handle);
|
||||
void List();
|
||||
void Clear();
|
||||
int GetCount();
|
||||
|
||||
private:
|
||||
enum {
|
||||
MAX_COUNT = 0x1000,
|
||||
HANDLE_OFFSET = 0x100,
|
||||
INITIAL_NEXT_ID = 0x10,
|
||||
};
|
||||
KernelObject *pool[MAX_COUNT];
|
||||
bool occupied[MAX_COUNT];
|
||||
int next_id;
|
||||
};
|
||||
|
||||
extern KernelObjectPool g_kernel_objects;
|
228
src/core/hle/kernel/thread.cpp
Normal file
228
src/core/hle/kernel/thread.cpp
Normal file
@ -0,0 +1,228 @@
|
||||
// Copyright 2014 Citra Emulator Project / PPSSPP Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
// Real CTR struct, don't change the fields.
|
||||
struct NativeThread {
|
||||
//u32 Pointer to vtable
|
||||
//u32 Reference count
|
||||
//KProcess* Process the thread belongs to (virtual address)
|
||||
//u32 Thread id
|
||||
//u32* ptr = *(KThread+0x8C) - 0xB0
|
||||
//u32* End-address of the page for this thread allocated in the 0xFF4XX000 region. Thus,
|
||||
// if the beginning of this mapped page is 0xFF401000, this ptr would be 0xFF402000.
|
||||
//KThread* Previous ? (virtual address)
|
||||
//KThread* Next ? (virtual address)
|
||||
};
|
||||
|
||||
struct ThreadWaitInfo {
|
||||
u32 wait_value;
|
||||
u32 timeout_ptr;
|
||||
};
|
||||
|
||||
class Thread : public KernelObject {
|
||||
public:
|
||||
/*const char *GetName() { return nt.name; }*/
|
||||
const char *GetTypeName() { return "Thread"; }
|
||||
//void GetQuickInfo(char *ptr, int size)
|
||||
//{
|
||||
// sprintf(ptr, "pc= %08x sp= %08x %s %s %s %s %s %s (wt=%i wid=%i wv= %08x )",
|
||||
// context.pc, context.r[13], // 13 is stack pointer
|
||||
// (nt.status & THREADSTATUS_RUNNING) ? "RUN" : "",
|
||||
// (nt.status & THREADSTATUS_READY) ? "READY" : "",
|
||||
// (nt.status & THREADSTATUS_WAIT) ? "WAIT" : "",
|
||||
// (nt.status & THREADSTATUS_SUSPEND) ? "SUSPEND" : "",
|
||||
// (nt.status & THREADSTATUS_DORMANT) ? "DORMANT" : "",
|
||||
// (nt.status & THREADSTATUS_DEAD) ? "DEAD" : "",
|
||||
// nt.waitType,
|
||||
// nt.waitID,
|
||||
// waitInfo.waitValue);
|
||||
//}
|
||||
|
||||
//static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_THID; }
|
||||
//static int GetStaticIDType() { return SCE_KERNEL_TMID_Thread; }
|
||||
//int GetIDType() const { return SCE_KERNEL_TMID_Thread; }
|
||||
|
||||
//bool AllocateStack(u32 &stack_size) {
|
||||
// FreeStack();
|
||||
|
||||
// bool fromTop = (nt.attr & PSP_THREAD_ATTR_LOW_STACK) == 0;
|
||||
// if (nt.attr & PSP_THREAD_ATTR_KERNEL)
|
||||
// {
|
||||
// // Allocate stacks for kernel threads (idle) in kernel RAM
|
||||
// currentStack.start = kernelMemory.Alloc(stack_size, fromTop, (std::string("stack/") + nt.name).c_str());
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// currentStack.start = userMemory.Alloc(stack_size, fromTop, (std::string("stack/") + nt.name).c_str());
|
||||
// }
|
||||
// if (currentStack.start == (u32)-1)
|
||||
// {
|
||||
// currentStack.start = 0;
|
||||
// nt.initialStack = 0;
|
||||
// ERROR_LOG(KERNEL, "Failed to allocate stack for thread");
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// nt.initialStack = currentStack.start;
|
||||
// nt.stack_size = stack_size;
|
||||
// return true;
|
||||
//}
|
||||
|
||||
//bool FillStack() {
|
||||
// // Fill the stack.
|
||||
// if ((nt.attr & PSP_THREAD_ATTR_NO_FILLSTACK) == 0) {
|
||||
// Memory::Memset(currentStack.start, 0xFF, nt.stack_size);
|
||||
// }
|
||||
// context.r[MIPS_REG_SP] = currentStack.start + nt.stack_size;
|
||||
// currentStack.end = context.r[MIPS_REG_SP];
|
||||
// // The k0 section is 256 bytes at the top of the stack.
|
||||
// context.r[MIPS_REG_SP] -= 256;
|
||||
// context.r[MIPS_REG_K0] = context.r[MIPS_REG_SP];
|
||||
// u32 k0 = context.r[MIPS_REG_K0];
|
||||
// Memory::Memset(k0, 0, 0x100);
|
||||
// Memory::Write_U32(GetUID(), k0 + 0xc0);
|
||||
// Memory::Write_U32(nt.initialStack, k0 + 0xc8);
|
||||
// Memory::Write_U32(0xffffffff, k0 + 0xf8);
|
||||
// Memory::Write_U32(0xffffffff, k0 + 0xfc);
|
||||
// // After k0 comes the arguments, which is done by sceKernelStartThread().
|
||||
|
||||
// Memory::Write_U32(GetUID(), nt.initialStack);
|
||||
// return true;
|
||||
//}
|
||||
|
||||
//void FreeStack() {
|
||||
// if (currentStack.start != 0) {
|
||||
// DEBUG_LOG(KERNEL, "Freeing thread stack %s", nt.name);
|
||||
|
||||
// if ((nt.attr & PSP_THREAD_ATTR_CLEAR_STACK) != 0 && nt.initialStack != 0) {
|
||||
// Memory::Memset(nt.initialStack, 0, nt.stack_size);
|
||||
// }
|
||||
|
||||
// if (nt.attr & PSP_THREAD_ATTR_KERNEL) {
|
||||
// kernelMemory.Free(currentStack.start);
|
||||
// }
|
||||
// else {
|
||||
// userMemory.Free(currentStack.start);
|
||||
// }
|
||||
// currentStack.start = 0;
|
||||
// }
|
||||
//}
|
||||
|
||||
//bool PushExtendedStack(u32 size) {
|
||||
// u32 stack = userMemory.Alloc(size, true, (std::string("extended/") + nt.name).c_str());
|
||||
// if (stack == (u32)-1)
|
||||
// return false;
|
||||
|
||||
// pushed_stacks.push_back(currentStack);
|
||||
// currentStack.start = stack;
|
||||
// currentStack.end = stack + size;
|
||||
// nt.initialStack = currentStack.start;
|
||||
// nt.stack_size = currentStack.end - currentStack.start;
|
||||
|
||||
// // We still drop the threadID at the bottom and fill it, but there's no k0.
|
||||
// Memory::Memset(currentStack.start, 0xFF, nt.stack_size);
|
||||
// Memory::Write_U32(GetUID(), nt.initialStack);
|
||||
// return true;
|
||||
//}
|
||||
|
||||
//bool PopExtendedStack() {
|
||||
// if (pushed_stacks.size() == 0) {
|
||||
// return false;
|
||||
// }
|
||||
// userMemory.Free(currentStack.start);
|
||||
// currentStack = pushed_stacks.back();
|
||||
// pushed_stacks.pop_back();
|
||||
// nt.initialStack = currentStack.start;
|
||||
// nt.stack_size = currentStack.end - currentStack.start;
|
||||
// return true;
|
||||
//}
|
||||
|
||||
Thread() {
|
||||
currentStack.start = 0;
|
||||
}
|
||||
|
||||
// Can't use a destructor since savestates will call that too.
|
||||
//void Cleanup() {
|
||||
// // Callbacks are automatically deleted when their owning thread is deleted.
|
||||
// for (auto it = callbacks.begin(), end = callbacks.end(); it != end; ++it)
|
||||
// kernelObjects.Destroy<Callback>(*it);
|
||||
|
||||
// if (pushed_stacks.size() != 0)
|
||||
// {
|
||||
// WARN_LOG(KERNEL, "Thread ended within an extended stack");
|
||||
// for (size_t i = 0; i < pushed_stacks.size(); ++i)
|
||||
// userMemory.Free(pushed_stacks[i].start);
|
||||
// }
|
||||
// FreeStack();
|
||||
//}
|
||||
|
||||
void setReturnValue(u32 retval);
|
||||
void setReturnValue(u64 retval);
|
||||
void resumeFromWait();
|
||||
//bool isWaitingFor(WaitType type, int id);
|
||||
//int getWaitID(WaitType type);
|
||||
ThreadWaitInfo getWaitInfo();
|
||||
|
||||
// Utils
|
||||
//inline bool isRunning() const { return (nt.status & THREADSTATUS_RUNNING) != 0; }
|
||||
//inline bool isStopped() const { return (nt.status & THREADSTATUS_DORMANT) != 0; }
|
||||
//inline bool isReady() const { return (nt.status & THREADSTATUS_READY) != 0; }
|
||||
//inline bool isWaiting() const { return (nt.status & THREADSTATUS_WAIT) != 0; }
|
||||
//inline bool isSuspended() const { return (nt.status & THREADSTATUS_SUSPEND) != 0; }
|
||||
|
||||
NativeThread nt;
|
||||
|
||||
ThreadWaitInfo waitInfo;
|
||||
UID moduleId;
|
||||
|
||||
bool isProcessingCallbacks;
|
||||
u32 currentMipscallId;
|
||||
UID currentCallbackId;
|
||||
|
||||
ThreadContext context;
|
||||
|
||||
std::vector<UID> callbacks;
|
||||
|
||||
std::list<u32> pending_calls;
|
||||
|
||||
struct StackInfo {
|
||||
u32 start;
|
||||
u32 end;
|
||||
};
|
||||
// This is a stack of... stacks, since sceKernelExtendThreadStack() can recurse.
|
||||
// These are stacks that aren't "active" right now, but will pop off once the func returns.
|
||||
std::vector<StackInfo> pushed_stacks;
|
||||
|
||||
StackInfo currentStack;
|
||||
|
||||
// For thread end.
|
||||
std::vector<UID> waiting_threads;
|
||||
// Key is the callback id it was for, or if no callback, the thread id.
|
||||
std::map<UID, u64> paused_waits;
|
||||
};
|
||||
|
||||
void __KernelThreadingInit() {
|
||||
}
|
||||
|
||||
void __KernelThreadingShutdown() {
|
||||
}
|
||||
|
||||
//const char *__KernelGetThreadName(UID threadID);
|
||||
//
|
||||
//void __KernelSaveContext(ThreadContext *ctx);
|
||||
//void __KernelLoadContext(ThreadContext *ctx);
|
||||
|
||||
//void __KernelSwitchContext(Thread *target, const char *reason);
|
36
src/core/hle/kernel/thread.h
Normal file
36
src/core/hle/kernel/thread.h
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright 2014 Citra Emulator Project / PPSSPP Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
enum ThreadStatus {
|
||||
THREADSTATUS_RUNNING = 1,
|
||||
THREADSTATUS_READY = 2,
|
||||
THREADSTATUS_WAIT = 4,
|
||||
THREADSTATUS_SUSPEND = 8,
|
||||
THREADSTATUS_DORMANT = 16,
|
||||
THREADSTATUS_DEAD = 32,
|
||||
|
||||
THREADSTATUS_WAITSUSPEND = THREADSTATUS_WAIT | THREADSTATUS_SUSPEND
|
||||
};
|
||||
|
||||
struct ThreadContext {
|
||||
void reset();
|
||||
|
||||
u32 reg[16];
|
||||
u32 cpsr;
|
||||
u32 pc;
|
||||
};
|
||||
|
||||
void __KernelThreadingInit();
|
||||
void __KernelThreadingShutdown();
|
||||
|
||||
//const char *__KernelGetThreadName(SceUID threadID);
|
||||
//
|
||||
//void __KernelSaveContext(ThreadContext *ctx);
|
||||
//void __KernelLoadContext(ThreadContext *ctx);
|
||||
|
||||
//void __KernelSwitchContext(Thread *target, const char *reason);
|
Loading…
Reference in New Issue
Block a user