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https://github.com/starr-dusT/yuzu-mainline
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Merge pull request #2837 from wwylele/shader-debugger-fix
Misc shader debugger fixes
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commit
a724fb3657
@ -183,23 +183,13 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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print_input(output, src1, swizzle.negate_src1,
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SelectorToString(swizzle.src1_selector));
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AlignToColumn(kInputOperandColumnWidth);
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if (src_is_inverted) {
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print_input(output, src2, swizzle.negate_src2,
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SelectorToString(swizzle.src2_selector));
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} else {
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print_input(output, src2, swizzle.negate_src2,
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SelectorToString(swizzle.src2_selector), true,
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instr.mad.AddressRegisterName());
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}
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src_is_inverted ? "" : instr.mad.AddressRegisterName());
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AlignToColumn(kInputOperandColumnWidth);
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if (src_is_inverted) {
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print_input(output, src3, swizzle.negate_src3,
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SelectorToString(swizzle.src3_selector), true,
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instr.mad.AddressRegisterName());
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} else {
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print_input(output, src3, swizzle.negate_src3,
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SelectorToString(swizzle.src3_selector));
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}
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src_is_inverted ? instr.mad.AddressRegisterName() : "");
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AlignToColumn(kInputOperandColumnWidth);
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break;
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}
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@ -222,16 +212,15 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
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print_input(output, src1, swizzle.negate_src1,
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swizzle.SelectorToString(false), true,
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instr.common.AddressRegisterName());
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src_is_inverted ? "" : instr.common.AddressRegisterName());
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AlignToColumn(kInputOperandColumnWidth);
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}
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// TODO: In some cases, the Address Register is used as an index for SRC2
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// instead of SRC1
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if (opcode_info.subtype & OpCode::Info::Src2) {
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SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
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print_input(output, src2, swizzle.negate_src2,
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swizzle.SelectorToString(true));
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swizzle.SelectorToString(true), true,
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src_is_inverted ? instr.common.AddressRegisterName() : "");
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AlignToColumn(kInputOperandColumnWidth);
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}
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break;
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@ -247,7 +236,9 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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switch (opcode.EffectiveOpCode()) {
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case OpCode::Id::LOOP:
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output << "(unknown instruction format)";
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output << 'i' << instr.flow_control.int_uniform_id << " (end on 0x"
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<< std::setw(4) << std::right << std::setfill('0') << std::hex
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<< (4 * instr.flow_control.dest_offset) << ")";
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break;
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default:
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@ -255,7 +246,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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output << '(';
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if (instr.flow_control.op != instr.flow_control.JustY) {
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if (instr.flow_control.refx)
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if (!instr.flow_control.refx)
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output << '!';
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output << "cc.x";
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}
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@ -267,13 +258,17 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
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}
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if (instr.flow_control.op != instr.flow_control.JustX) {
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if (instr.flow_control.refy)
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if (!instr.flow_control.refy)
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output << '!';
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output << "cc.y";
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}
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output << ") ";
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} else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) {
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if (opcode.EffectiveOpCode() == OpCode::Id::JMPU &&
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(instr.flow_control.num_instructions & 1) == 1) {
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output << '!';
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}
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output << 'b' << instr.flow_control.bool_uniform_id << ' ';
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}
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