mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
Reduce amount of size calculations.
This commit is contained in:
parent
4e2071b6d9
commit
b347543e83
@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <algorithm>
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#include <string>
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#include <string>
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#if !defined(ARCHITECTURE_x86_64)
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#if !defined(ARCHITECTURE_x86_64)
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@ -60,4 +61,14 @@ constexpr u32 MakeMagic(char a, char b, char c, char d) {
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return a | b << 8 | c << 16 | d << 24;
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return a | b << 8 | c << 16 | d << 24;
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}
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}
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template <class ForwardIt, class T, class Compare = std::less<>>
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ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) {
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// Note: BOTH type T and the type after ForwardIt is dereferenced
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// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
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// This is stricter than lower_bound requirement (see above)
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first = std::lower_bound(first, last, value, comp);
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return first != last && !comp(value, *first) ? first : last;
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}
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} // namespace Common
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} // namespace Common
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@ -240,7 +240,6 @@ CachedSurface::~CachedSurface() {
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}
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}
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void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
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void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
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LOG_CRITICAL(Render_OpenGL, "Flushing");
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MICROPROFILE_SCOPE(OpenGL_Texture_Download);
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MICROPROFILE_SCOPE(OpenGL_Texture_Download);
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// TODO(Rodrigo): Optimize alignment
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// TODO(Rodrigo): Optimize alignment
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@ -133,7 +133,7 @@ protected:
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const VideoCommon::CopyParams& copy_params) override;
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const VideoCommon::CopyParams& copy_params) override;
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void ImageBlit(Surface src_surface, Surface dst_surface, const Common::Rectangle<u32>& src_rect,
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void ImageBlit(Surface src_surface, Surface dst_surface, const Common::Rectangle<u32>& src_rect,
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const Common::Rectangle<u32>& dst_rect) override;
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const Common::Rectangle<u32>& dst_rect) override;
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private:
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private:
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OGLFramebuffer src_framebuffer;
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OGLFramebuffer src_framebuffer;
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@ -19,19 +19,27 @@ using Tegra::Texture::ConvertFromGuestToHost;
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using VideoCore::MortonSwizzleMode;
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using VideoCore::MortonSwizzleMode;
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SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params)
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SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params)
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: params{params}, gpu_addr{gpu_addr}, layer_size{params.GetGuestLayerSize()},
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: params{params}, mipmap_sizes(params.num_levels),
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guest_memory_size{params.GetGuestSizeInBytes()}, host_memory_size{
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mipmap_offsets(params.num_levels), gpu_addr{gpu_addr}, host_memory_size{
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params.GetHostSizeInBytes()} {
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params.GetHostSizeInBytes()} {
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mipmap_offsets.reserve(params.num_levels);
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mipmap_sizes.reserve(params.num_levels);
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std::size_t offset = 0;
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std::size_t offset = 0;
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for (u32 level = 0; level < params.num_levels; ++level) {
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for (u32 level = 0; level < params.num_levels; ++level) {
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const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
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const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
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mipmap_sizes.push_back(mipmap_size);
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mipmap_sizes[level] = mipmap_size;
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mipmap_offsets.push_back(offset);
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mipmap_offsets[level] = offset;
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offset += mipmap_size;
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offset += mipmap_size;
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}
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}
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layer_size = offset;
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if (params.is_layered) {
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if (params.is_tiled) {
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layer_size =
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SurfaceParams::AlignLayered(layer_size, params.block_height, params.block_depth);
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}
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guest_memory_size = layer_size * params.depth;
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} else {
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guest_memory_size = layer_size;
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}
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}
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}
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void SurfaceBaseImpl::SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params,
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void SurfaceBaseImpl::SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params,
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@ -9,6 +9,7 @@
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#include <vector>
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#include <vector>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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#include "video_core/morton.h"
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#include "video_core/morton.h"
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@ -16,16 +17,6 @@
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#include "video_core/texture_cache/surface_params.h"
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#include "video_core/texture_cache/surface_params.h"
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#include "video_core/texture_cache/surface_view.h"
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#include "video_core/texture_cache/surface_view.h"
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template <class ForwardIt, class T, class Compare = std::less<>>
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ForwardIt binary_find(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) {
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// Note: BOTH type T and the type after ForwardIt is dereferenced
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// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
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// This is stricter than lower_bound requirement (see above)
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first = std::lower_bound(first, last, value, comp);
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return first != last && !comp(value, *first) ? first : last;
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}
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namespace Tegra {
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namespace Tegra {
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class MemoryManager;
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class MemoryManager;
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}
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}
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@ -153,7 +144,7 @@ public:
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const auto layer{static_cast<u32>(relative_address / layer_size)};
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const auto layer{static_cast<u32>(relative_address / layer_size)};
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const GPUVAddr mipmap_address = relative_address - layer_size * layer;
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const GPUVAddr mipmap_address = relative_address - layer_size * layer;
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const auto mipmap_it =
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const auto mipmap_it =
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binary_find(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
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Common::BinaryFind(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
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if (mipmap_it == mipmap_offsets.end()) {
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if (mipmap_it == mipmap_offsets.end()) {
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return {};
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return {};
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}
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}
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@ -172,8 +163,8 @@ protected:
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virtual void DecorateSurfaceName() = 0;
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virtual void DecorateSurfaceName() = 0;
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const SurfaceParams params;
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const SurfaceParams params;
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const std::size_t layer_size;
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std::size_t layer_size;
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const std::size_t guest_memory_size;
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std::size_t guest_memory_size;
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const std::size_t host_memory_size;
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const std::size_t host_memory_size;
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GPUVAddr gpu_addr{};
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GPUVAddr gpu_addr{};
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CacheAddr cache_addr{};
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CacheAddr cache_addr{};
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@ -268,9 +259,11 @@ public:
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return GetView(ViewParams(overview_params.target, 0, num_layers, 0, params.num_levels));
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return GetView(ViewParams(overview_params.target, 0, num_layers, 0, params.num_levels));
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}
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}
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std::optional<TView> EmplaceView(const SurfaceParams& view_params, const GPUVAddr view_addr) {
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std::optional<TView> EmplaceView(const SurfaceParams& view_params, const GPUVAddr view_addr,
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if (view_addr < gpu_addr || params.target == SurfaceTarget::Texture3D ||
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const std::size_t candidate_size) {
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params.num_levels == 1 || view_params.target == SurfaceTarget::Texture3D) {
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if (params.target == SurfaceTarget::Texture3D ||
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(params.num_levels == 1 && !params.is_layered) ||
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view_params.target == SurfaceTarget::Texture3D) {
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return {};
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return {};
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}
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}
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const auto layer_mipmap{GetLayerMipmap(view_addr)};
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const auto layer_mipmap{GetLayerMipmap(view_addr)};
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@ -279,8 +272,7 @@ public:
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}
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}
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const u32 layer{layer_mipmap->first};
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const u32 layer{layer_mipmap->first};
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const u32 mipmap{layer_mipmap->second};
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const u32 mipmap{layer_mipmap->second};
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const std::size_t size{view_params.GetGuestSizeInBytes()};
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if (GetMipmapSize(mipmap) != candidate_size) {
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if (GetMipmapSize(mipmap) != size) {
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// TODO: The view may cover many mimaps, this case can still go on.
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// TODO: The view may cover many mimaps, this case can still go on.
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// This edge-case can be safely be ignored since it will just result in worse
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// This edge-case can be safely be ignored since it will just result in worse
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// performance.
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// performance.
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@ -4,13 +4,12 @@
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#include <map>
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#include <map>
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#include "common/cityhash.h"
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "common/cityhash.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "video_core/engines/shader_bytecode.h"
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#include "video_core/engines/shader_bytecode.h"
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#include "video_core/surface.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/surface_params.h"
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#include "video_core/texture_cache/surface_params.h"
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#include "video_core/textures/decoders.h"
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namespace VideoCommon {
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namespace VideoCommon {
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@ -169,18 +168,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
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return params;
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return params;
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}
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}
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u32 SurfaceParams::GetMipWidth(u32 level) const {
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return std::max(1U, width >> level);
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}
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u32 SurfaceParams::GetMipHeight(u32 level) const {
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return std::max(1U, height >> level);
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}
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u32 SurfaceParams::GetMipDepth(u32 level) const {
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return is_layered ? depth : std::max(1U, depth >> level);
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}
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bool SurfaceParams::IsLayered() const {
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bool SurfaceParams::IsLayered() const {
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switch (target) {
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switch (target) {
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case SurfaceTarget::Texture1DArray:
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case SurfaceTarget::Texture1DArray:
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@ -275,22 +262,6 @@ std::size_t SurfaceParams::GetHostLayerSize(u32 level) const {
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return GetInnerMipmapMemorySize(level, true, false);
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return GetInnerMipmapMemorySize(level, true, false);
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}
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}
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u32 SurfaceParams::GetDefaultBlockWidth() const {
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return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
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}
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u32 SurfaceParams::GetDefaultBlockHeight() const {
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return VideoCore::Surface::GetDefaultBlockHeight(pixel_format);
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}
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u32 SurfaceParams::GetBitsPerPixel() const {
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return VideoCore::Surface::GetFormatBpp(pixel_format);
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}
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u32 SurfaceParams::GetBytesPerPixel() const {
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return VideoCore::Surface::GetBytesPerPixel(pixel_format);
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}
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bool SurfaceParams::IsPixelFormatZeta() const {
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bool SurfaceParams::IsPixelFormatZeta() const {
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return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
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return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
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pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
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pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
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@ -10,8 +10,9 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/surface.h"
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#include "video_core/shader/shader_ir.h"
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#include "video_core/shader/shader_ir.h"
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#include "video_core/surface.h"
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#include "video_core/textures/decoders.h"
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namespace VideoCommon {
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namespace VideoCommon {
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@ -50,10 +51,17 @@ public:
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std::size_t GetHostSizeInBytes() const {
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std::size_t GetHostSizeInBytes() const {
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std::size_t host_size_in_bytes;
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std::size_t host_size_in_bytes;
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if (IsPixelFormatASTC(pixel_format)) {
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if (IsPixelFormatASTC(pixel_format)) {
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constexpr std::size_t rgb8_bpp = 4ULL;
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// ASTC is uncompressed in software, in emulated as RGBA8
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// ASTC is uncompressed in software, in emulated as RGBA8
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host_size_in_bytes = static_cast<std::size_t>(Common::AlignUp(width, GetDefaultBlockWidth())) *
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host_size_in_bytes = 0;
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static_cast<std::size_t>(Common::AlignUp(height, GetDefaultBlockHeight())) *
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for (std::size_t level = 0; level < num_levels; level++) {
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static_cast<std::size_t>(depth) * 4ULL;
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const std::size_t width =
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Common::AlignUp(GetMipWidth(level), GetDefaultBlockWidth());
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const std::size_t height =
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Common::AlignUp(GetMipHeight(level), GetDefaultBlockHeight());
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const std::size_t depth = is_layered ? depth : GetMipDepth(level);
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host_size_in_bytes += width * height * depth * rgb8_bpp;
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}
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} else {
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} else {
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host_size_in_bytes = GetInnerMemorySize(true, false, false);
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host_size_in_bytes = GetInnerMemorySize(true, false, false);
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}
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}
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@ -65,13 +73,19 @@ public:
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}
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}
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/// Returns the width of a given mipmap level.
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/// Returns the width of a given mipmap level.
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u32 GetMipWidth(u32 level) const;
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u32 GetMipWidth(u32 level) const {
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return std::max(1U, width >> level);
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}
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/// Returns the height of a given mipmap level.
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/// Returns the height of a given mipmap level.
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u32 GetMipHeight(u32 level) const;
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u32 GetMipHeight(u32 level) const {
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return std::max(1U, height >> level);
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}
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/// Returns the depth of a given mipmap level.
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/// Returns the depth of a given mipmap level.
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u32 GetMipDepth(u32 level) const;
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u32 GetMipDepth(u32 level) const {
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return is_layered ? depth : std::max(1U, depth >> level);
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}
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/// Returns the block height of a given mipmap level.
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/// Returns the block height of a given mipmap level.
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u32 GetMipBlockHeight(u32 level) const;
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u32 GetMipBlockHeight(u32 level) const;
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@ -79,6 +93,12 @@ public:
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/// Returns the block depth of a given mipmap level.
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/// Returns the block depth of a given mipmap level.
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u32 GetMipBlockDepth(u32 level) const;
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u32 GetMipBlockDepth(u32 level) const;
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// Helper used for out of class size calculations
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static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
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const u32 block_depth) {
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return Common::AlignUp(out_size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
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}
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/// Returns the offset in bytes in guest memory of a given mipmap level.
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/// Returns the offset in bytes in guest memory of a given mipmap level.
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std::size_t GetGuestMipmapLevelOffset(u32 level) const;
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std::size_t GetGuestMipmapLevelOffset(u32 level) const;
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@ -98,16 +118,24 @@ public:
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std::size_t GetHostLayerSize(u32 level) const;
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std::size_t GetHostLayerSize(u32 level) const;
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/// Returns the default block width.
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/// Returns the default block width.
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u32 GetDefaultBlockWidth() const;
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u32 GetDefaultBlockWidth() const {
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return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
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}
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/// Returns the default block height.
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/// Returns the default block height.
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u32 GetDefaultBlockHeight() const;
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u32 GetDefaultBlockHeight() const {
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return VideoCore::Surface::GetDefaultBlockHeight(pixel_format);
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}
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/// Returns the bits per pixel.
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/// Returns the bits per pixel.
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u32 GetBitsPerPixel() const;
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u32 GetBitsPerPixel() const {
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return VideoCore::Surface::GetFormatBpp(pixel_format);
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}
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/// Returns the bytes per pixel.
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/// Returns the bytes per pixel.
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u32 GetBytesPerPixel() const;
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u32 GetBytesPerPixel() const {
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return VideoCore::Surface::GetBytesPerPixel(pixel_format);
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}
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/// Returns true if the pixel format is a depth and/or stencil format.
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/// Returns true if the pixel format is a depth and/or stencil format.
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bool IsPixelFormatZeta() const;
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bool IsPixelFormatZeta() const;
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@ -120,10 +120,6 @@ public:
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return {};
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return {};
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}
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}
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if (regs.color_mask[index].raw == 0) {
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return {};
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}
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auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
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auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
|
||||||
preserve_contents);
|
preserve_contents);
|
||||||
if (render_targets[index].target)
|
if (render_targets[index].target)
|
||||||
@ -165,7 +161,9 @@ public:
|
|||||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
|
const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
|
||||||
const Common::Rectangle<u32>& src_rect,
|
const Common::Rectangle<u32>& src_rect,
|
||||||
const Common::Rectangle<u32>& dst_rect) {
|
const Common::Rectangle<u32>& dst_rect) {
|
||||||
ImageBlit(GetFermiSurface(src_config), GetFermiSurface(dst_config), src_rect, dst_rect);
|
TSurface dst_surface = GetFermiSurface(dst_config);
|
||||||
|
ImageBlit(GetFermiSurface(src_config), dst_surface, src_rect, dst_rect);
|
||||||
|
dst_surface->MarkAsModified(true, Tick());
|
||||||
}
|
}
|
||||||
|
|
||||||
TSurface TryFindFramebufferSurface(const u8* host_ptr) {
|
TSurface TryFindFramebufferSurface(const u8* host_ptr) {
|
||||||
@ -270,10 +268,6 @@ private:
|
|||||||
|
|
||||||
RecycleStrategy PickStrategy(std::vector<TSurface>& overlaps, const SurfaceParams& params,
|
RecycleStrategy PickStrategy(std::vector<TSurface>& overlaps, const SurfaceParams& params,
|
||||||
const GPUVAddr gpu_addr, const bool untopological) {
|
const GPUVAddr gpu_addr, const bool untopological) {
|
||||||
// Untopological decision
|
|
||||||
if (untopological) {
|
|
||||||
return RecycleStrategy::Ignore;
|
|
||||||
}
|
|
||||||
// 3D Textures decision
|
// 3D Textures decision
|
||||||
if (params.block_depth > 1 || params.target == SurfaceTarget::Texture3D) {
|
if (params.block_depth > 1 || params.target == SurfaceTarget::Texture3D) {
|
||||||
return RecycleStrategy::Flush;
|
return RecycleStrategy::Flush;
|
||||||
@ -284,12 +278,16 @@ private:
|
|||||||
return RecycleStrategy::Flush;
|
return RecycleStrategy::Flush;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// Untopological decision
|
||||||
|
if (untopological) {
|
||||||
|
return RecycleStrategy::Ignore;
|
||||||
|
}
|
||||||
return RecycleStrategy::Ignore;
|
return RecycleStrategy::Ignore;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<TSurface, TView> RecycleSurface(std::vector<TSurface>& overlaps,
|
std::pair<TSurface, TView> RecycleSurface(std::vector<TSurface>& overlaps,
|
||||||
const SurfaceParams& params, const GPUVAddr gpu_addr,
|
const SurfaceParams& params, const GPUVAddr gpu_addr,
|
||||||
const u8* host_ptr, const bool preserve_contents,
|
const bool preserve_contents,
|
||||||
const bool untopological) {
|
const bool untopological) {
|
||||||
for (auto surface : overlaps) {
|
for (auto surface : overlaps) {
|
||||||
Unregister(surface);
|
Unregister(surface);
|
||||||
@ -328,6 +326,7 @@ private:
|
|||||||
}
|
}
|
||||||
Unregister(current_surface);
|
Unregister(current_surface);
|
||||||
Register(new_surface);
|
Register(new_surface);
|
||||||
|
new_surface->MarkAsModified(current_surface->IsModified(), Tick());
|
||||||
return {new_surface, new_surface->GetMainView()};
|
return {new_surface, new_surface->GetMainView()};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -351,6 +350,7 @@ private:
|
|||||||
if (params.target == SurfaceTarget::Texture3D) {
|
if (params.target == SurfaceTarget::Texture3D) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
bool modified = false;
|
||||||
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
|
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
|
||||||
for (auto surface : overlaps) {
|
for (auto surface : overlaps) {
|
||||||
const SurfaceParams& src_params = surface->GetSurfaceParams();
|
const SurfaceParams& src_params = surface->GetSurfaceParams();
|
||||||
@ -358,7 +358,7 @@ private:
|
|||||||
// We send this cases to recycle as they are more complex to handle
|
// We send this cases to recycle as they are more complex to handle
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
const std::size_t candidate_size = src_params.GetGuestSizeInBytes();
|
const std::size_t candidate_size = surface->GetSizeInBytes();
|
||||||
auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
|
auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
|
||||||
if (!mipmap_layer) {
|
if (!mipmap_layer) {
|
||||||
return {};
|
return {};
|
||||||
@ -368,6 +368,7 @@ private:
|
|||||||
if (new_surface->GetMipmapSize(mipmap) != candidate_size) {
|
if (new_surface->GetMipmapSize(mipmap) != candidate_size) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
modified |= surface->IsModified();
|
||||||
// Now we got all the data set up
|
// Now we got all the data set up
|
||||||
const u32 dst_width{params.GetMipWidth(mipmap)};
|
const u32 dst_width{params.GetMipWidth(mipmap)};
|
||||||
const u32 dst_height{params.GetMipHeight(mipmap)};
|
const u32 dst_height{params.GetMipHeight(mipmap)};
|
||||||
@ -381,6 +382,7 @@ private:
|
|||||||
force_reconfiguration |= surface->IsProtected();
|
force_reconfiguration |= surface->IsProtected();
|
||||||
Unregister(surface, true);
|
Unregister(surface, true);
|
||||||
}
|
}
|
||||||
|
new_surface->MarkAsModified(modified, Tick());
|
||||||
Register(new_surface);
|
Register(new_surface);
|
||||||
return {{new_surface, new_surface->GetMainView()}};
|
return {{new_surface, new_surface->GetMainView()}};
|
||||||
}
|
}
|
||||||
@ -399,8 +401,7 @@ private:
|
|||||||
|
|
||||||
for (auto surface : overlaps) {
|
for (auto surface : overlaps) {
|
||||||
if (!surface->MatchesTopology(params)) {
|
if (!surface->MatchesTopology(params)) {
|
||||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents,
|
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, true);
|
||||||
true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -418,27 +419,26 @@ private:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!current_surface->IsInside(gpu_addr, gpu_addr + candidate_size)) {
|
if (!current_surface->IsInside(gpu_addr, gpu_addr + candidate_size)) {
|
||||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents,
|
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||||
false);
|
|
||||||
}
|
}
|
||||||
std::optional<TView> view = current_surface->EmplaceView(params, gpu_addr);
|
std::optional<TView> view =
|
||||||
|
current_surface->EmplaceView(params, gpu_addr, candidate_size);
|
||||||
if (view.has_value()) {
|
if (view.has_value()) {
|
||||||
const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
|
const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
|
||||||
if (is_mirage) {
|
if (is_mirage) {
|
||||||
LOG_CRITICAL(HW_GPU, "Mirage View Unsupported");
|
LOG_CRITICAL(HW_GPU, "Mirage View Unsupported");
|
||||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents,
|
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||||
false);
|
|
||||||
}
|
}
|
||||||
return {current_surface, *view};
|
return {current_surface, *view};
|
||||||
}
|
}
|
||||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents, false);
|
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||||
} else {
|
} else {
|
||||||
std::optional<std::pair<TSurface, TView>> view =
|
std::optional<std::pair<TSurface, TView>> view =
|
||||||
ReconstructSurface(overlaps, params, gpu_addr, host_ptr);
|
ReconstructSurface(overlaps, params, gpu_addr, host_ptr);
|
||||||
if (view.has_value()) {
|
if (view.has_value()) {
|
||||||
return *view;
|
return *view;
|
||||||
}
|
}
|
||||||
return RecycleSurface(overlaps, params, gpu_addr, host_ptr, preserve_contents, false);
|
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user