mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
GPU: Implemented the RGBA32_UINT rendertarget format.
This commit is contained in:
parent
b11072d54a
commit
c0e2d52758
@ -16,6 +16,7 @@ namespace Tegra {
|
||||
enum class RenderTargetFormat : u32 {
|
||||
NONE = 0x0,
|
||||
RGBA32_FLOAT = 0xC0,
|
||||
RGBA32_UINT = 0xC2,
|
||||
RGBA16_FLOAT = 0xCA,
|
||||
RGB10_A2_UNORM = 0xD1,
|
||||
RGBA8_UNORM = 0xD5,
|
||||
|
@ -75,6 +75,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
|
||||
false}, // R11FG11FB10F
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
|
||||
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
@ -170,9 +171,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
|
||||
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
@ -185,6 +187,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<false, PixelFormat::R8>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
|
||||
nullptr,
|
||||
nullptr,
|
||||
|
@ -30,11 +30,12 @@ struct SurfaceParams {
|
||||
R8 = 4,
|
||||
RGBA16F = 5,
|
||||
R11FG11FB10F = 6,
|
||||
DXT1 = 7,
|
||||
DXT23 = 8,
|
||||
DXT45 = 9,
|
||||
DXN1 = 10, // This is also known as BC4
|
||||
ASTC_2D_4X4 = 11,
|
||||
RGBA32UI = 7,
|
||||
DXT1 = 8,
|
||||
DXT23 = 9,
|
||||
DXT45 = 10,
|
||||
DXN1 = 11, // This is also known as BC4
|
||||
ASTC_2D_4X4 = 12,
|
||||
|
||||
Max,
|
||||
Invalid = 255,
|
||||
@ -77,6 +78,7 @@ struct SurfaceParams {
|
||||
1, // R8
|
||||
1, // RGBA16F
|
||||
1, // R11FG11FB10F
|
||||
1, // RGBA32UI
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
@ -100,6 +102,7 @@ struct SurfaceParams {
|
||||
8, // R8
|
||||
64, // RGBA16F
|
||||
32, // R11FG11FB10F
|
||||
128, // RGBA32UI
|
||||
64, // DXT1
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
@ -125,6 +128,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
@ -148,6 +153,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
return PixelFormat::RGBA32UI;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
@ -181,6 +188,8 @@ struct SurfaceParams {
|
||||
return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
|
||||
case PixelFormat::R11FG11FB10F:
|
||||
return Tegra::Texture::TextureFormat::BF10GF11RF11;
|
||||
case PixelFormat::RGBA32UI:
|
||||
return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
|
||||
case PixelFormat::DXT1:
|
||||
return Tegra::Texture::TextureFormat::DXT1;
|
||||
case PixelFormat::DXT23:
|
||||
@ -217,6 +226,8 @@ struct SurfaceParams {
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
return ComponentType::UInt;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
|
@ -65,6 +65,8 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
return 1;
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
return 8;
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
return 16;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
break;
|
||||
@ -94,6 +96,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
|
||||
@ -124,6 +127,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
// TODO(Subv): For the time being just forward the same data without any decoding.
|
||||
rgba_data = texture_data;
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user