mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
vfs: Make type hierarchy objects classes instead of structs
struct should be used when the data type is very simple or otherwise has no invariants associated with it. Given these are used to form a hierarchy, class should be used instead.
This commit is contained in:
parent
424e90f0f5
commit
cf0a7cd1c1
@ -15,9 +15,9 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
struct VfsFilesystem;
|
||||
struct VfsFile;
|
||||
struct VfsDirectory;
|
||||
class VfsDirectory;
|
||||
class VfsFile;
|
||||
class VfsFilesystem;
|
||||
|
||||
// Convenience typedefs to use Vfs* interfaces
|
||||
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
|
||||
@ -34,7 +34,8 @@ enum class VfsEntryType {
|
||||
// A class representing an abstract filesystem. A default implementation given the root VirtualDir
|
||||
// is provided for convenience, but if the Vfs implementation has any additional state or
|
||||
// functionality, they will need to override.
|
||||
struct VfsFilesystem : NonCopyable {
|
||||
class VfsFilesystem : NonCopyable {
|
||||
public:
|
||||
VfsFilesystem(VirtualDir root);
|
||||
virtual ~VfsFilesystem();
|
||||
|
||||
@ -81,7 +82,8 @@ protected:
|
||||
};
|
||||
|
||||
// A class representing a file in an abstract filesystem.
|
||||
struct VfsFile : NonCopyable {
|
||||
class VfsFile : NonCopyable {
|
||||
public:
|
||||
virtual ~VfsFile();
|
||||
|
||||
// Retrieves the file name.
|
||||
@ -179,7 +181,8 @@ struct VfsFile : NonCopyable {
|
||||
};
|
||||
|
||||
// A class representing a directory in an abstract filesystem.
|
||||
struct VfsDirectory : NonCopyable {
|
||||
class VfsDirectory : NonCopyable {
|
||||
public:
|
||||
virtual ~VfsDirectory();
|
||||
|
||||
// Retrives the file located at path as if the current directory was root. Returns nullptr if
|
||||
@ -295,7 +298,8 @@ protected:
|
||||
|
||||
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
|
||||
// if writable. This is to avoid redundant empty methods everywhere.
|
||||
struct ReadOnlyVfsDirectory : public VfsDirectory {
|
||||
class ReadOnlyVfsDirectory : public VfsDirectory {
|
||||
public:
|
||||
bool IsWritable() const override;
|
||||
bool IsReadable() const override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
|
||||
|
@ -15,7 +15,8 @@ namespace FileSys {
|
||||
// Similar to seeking to an offset.
|
||||
// If the file is writable, operations that would write past the end of the offset file will expand
|
||||
// the size of this wrapper.
|
||||
struct OffsetVfsFile : public VfsFile {
|
||||
class OffsetVfsFile : public VfsFile {
|
||||
public:
|
||||
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
|
||||
std::string new_name = "", VirtualDir new_parent = nullptr);
|
||||
|
||||
|
@ -10,7 +10,8 @@ namespace FileSys {
|
||||
|
||||
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
|
||||
// Vector data is supplied upon construction.
|
||||
struct VectorVfsDirectory : public VfsDirectory {
|
||||
class VectorVfsDirectory : public VfsDirectory {
|
||||
public:
|
||||
explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
|
||||
std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
|
||||
std::string name = "");
|
||||
|
@ -23,7 +23,7 @@ class HLERequestContext;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace FileSys {
|
||||
struct VfsFilesystem;
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
|
Loading…
Reference in New Issue
Block a user