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https://github.com/starr-dusT/yuzu-mainline
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Merge pull request #10809 from Kelebek1/reduce_vertex_bindings
Synchronize vertex buffer even when it doesn't require binding
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commit
8acf728d5d
@ -719,9 +719,15 @@ void BufferCache<P>::BindHostVertexBuffers() {
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bool any_valid{false};
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bool any_valid{false};
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auto& flags = maxwell3d->dirty.flags;
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auto& flags = maxwell3d->dirty.flags;
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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const Binding& binding = channel_state->vertex_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
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if (!flags[Dirty::VertexBuffer0 + index]) {
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if (!flags[Dirty::VertexBuffer0 + index]) {
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continue;
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continue;
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}
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}
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flags[Dirty::VertexBuffer0 + index] = false;
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host_bindings.min_index = std::min(host_bindings.min_index, index);
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host_bindings.min_index = std::min(host_bindings.min_index, index);
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host_bindings.max_index = std::max(host_bindings.max_index, index);
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host_bindings.max_index = std::max(host_bindings.max_index, index);
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any_valid = true;
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any_valid = true;
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@ -735,9 +741,6 @@ void BufferCache<P>::BindHostVertexBuffers() {
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const Binding& binding = channel_state->vertex_buffers[index];
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const Binding& binding = channel_state->vertex_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
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const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
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const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
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const u32 offset = buffer.Offset(binding.cpu_addr);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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@ -516,15 +516,15 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
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buffer_handles.push_back(handle);
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buffer_handles.push_back(handle);
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}
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}
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if (device.IsExtExtendedDynamicStateSupported()) {
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if (device.IsExtExtendedDynamicStateSupported()) {
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scheduler.Record([bindings = bindings,
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scheduler.Record([bindings = std::move(bindings),
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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buffer_handles = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindVertexBuffers2EXT(
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cmdbuf.BindVertexBuffers2EXT(
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bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
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bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
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bindings.offsets.data(), bindings.sizes.data(), bindings.strides.data());
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bindings.offsets.data(), bindings.sizes.data(), bindings.strides.data());
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});
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});
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} else {
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} else {
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scheduler.Record([bindings = bindings,
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scheduler.Record([bindings = std::move(bindings),
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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buffer_handles = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindVertexBuffers(bindings.min_index, bindings.max_index - bindings.min_index,
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cmdbuf.BindVertexBuffers(bindings.min_index, bindings.max_index - bindings.min_index,
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buffer_handles.data(), bindings.offsets.data());
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buffer_handles.data(), bindings.offsets.data());
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});
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});
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@ -561,12 +561,12 @@ void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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buffer_handles.push_back(bindings.buffers[index]->Handle());
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buffer_handles.push_back(bindings.buffers[index]->Handle());
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}
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}
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scheduler.Record(
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scheduler.Record([bindings = std::move(bindings),
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[bindings = bindings, buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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buffer_handles = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindTransformFeedbackBuffersEXT(0, static_cast<u32>(buffer_handles.size()),
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cmdbuf.BindTransformFeedbackBuffersEXT(0, static_cast<u32>(buffer_handles.size()),
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buffer_handles.data(), bindings.offsets.data(),
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buffer_handles.data(), bindings.offsets.data(),
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bindings.sizes.data());
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bindings.sizes.data());
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});
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});
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}
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}
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void BufferCacheRuntime::ReserveNullBuffer() {
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void BufferCacheRuntime::ReserveNullBuffer() {
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