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https://github.com/starr-dusT/yuzu-mainline
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Use boost remove_erase_if instead of the erase-remove idiom
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <algorithm>
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/config_mem.h"
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@ -33,9 +34,9 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
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SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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// Remove the threads that are ready or already running from our waitlist
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// Remove the threads that are ready or already running from our waitlist
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waiting_threads.erase(std::remove_if(waiting_threads.begin(), waiting_threads.end(), [](const SharedPtr<Thread>& thread) -> bool {
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boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) -> bool {
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return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
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return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
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}), waiting_threads.end());
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});
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if (waiting_threads.empty())
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if (waiting_threads.empty())
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return nullptr;
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return nullptr;
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