mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
FileSys: Move all result description to errors.h
This commit is contained in:
parent
3b1f0fea31
commit
92be29adba
@ -38,8 +38,7 @@ public:
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ResultVal<size_t> Write(u64 offset, size_t length, bool flush,
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const u8* buffer) const override {
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if (offset > size) {
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return ResultCode(ErrorDescription::FS_WriteBeyondEnd, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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return ERR_WRITE_BEYOND_END;
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} else if (offset == size) {
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return MakeResult<size_t>(0);
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}
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@ -191,11 +190,9 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(cons
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// TODO(Subv): Verify the archive behavior of SharedExtSaveData compared to ExtSaveData.
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// ExtSaveData seems to return FS_NotFound (120) when the archive doesn't exist.
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if (!shared) {
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return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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return ERR_NOT_FOUND_INVALID_STATE;
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} else {
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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return ERR_NOT_FORMATTED;
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}
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}
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auto archive = std::make_unique<ExtSaveDataArchive>(fullpath);
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@ -230,8 +227,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
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if (!file.IsOpen()) {
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LOG_ERROR(Service_FS, "Could not open metadata information for archive");
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// TODO(Subv): Verify error code
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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return ERR_NOT_FORMATTED;
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}
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ArchiveFormatInfo info = {};
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@ -6,6 +6,7 @@
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/file_sys/archive_source_sd_savedata.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/savedata_archive.h"
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#include "core/hle/service/fs/archive.h"
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@ -49,8 +50,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveSource_SDSaveData::Open(u64 pr
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// save file/directory structure expected by the game has not yet been initialized.
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// Returning the NotFormatted error code will signal the game to provision the SaveData
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// archive with the files and folders that it expects.
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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return ERR_NOT_FORMATTED;
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}
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auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
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@ -81,8 +81,7 @@ ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program
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if (!file.IsOpen()) {
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LOG_ERROR(Service_FS, "Could not open metadata information for archive");
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// TODO(Subv): Verify error code
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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return ERR_NOT_FORMATTED;
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}
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ArchiveFormatInfo info = {};
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@ -9,6 +9,7 @@
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#include "common/file_util.h"
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#include "common/string_util.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/savedata_archive.h"
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#include "core/hle/service/fs/archive.h"
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@ -53,8 +54,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SystemSaveData::Open(c
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std::string fullpath = GetSystemSaveDataPath(base_path, path);
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if (!FileUtil::Exists(fullpath)) {
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// TODO(Subv): Check error code, this one is probably wrong
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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return ERR_NOT_FORMATTED;
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}
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auto archive = std::make_unique<SaveDataArchive>(fullpath);
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return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
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@ -9,6 +9,7 @@
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/errors.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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@ -17,8 +18,7 @@ namespace FileSys {
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ResultVal<size_t> DiskFile::Read(const u64 offset, const size_t length, u8* buffer) const {
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if (!mode.read_flag)
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return ResultCode(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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return ERROR_INVALID_OPEN_FLAGS;
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file->Seek(offset, SEEK_SET);
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return MakeResult<size_t>(file->ReadBytes(buffer, length));
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@ -27,8 +27,7 @@ ResultVal<size_t> DiskFile::Read(const u64 offset, const size_t length, u8* buff
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ResultVal<size_t> DiskFile::Write(const u64 offset, const size_t length, const bool flush,
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const u8* buffer) const {
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if (!mode.write_flag)
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return ResultCode(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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return ERROR_INVALID_OPEN_FLAGS;
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file->Seek(offset, SEEK_SET);
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size_t written = file->WriteBytes(buffer, length);
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@ -2,52 +2,93 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/result.h"
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namespace FileSys {
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const ResultCode ERROR_INVALID_PATH(ErrorDescription::FS_InvalidPath, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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const ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ErrorDescription::FS_UnsupportedOpenFlags,
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ErrorModule::FS, ErrorSummary::NotSupported,
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ErrorLevel::Usage);
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const ResultCode ERROR_INVALID_OPEN_FLAGS(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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const ResultCode ERROR_INVALID_READ_FLAG(ErrorDescription::FS_InvalidReadFlag, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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const ResultCode ERROR_FILE_NOT_FOUND(ErrorDescription::FS_FileNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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const ResultCode ERROR_PATH_NOT_FOUND(ErrorDescription::FS_PathNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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const ResultCode ERROR_NOT_FOUND(ErrorDescription::FS_NotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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const ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ErrorDescription::FS_UnexpectedFileOrDirectory,
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ErrorModule::FS, ErrorSummary::NotSupported,
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ErrorLevel::Usage);
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const ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC(ErrorDescription::FS_NotAFile,
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ErrorModule::FS, ErrorSummary::Canceled,
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ErrorLevel::Status);
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const ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ErrorDescription::FS_DirectoryAlreadyExists,
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ErrorModule::FS, ErrorSummary::NothingHappened,
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ErrorLevel::Status);
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const ResultCode ERROR_FILE_ALREADY_EXISTS(ErrorDescription::FS_FileAlreadyExists, ErrorModule::FS,
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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const ResultCode ERROR_ALREADY_EXISTS(ErrorDescription::FS_AlreadyExists, ErrorModule::FS,
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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const ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrorDescription::FS_DirectoryNotEmpty, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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const ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrorDescription::FS_GameCardNotInserted,
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ErrorModule::FS, ErrorSummary::NotFound,
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ErrorLevel::Status);
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const ResultCode ERROR_INCORRECT_EXEFS_READ_SIZE(ErrorDescription::FS_IncorrectExeFSReadSize,
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ErrorModule::FS, ErrorSummary::NotSupported,
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ErrorLevel::Usage);
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const ResultCode ERROR_ROMFS_NOT_FOUND(ErrorDescription::FS_RomFSNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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const ResultCode ERROR_COMMAND_NOT_ALLOWED(ErrorDescription::FS_CommandNotAllowed, ErrorModule::FS,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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const ResultCode ERROR_EXEFS_SECTION_NOT_FOUND(ErrorDescription::FS_ExeFSSectionNotFound,
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ErrorModule::FS, ErrorSummary::NotFound,
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ErrorLevel::Status);
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namespace ErrCodes {
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enum {
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RomFSNotFound = 100,
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ArchiveNotMounted = 101,
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FileNotFound = 112,
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PathNotFound = 113,
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GameCardNotInserted = 141,
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NotFound = 120,
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FileAlreadyExists = 180,
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DirectoryAlreadyExists = 185,
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AlreadyExists = 190,
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InvalidOpenFlags = 230,
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DirectoryNotEmpty = 240,
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NotAFile = 250,
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NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
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ExeFSSectionNotFound = 567,
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CommandNotAllowed = 630,
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InvalidReadFlag = 700,
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InvalidPath = 702,
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WriteBeyondEnd = 705,
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UnsupportedOpenFlags = 760,
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IncorrectExeFSReadSize = 761,
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UnexpectedFileOrDirectory = 770,
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};
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}
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constexpr ResultCode ERROR_INVALID_PATH(ErrCodes::InvalidPath, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ErrCodes::UnsupportedOpenFlags, ErrorModule::FS,
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ErrorSummary::NotSupported, ErrorLevel::Usage);
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constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ErrCodes::InvalidOpenFlags, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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constexpr ResultCode ERROR_INVALID_READ_FLAG(ErrCodes::InvalidReadFlag, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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constexpr ResultCode ERROR_FILE_NOT_FOUND(ErrCodes::FileNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrCodes::PathNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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constexpr ResultCode ERROR_NOT_FOUND(ErrCodes::NotFound, ErrorModule::FS, ErrorSummary::NotFound,
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ErrorLevel::Status);
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constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ErrCodes::UnexpectedFileOrDirectory,
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ErrorModule::FS, ErrorSummary::NotSupported,
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ErrorLevel::Usage);
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constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC(ErrCodes::NotAFile, ErrorModule::FS,
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ErrorSummary::Canceled,
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ErrorLevel::Status);
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constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ErrCodes::DirectoryAlreadyExists,
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ErrorModule::FS, ErrorSummary::NothingHappened,
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ErrorLevel::Status);
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constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ErrCodes::FileAlreadyExists, ErrorModule::FS,
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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constexpr ResultCode ERROR_ALREADY_EXISTS(ErrCodes::AlreadyExists, ErrorModule::FS,
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ErrorSummary::NothingHappened, ErrorLevel::Status);
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constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrCodes::DirectoryNotEmpty, ErrorModule::FS,
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ErrorSummary::Canceled, ErrorLevel::Status);
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constexpr ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrCodes::GameCardNotInserted, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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constexpr ResultCode ERROR_INCORRECT_EXEFS_READ_SIZE(ErrCodes::IncorrectExeFSReadSize,
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ErrorModule::FS, ErrorSummary::NotSupported,
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ErrorLevel::Usage);
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constexpr ResultCode ERROR_ROMFS_NOT_FOUND(ErrCodes::RomFSNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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constexpr ResultCode ERROR_COMMAND_NOT_ALLOWED(ErrCodes::CommandNotAllowed, ErrorModule::FS,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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constexpr ResultCode ERROR_EXEFS_SECTION_NOT_FOUND(ErrCodes::ExeFSSectionNotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Status);
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/// Returned when a function is passed an invalid archive handle.
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constexpr ResultCode ERR_INVALID_ARCHIVE_HANDLE(ErrCodes::ArchiveNotMounted, ErrorModule::FS,
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ErrorSummary::NotFound,
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ErrorLevel::Status); // 0xC8804465
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constexpr ResultCode ERR_WRITE_BEYOND_END(ErrCodes::WriteBeyondEnd, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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/**
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* Variant of ERROR_NOT_FOUND returned in some places in the code. Unknown if these usages are
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* correct or a bug.
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*/
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constexpr ResultCode ERR_NOT_FOUND_INVALID_STATE(ErrCodes::NotFound, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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constexpr ResultCode ERR_NOT_FORMATTED(ErrCodes::NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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} // namespace FileSys
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@ -26,30 +26,9 @@ enum class ErrorDescription : u32 {
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OS_InvalidBufferDescriptor = 48,
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MaxConnectionsReached = 52,
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WrongAddress = 53,
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FS_RomFSNotFound = 100,
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FS_ArchiveNotMounted = 101,
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FS_FileNotFound = 112,
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FS_PathNotFound = 113,
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FS_GameCardNotInserted = 141,
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FS_NotFound = 120,
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FS_FileAlreadyExists = 180,
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FS_DirectoryAlreadyExists = 185,
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FS_AlreadyExists = 190,
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FS_InvalidOpenFlags = 230,
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FS_DirectoryNotEmpty = 240,
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FS_NotAFile = 250,
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FS_NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
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OutofRangeOrMisalignedAddress =
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513, // TODO(purpasmart): Check if this name fits its actual usage
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GPU_FirstInitialization = 519,
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FS_ExeFSSectionNotFound = 567,
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FS_CommandNotAllowed = 630,
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FS_InvalidReadFlag = 700,
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FS_InvalidPath = 702,
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FS_WriteBeyondEnd = 705,
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FS_UnsupportedOpenFlags = 760,
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FS_IncorrectExeFSReadSize = 761,
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FS_UnexpectedFileOrDirectory = 770,
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// Codes 1000 and above are considered "well-known" and have common values between all modules.
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InvalidSection = 1000,
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@ -11,6 +11,7 @@
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#include "common/string_util.h"
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#include "common/swap.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/file_backend.h"
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#include "core/hle/result.h"
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#include "core/hle/service/cfg/cfg.h"
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@ -411,8 +412,7 @@ ResultCode UpdateConfigNANDSavegame() {
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ResultCode FormatConfig() {
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ResultCode res = DeleteConfigNANDSaveFile();
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// The delete command fails if the file doesn't exist, so we have to check that too
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if (!res.IsSuccess() &&
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res.description != static_cast<u32>(ErrorDescription::FS_FileNotFound)) {
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if (!res.IsSuccess() && res != FileSys::ERROR_FILE_NOT_FOUND) {
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return res;
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}
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// Delete the old data
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@ -535,7 +535,7 @@ ResultCode LoadConfigNANDSaveFile() {
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Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
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// If the archive didn't exist, create the files inside
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if (archive_result.Code().description == static_cast<u32>(ErrorDescription::FS_NotFormatted)) {
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if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) {
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// Format the archive to create the directories
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Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData,
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FileSys::ArchiveFormatInfo(), archive_path);
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@ -22,6 +22,7 @@
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#include "core/file_sys/archive_sdmcwriteonly.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/file_backend.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/result.h"
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@ -55,11 +56,6 @@ namespace FS {
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const ResultCode ERR_INVALID_HANDLE(ErrorDescription::InvalidHandle, ErrorModule::FS,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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/// Returned when a function is passed an invalid archive handle.
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const ResultCode ERR_INVALID_ARCHIVE_HANDLE(ErrorDescription::FS_ArchiveNotMounted, ErrorModule::FS,
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ErrorSummary::NotFound,
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ErrorLevel::Status); // 0xC8804465
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// Command to access archive file
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enum class FileCommand : u32 {
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Dummy1 = 0x000100C6,
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@ -284,7 +280,7 @@ ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archi
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ResultCode CloseArchive(ArchiveHandle handle) {
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if (handle_map.erase(handle) == 0)
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return ERR_INVALID_ARCHIVE_HANDLE;
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return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
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else
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return RESULT_SUCCESS;
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}
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@ -309,7 +305,7 @@ ResultVal<std::shared_ptr<File>> OpenFileFromArchive(ArchiveHandle archive_handl
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const FileSys::Mode mode) {
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ArchiveBackend* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return ERR_INVALID_ARCHIVE_HANDLE;
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return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
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auto backend = archive->OpenFile(path, mode);
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if (backend.Failed())
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@ -322,7 +318,7 @@ ResultVal<std::shared_ptr<File>> OpenFileFromArchive(ArchiveHandle archive_handl
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ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
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ArchiveBackend* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return ERR_INVALID_ARCHIVE_HANDLE;
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return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
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return archive->DeleteFile(path);
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}
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@ -334,7 +330,7 @@ ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle,
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ArchiveBackend* src_archive = GetArchive(src_archive_handle);
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ArchiveBackend* dest_archive = GetArchive(dest_archive_handle);
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if (src_archive == nullptr || dest_archive == nullptr)
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return ERR_INVALID_ARCHIVE_HANDLE;
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return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
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if (src_archive == dest_archive) {
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return src_archive->RenameFile(src_path, dest_path);
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@ -347,7 +343,7 @@ ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle,
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ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
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ArchiveBackend* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return ERR_INVALID_ARCHIVE_HANDLE;
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return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
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return archive->DeleteDirectory(path);
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}
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@ -356,7 +352,7 @@ ResultCode DeleteDirectoryRecursivelyFromArchive(ArchiveHandle archive_handle,
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const FileSys::Path& path) {
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ArchiveBackend* archive = GetArchive(archive_handle);
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if (archive == nullptr)
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return ERR_INVALID_ARCHIVE_HANDLE;
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return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
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return archive->DeleteDirectoryRecursively(path);
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}
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@ -365,7 +361,7 @@ ResultCode CreateFileInArchive(ArchiveHandle archive_handle, const FileSys::Path
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u64 file_size) {
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ArchiveBackend* archive = GetArchive(archive_handle);
|
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if (archive == nullptr)
|
||||
return ERR_INVALID_ARCHIVE_HANDLE;
|
||||
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
|
||||
|
||||
return archive->CreateFile(path, file_size);
|
||||
}
|
||||
@ -373,7 +369,7 @@ ResultCode CreateFileInArchive(ArchiveHandle archive_handle, const FileSys::Path
|
||||
ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
|
||||
ArchiveBackend* archive = GetArchive(archive_handle);
|
||||
if (archive == nullptr)
|
||||
return ERR_INVALID_ARCHIVE_HANDLE;
|
||||
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
|
||||
|
||||
return archive->CreateDirectory(path);
|
||||
}
|
||||
@ -385,7 +381,7 @@ ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle,
|
||||
ArchiveBackend* src_archive = GetArchive(src_archive_handle);
|
||||
ArchiveBackend* dest_archive = GetArchive(dest_archive_handle);
|
||||
if (src_archive == nullptr || dest_archive == nullptr)
|
||||
return ERR_INVALID_ARCHIVE_HANDLE;
|
||||
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
|
||||
|
||||
if (src_archive == dest_archive) {
|
||||
return src_archive->RenameDirectory(src_path, dest_path);
|
||||
@ -399,7 +395,7 @@ ResultVal<std::shared_ptr<Directory>> OpenDirectoryFromArchive(ArchiveHandle arc
|
||||
const FileSys::Path& path) {
|
||||
ArchiveBackend* archive = GetArchive(archive_handle);
|
||||
if (archive == nullptr)
|
||||
return ERR_INVALID_ARCHIVE_HANDLE;
|
||||
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
|
||||
|
||||
auto backend = archive->OpenDirectory(path);
|
||||
if (backend.Failed())
|
||||
@ -412,7 +408,7 @@ ResultVal<std::shared_ptr<Directory>> OpenDirectoryFromArchive(ArchiveHandle arc
|
||||
ResultVal<u64> GetFreeBytesInArchive(ArchiveHandle archive_handle) {
|
||||
ArchiveBackend* archive = GetArchive(archive_handle);
|
||||
if (archive == nullptr)
|
||||
return ERR_INVALID_ARCHIVE_HANDLE;
|
||||
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
|
||||
return MakeResult<u64>(archive->GetFreeBytes());
|
||||
}
|
||||
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/fs/archive.h"
|
||||
@ -539,9 +540,7 @@ static void FormatSaveData(Service::Interface* self) {
|
||||
if (archive_id != FS::ArchiveIdCode::SaveData) {
|
||||
LOG_ERROR(Service_FS, "tried to format an archive different than SaveData, %u",
|
||||
static_cast<u32>(archive_id));
|
||||
cmd_buff[1] = ResultCode(ErrorDescription::FS_InvalidPath, ErrorModule::FS,
|
||||
ErrorSummary::InvalidArgument, ErrorLevel::Usage)
|
||||
.raw;
|
||||
cmd_buff[1] = FileSys::ERROR_INVALID_PATH.raw;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/file_backend.h"
|
||||
#include "core/hle/service/fs/archive.h"
|
||||
#include "core/hle/service/ptm/ptm.h"
|
||||
@ -134,7 +135,7 @@ void Init() {
|
||||
auto archive_result =
|
||||
Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
|
||||
// If the archive didn't exist, create the files inside
|
||||
if (archive_result.Code().description == static_cast<u32>(ErrorDescription::FS_NotFormatted)) {
|
||||
if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) {
|
||||
// Format the archive to create the directories
|
||||
Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SharedExtSaveData,
|
||||
FileSys::ArchiveFormatInfo(), archive_path);
|
||||
|
Loading…
Reference in New Issue
Block a user