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https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
Do not set rescaled flag when rescaling is disabled
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1c1959eaeb
commit
8c769b71a1
@ -1048,6 +1048,10 @@ void Image::Scale(bool up_scale) {
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}
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}
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bool Image::ScaleUp(bool ignore) {
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bool Image::ScaleUp(bool ignore) {
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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if (True(flags & ImageFlagBits::Rescaled)) {
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if (True(flags & ImageFlagBits::Rescaled)) {
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return false;
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return false;
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}
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}
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@ -1060,9 +1064,6 @@ bool Image::ScaleUp(bool ignore) {
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return false;
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return false;
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}
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}
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flags |= ImageFlagBits::Rescaled;
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flags |= ImageFlagBits::Rescaled;
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if (!runtime->resolution.active) {
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return false;
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}
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has_scaled = true;
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has_scaled = true;
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if (ignore) {
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if (ignore) {
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current_texture = upscaled_backup.handle;
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current_texture = upscaled_backup.handle;
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@ -1073,13 +1074,14 @@ bool Image::ScaleUp(bool ignore) {
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}
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}
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bool Image::ScaleDown(bool ignore) {
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bool Image::ScaleDown(bool ignore) {
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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if (False(flags & ImageFlagBits::Rescaled)) {
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if (False(flags & ImageFlagBits::Rescaled)) {
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return false;
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return false;
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}
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}
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flags &= ~ImageFlagBits::Rescaled;
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flags &= ~ImageFlagBits::Rescaled;
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if (!runtime->resolution.active) {
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return false;
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}
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if (ignore) {
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if (ignore) {
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current_texture = texture.handle;
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current_texture = texture.handle;
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return true;
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return true;
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@ -1530,15 +1530,15 @@ bool Image::IsRescaled() const noexcept {
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}
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}
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bool Image::ScaleUp(bool ignore) {
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bool Image::ScaleUp(bool ignore) {
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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if (True(flags & ImageFlagBits::Rescaled)) {
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if (True(flags & ImageFlagBits::Rescaled)) {
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return false;
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return false;
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}
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}
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ASSERT(info.type != ImageType::Linear);
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ASSERT(info.type != ImageType::Linear);
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flags |= ImageFlagBits::Rescaled;
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flags |= ImageFlagBits::Rescaled;
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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has_scaled = true;
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has_scaled = true;
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if (!scaled_image) {
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if (!scaled_image) {
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const bool is_2d = info.type == ImageType::e2D;
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const bool is_2d = info.type == ImageType::e2D;
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@ -1567,15 +1567,15 @@ bool Image::ScaleUp(bool ignore) {
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}
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}
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bool Image::ScaleDown(bool ignore) {
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bool Image::ScaleDown(bool ignore) {
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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if (False(flags & ImageFlagBits::Rescaled)) {
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if (False(flags & ImageFlagBits::Rescaled)) {
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return false;
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return false;
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}
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}
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ASSERT(info.type != ImageType::Linear);
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ASSERT(info.type != ImageType::Linear);
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flags &= ~ImageFlagBits::Rescaled;
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flags &= ~ImageFlagBits::Rescaled;
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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current_image = *original_image;
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current_image = *original_image;
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if (ignore) {
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if (ignore) {
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return true;
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return true;
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