mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
android: Migrate in-game overlay settings to ini
This commit is contained in:
parent
051afd21e7
commit
d163b18208
@ -49,6 +49,7 @@ import org.yuzu.yuzu_emu.utils.ForegroundService
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import org.yuzu.yuzu_emu.utils.InputHandler
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import org.yuzu.yuzu_emu.utils.Log
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import org.yuzu.yuzu_emu.utils.MemoryUtil
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import org.yuzu.yuzu_emu.utils.NativeConfig
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import org.yuzu.yuzu_emu.utils.NfcReader
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import org.yuzu.yuzu_emu.utils.ThemeHelper
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import java.text.NumberFormat
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@ -170,6 +171,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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stopMotionSensorListener()
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}
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override fun onStop() {
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super.onStop()
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NativeConfig.saveGlobalConfig()
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}
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override fun onUserLeaveHint() {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
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@ -19,7 +19,13 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
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RENDERER_DEBUG("debug"),
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PICTURE_IN_PICTURE("picture_in_picture"),
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USE_CUSTOM_RTC("custom_rtc_enabled"),
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BLACK_BACKGROUNDS("black_backgrounds");
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BLACK_BACKGROUNDS("black_backgrounds"),
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JOYSTICK_REL_CENTER("joystick_rel_center"),
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DPAD_SLIDE("dpad_slide"),
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HAPTIC_FEEDBACK("haptic_feedback"),
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SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
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SHOW_INPUT_OVERLAY("show_input_overlay"),
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TOUCHSCREEN("touchscreen");
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override fun getBoolean(needsGlobal: Boolean): Boolean =
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NativeConfig.getBoolean(key, needsGlobal)
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@ -21,7 +21,9 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
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AUDIO_OUTPUT_ENGINE("output_engine"),
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MAX_ANISOTROPY("max_anisotropy"),
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THEME("theme"),
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THEME_MODE("theme_mode");
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THEME_MODE("theme_mode"),
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OVERLAY_SCALE("control_scale"),
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OVERLAY_OPACITY("control_opacity");
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override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
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@ -15,18 +15,10 @@ object Settings {
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SECTION_DEBUG(R.string.preferences_debug);
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}
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const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
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const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
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const val PREF_OVERLAY_VERSION = "OverlayVersion"
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const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
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const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
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const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
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val overlayLayoutPrefs = listOf(
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PREF_LANDSCAPE_OVERLAY_VERSION,
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PREF_PORTRAIT_OVERLAY_VERSION,
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PREF_FOLDABLE_OVERLAY_VERSION
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)
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// Deprecated input overlay preference keys
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const val PREF_CONTROL_SCALE = "controlScale"
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const val PREF_CONTROL_OPACITY = "controlOpacity"
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const val PREF_TOUCH_ENABLED = "isTouchEnabled"
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@ -47,24 +39,12 @@ object Settings {
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const val PREF_BUTTON_STICK_R = "buttonToggle14"
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const val PREF_BUTTON_HOME = "buttonToggle15"
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const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
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const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
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const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
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const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
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const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
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const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
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// Deprecated theme preference keys
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const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
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const val PREF_THEME = "Theme"
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const val PREF_THEME_MODE = "ThemeMode"
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const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
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val overlayPreferences = listOf(
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PREF_OVERLAY_VERSION,
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PREF_CONTROL_SCALE,
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PREF_CONTROL_OPACITY,
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PREF_TOUCH_ENABLED,
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PREF_BUTTON_A,
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PREF_BUTTON_B,
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PREF_BUTTON_X,
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@ -84,6 +64,21 @@ object Settings {
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PREF_BUTTON_STICK_R
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)
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// Deprecated layout preference keys
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const val PREF_LANDSCAPE_SUFFIX = "_Landscape"
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const val PREF_PORTRAIT_SUFFIX = "_Portrait"
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const val PREF_FOLDABLE_SUFFIX = "_Foldable"
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val overlayLayoutSuffixes = listOf(
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PREF_LANDSCAPE_SUFFIX,
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PREF_PORTRAIT_SUFFIX,
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PREF_FOLDABLE_SUFFIX
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)
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// Deprecated theme preference keys
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const val PREF_THEME = "Theme"
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const val PREF_THEME_MODE = "ThemeMode"
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const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
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const val LayoutOption_Unspecified = 0
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const val LayoutOption_MobilePortrait = 4
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const val LayoutOption_MobileLandscape = 5
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@ -7,7 +7,6 @@ import android.annotation.SuppressLint
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import android.app.AlertDialog
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import android.content.Context
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import android.content.DialogInterface
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import android.content.SharedPreferences
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import android.content.pm.ActivityInfo
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import android.content.res.Configuration
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import android.net.Uri
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@ -33,7 +32,6 @@ import androidx.lifecycle.lifecycleScope
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import androidx.lifecycle.repeatOnLifecycle
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import androidx.navigation.findNavController
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import androidx.navigation.fragment.navArgs
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import androidx.preference.PreferenceManager
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import androidx.window.layout.FoldingFeature
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import androidx.window.layout.WindowInfoTracker
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import androidx.window.layout.WindowLayoutInfo
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@ -46,22 +44,22 @@ import kotlinx.coroutines.launch
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import org.yuzu.yuzu_emu.HomeNavigationDirections
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.activities.EmulationActivity
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import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
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import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
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import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import org.yuzu.yuzu_emu.model.DriverViewModel
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.model.EmulationViewModel
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import org.yuzu.yuzu_emu.overlay.InputOverlay
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import org.yuzu.yuzu_emu.overlay.model.OverlayControl
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import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
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import org.yuzu.yuzu_emu.utils.*
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import java.lang.NullPointerException
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class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private lateinit var preferences: SharedPreferences
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private lateinit var emulationState: EmulationState
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private var emulationActivity: EmulationActivity? = null
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private var perfStatsUpdater: (() -> Unit)? = null
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@ -141,7 +139,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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// So this fragment doesn't restart on configuration changes; i.e. rotation.
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retainInstance = true
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preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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emulationState = EmulationState(game.path)
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}
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@ -382,24 +379,25 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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updateScreenLayout()
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val showInputOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
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if (emulationActivity?.isInPictureInPictureMode == true) {
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if (binding.drawerLayout.isOpen) {
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binding.drawerLayout.close()
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}
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if (EmulationMenuSettings.showOverlay) {
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if (showInputOverlay) {
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binding.surfaceInputOverlay.visibility = View.INVISIBLE
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}
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} else {
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if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
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if (showInputOverlay && emulationViewModel.emulationStarted.value) {
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binding.surfaceInputOverlay.visibility = View.VISIBLE
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} else {
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binding.surfaceInputOverlay.visibility = View.INVISIBLE
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}
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if (!isInFoldableLayout) {
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if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
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binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT
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binding.surfaceInputOverlay.layout = OverlayLayout.Portrait
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} else {
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binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE
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binding.surfaceInputOverlay.layout = OverlayLayout.Landscape
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}
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}
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}
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@ -423,17 +421,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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private fun resetInputOverlay() {
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preferences.edit()
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.remove(Settings.PREF_CONTROL_SCALE)
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.remove(Settings.PREF_CONTROL_OPACITY)
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.apply()
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IntSetting.OVERLAY_SCALE.reset()
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IntSetting.OVERLAY_OPACITY.reset()
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binding.surfaceInputOverlay.post {
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binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement()
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}
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}
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private fun updateShowFpsOverlay() {
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if (EmulationMenuSettings.showFps) {
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if (BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()) {
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val SYSTEM_FPS = 0
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val FPS = 1
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val FRAMETIME = 2
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@ -496,7 +492,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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binding.inGameMenu.layoutParams.height = it.bounds.bottom
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isInFoldableLayout = true
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binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE
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binding.surfaceInputOverlay.layout = OverlayLayout.Foldable
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}
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}
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it.isSeparating
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@ -535,18 +531,21 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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popup.menuInflater.inflate(R.menu.menu_overlay_options, popup.menu)
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popup.menu.apply {
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findItem(R.id.menu_toggle_fps).isChecked = EmulationMenuSettings.showFps
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findItem(R.id.menu_rel_stick_center).isChecked = EmulationMenuSettings.joystickRelCenter
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findItem(R.id.menu_dpad_slide).isChecked = EmulationMenuSettings.dpadSlide
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findItem(R.id.menu_show_overlay).isChecked = EmulationMenuSettings.showOverlay
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findItem(R.id.menu_haptics).isChecked = EmulationMenuSettings.hapticFeedback
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findItem(R.id.menu_toggle_fps).isChecked =
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BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
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findItem(R.id.menu_rel_stick_center).isChecked =
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BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
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findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
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findItem(R.id.menu_show_overlay).isChecked =
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BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
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findItem(R.id.menu_haptics).isChecked = BooleanSetting.HAPTIC_FEEDBACK.getBoolean()
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}
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popup.setOnMenuItemClickListener {
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when (it.itemId) {
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R.id.menu_toggle_fps -> {
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it.isChecked = !it.isChecked
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EmulationMenuSettings.showFps = it.isChecked
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BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(it.isChecked)
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updateShowFpsOverlay()
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true
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}
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@ -564,11 +563,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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R.id.menu_toggle_controls -> {
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val preferences =
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PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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val optionsArray = BooleanArray(Settings.overlayPreferences.size)
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Settings.overlayPreferences.forEachIndexed { i, _ ->
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optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 15)
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val overlayControlData = NativeConfig.getOverlayControlData()
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val optionsArray = BooleanArray(overlayControlData.size)
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overlayControlData.forEachIndexed { i, _ ->
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optionsArray[i] = overlayControlData.firstOrNull { data ->
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OverlayControl.entries[i].id == data.id
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}?.enabled == true
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}
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val dialog = MaterialAlertDialogBuilder(requireContext())
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@ -577,11 +577,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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R.array.gamepadButtons,
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optionsArray
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) { _, indexSelected, isChecked ->
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preferences.edit()
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.putBoolean("buttonToggle$indexSelected", isChecked)
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.apply()
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overlayControlData.firstOrNull { data ->
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OverlayControl.entries[indexSelected].id == data.id
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}?.enabled = isChecked
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}
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.setPositiveButton(android.R.string.ok) { _, _ ->
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NativeConfig.setOverlayControlData(overlayControlData)
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NativeConfig.saveGlobalConfig()
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binding.surfaceInputOverlay.refreshControls()
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}
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.setNegativeButton(android.R.string.cancel, null)
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@ -592,12 +594,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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dialog.getButton(AlertDialog.BUTTON_NEUTRAL)
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.setOnClickListener {
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val isChecked = !optionsArray[0]
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Settings.overlayPreferences.forEachIndexed { i, _ ->
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overlayControlData.forEachIndexed { i, _ ->
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optionsArray[i] = isChecked
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dialog.listView.setItemChecked(i, isChecked)
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preferences.edit()
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.putBoolean("buttonToggle$i", isChecked)
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.apply()
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overlayControlData[i].enabled = isChecked
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}
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}
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true
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@ -605,26 +605,26 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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R.id.menu_show_overlay -> {
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it.isChecked = !it.isChecked
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EmulationMenuSettings.showOverlay = it.isChecked
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BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(it.isChecked)
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binding.surfaceInputOverlay.refreshControls()
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true
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}
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R.id.menu_rel_stick_center -> {
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it.isChecked = !it.isChecked
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EmulationMenuSettings.joystickRelCenter = it.isChecked
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BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(it.isChecked)
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true
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}
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R.id.menu_dpad_slide -> {
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it.isChecked = !it.isChecked
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EmulationMenuSettings.dpadSlide = it.isChecked
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BooleanSetting.DPAD_SLIDE.setBoolean(it.isChecked)
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true
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}
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R.id.menu_haptics -> {
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it.isChecked = !it.isChecked
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EmulationMenuSettings.hapticFeedback = it.isChecked
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BooleanSetting.HAPTIC_FEEDBACK.setBoolean(it.isChecked)
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true
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}
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@ -667,6 +667,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
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}
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}
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NativeConfig.saveGlobalConfig()
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}
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@SuppressLint("SetTextI18n")
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@ -675,7 +676,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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adjustBinding.apply {
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inputScaleSlider.apply {
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valueTo = 150F
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value = preferences.getInt(Settings.PREF_CONTROL_SCALE, 50).toFloat()
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value = IntSetting.OVERLAY_SCALE.getInt().toFloat()
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addOnChangeListener(
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Slider.OnChangeListener { _, value, _ ->
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inputScaleValue.text = "${value.toInt()}%"
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@ -685,7 +686,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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inputOpacitySlider.apply {
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valueTo = 100F
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value = preferences.getInt(Settings.PREF_CONTROL_OPACITY, 100).toFloat()
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value = IntSetting.OVERLAY_OPACITY.getInt().toFloat()
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addOnChangeListener(
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Slider.OnChangeListener { _, value, _ ->
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inputOpacityValue.text = "${value.toInt()}%"
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@ -709,16 +710,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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private fun setControlScale(scale: Int) {
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preferences.edit()
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.putInt(Settings.PREF_CONTROL_SCALE, scale)
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.apply()
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IntSetting.OVERLAY_SCALE.setInt(scale)
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binding.surfaceInputOverlay.refreshControls()
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}
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private fun setControlOpacity(opacity: Int) {
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preferences.edit()
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.putInt(Settings.PREF_CONTROL_OPACITY, opacity)
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.apply()
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IntSetting.OVERLAY_OPACITY.setInt(opacity)
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binding.surfaceInputOverlay.refreshControls()
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}
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File diff suppressed because it is too large
Load Diff
@ -10,6 +10,7 @@ import android.graphics.Rect
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import android.graphics.drawable.BitmapDrawable
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import android.view.MotionEvent
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import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
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import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
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/**
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* Custom [BitmapDrawable] that is capable
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@ -25,7 +26,7 @@ class InputOverlayDrawableButton(
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defaultStateBitmap: Bitmap,
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pressedStateBitmap: Bitmap,
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val buttonId: Int,
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val prefId: String
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val overlayControlData: OverlayControlData
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) {
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// The ID value what motion event is tracking
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var trackId: Int
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@ -14,7 +14,7 @@ import kotlin.math.cos
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import kotlin.math.sin
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import kotlin.math.sqrt
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import org.yuzu.yuzu_emu.NativeLibrary
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import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
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import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
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/**
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* Custom [BitmapDrawable] that is capable
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@ -125,7 +125,7 @@ class InputOverlayDrawableJoystick(
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pressedState = true
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outerBitmap.alpha = 0
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boundsBoxBitmap.alpha = opacity
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if (EmulationMenuSettings.joystickRelCenter) {
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||||
if (BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()) {
|
||||
virtBounds.offset(
|
||||
xPosition - virtBounds.centerX(),
|
||||
yPosition - virtBounds.centerY()
|
||||
|
@ -0,0 +1,188 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.overlay.model
|
||||
|
||||
import androidx.annotation.IntegerRes
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
|
||||
enum class OverlayControl(
|
||||
val id: String,
|
||||
val defaultVisibility: Boolean,
|
||||
@IntegerRes val defaultLandscapePositionResources: Pair<Int, Int>,
|
||||
@IntegerRes val defaultPortraitPositionResources: Pair<Int, Int>,
|
||||
@IntegerRes val defaultFoldablePositionResources: Pair<Int, Int>
|
||||
) {
|
||||
BUTTON_A(
|
||||
"button_a",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_A_X, R.integer.BUTTON_A_Y),
|
||||
Pair(R.integer.BUTTON_A_X_PORTRAIT, R.integer.BUTTON_A_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_A_X_FOLDABLE, R.integer.BUTTON_A_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_B(
|
||||
"button_b",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_B_X, R.integer.BUTTON_B_Y),
|
||||
Pair(R.integer.BUTTON_B_X_PORTRAIT, R.integer.BUTTON_B_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_B_X_FOLDABLE, R.integer.BUTTON_B_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_X(
|
||||
"button_x",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_X_X, R.integer.BUTTON_X_Y),
|
||||
Pair(R.integer.BUTTON_X_X_PORTRAIT, R.integer.BUTTON_X_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_X_X_FOLDABLE, R.integer.BUTTON_X_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_Y(
|
||||
"button_y",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_Y_X, R.integer.BUTTON_Y_Y),
|
||||
Pair(R.integer.BUTTON_Y_X_PORTRAIT, R.integer.BUTTON_Y_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_Y_X_FOLDABLE, R.integer.BUTTON_Y_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_PLUS(
|
||||
"button_plus",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_PLUS_X, R.integer.BUTTON_PLUS_Y),
|
||||
Pair(R.integer.BUTTON_PLUS_X_PORTRAIT, R.integer.BUTTON_PLUS_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_PLUS_X_FOLDABLE, R.integer.BUTTON_PLUS_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_MINUS(
|
||||
"button_minus",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_MINUS_X, R.integer.BUTTON_MINUS_Y),
|
||||
Pair(R.integer.BUTTON_MINUS_X_PORTRAIT, R.integer.BUTTON_MINUS_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_MINUS_X_FOLDABLE, R.integer.BUTTON_MINUS_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_HOME(
|
||||
"button_home",
|
||||
false,
|
||||
Pair(R.integer.BUTTON_HOME_X, R.integer.BUTTON_HOME_Y),
|
||||
Pair(R.integer.BUTTON_HOME_X_PORTRAIT, R.integer.BUTTON_HOME_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_HOME_X_FOLDABLE, R.integer.BUTTON_HOME_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_CAPTURE(
|
||||
"button_capture",
|
||||
false,
|
||||
Pair(R.integer.BUTTON_CAPTURE_X, R.integer.BUTTON_CAPTURE_Y),
|
||||
Pair(R.integer.BUTTON_CAPTURE_X_PORTRAIT, R.integer.BUTTON_CAPTURE_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_CAPTURE_X_FOLDABLE, R.integer.BUTTON_CAPTURE_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_L(
|
||||
"button_l",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_L_X, R.integer.BUTTON_L_Y),
|
||||
Pair(R.integer.BUTTON_L_X_PORTRAIT, R.integer.BUTTON_L_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_L_X_FOLDABLE, R.integer.BUTTON_L_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_R(
|
||||
"button_r",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_R_X, R.integer.BUTTON_R_Y),
|
||||
Pair(R.integer.BUTTON_R_X_PORTRAIT, R.integer.BUTTON_R_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_R_X_FOLDABLE, R.integer.BUTTON_R_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_ZL(
|
||||
"button_zl",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_ZL_X, R.integer.BUTTON_ZL_Y),
|
||||
Pair(R.integer.BUTTON_ZL_X_PORTRAIT, R.integer.BUTTON_ZL_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_ZL_X_FOLDABLE, R.integer.BUTTON_ZL_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_ZR(
|
||||
"button_zr",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_ZR_X, R.integer.BUTTON_ZR_Y),
|
||||
Pair(R.integer.BUTTON_ZR_X_PORTRAIT, R.integer.BUTTON_ZR_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_ZR_X_FOLDABLE, R.integer.BUTTON_ZR_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_STICK_L(
|
||||
"button_stick_l",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_STICK_L_X, R.integer.BUTTON_STICK_L_Y),
|
||||
Pair(R.integer.BUTTON_STICK_L_X_PORTRAIT, R.integer.BUTTON_STICK_L_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_STICK_L_X_FOLDABLE, R.integer.BUTTON_STICK_L_Y_FOLDABLE)
|
||||
),
|
||||
BUTTON_STICK_R(
|
||||
"button_stick_r",
|
||||
true,
|
||||
Pair(R.integer.BUTTON_STICK_R_X, R.integer.BUTTON_STICK_R_Y),
|
||||
Pair(R.integer.BUTTON_STICK_R_X_PORTRAIT, R.integer.BUTTON_STICK_R_Y_PORTRAIT),
|
||||
Pair(R.integer.BUTTON_STICK_R_X_FOLDABLE, R.integer.BUTTON_STICK_R_Y_FOLDABLE)
|
||||
),
|
||||
STICK_L(
|
||||
"stick_l",
|
||||
true,
|
||||
Pair(R.integer.STICK_L_X, R.integer.STICK_L_Y),
|
||||
Pair(R.integer.STICK_L_X_PORTRAIT, R.integer.STICK_L_Y_PORTRAIT),
|
||||
Pair(R.integer.STICK_L_X_FOLDABLE, R.integer.STICK_L_Y_FOLDABLE)
|
||||
),
|
||||
STICK_R(
|
||||
"stick_r",
|
||||
true,
|
||||
Pair(R.integer.STICK_R_X, R.integer.STICK_R_Y),
|
||||
Pair(R.integer.STICK_R_X_PORTRAIT, R.integer.STICK_R_Y_PORTRAIT),
|
||||
Pair(R.integer.STICK_R_X_FOLDABLE, R.integer.STICK_R_Y_FOLDABLE)
|
||||
),
|
||||
COMBINED_DPAD(
|
||||
"combined_dpad",
|
||||
true,
|
||||
Pair(R.integer.COMBINED_DPAD_X, R.integer.COMBINED_DPAD_Y),
|
||||
Pair(R.integer.COMBINED_DPAD_X_PORTRAIT, R.integer.COMBINED_DPAD_Y_PORTRAIT),
|
||||
Pair(R.integer.COMBINED_DPAD_X_FOLDABLE, R.integer.COMBINED_DPAD_Y_FOLDABLE)
|
||||
);
|
||||
|
||||
fun getDefaultPositionForLayout(layout: OverlayLayout): Pair<Double, Double> {
|
||||
val rawResourcePair: Pair<Int, Int>
|
||||
YuzuApplication.appContext.resources.apply {
|
||||
rawResourcePair = when (layout) {
|
||||
OverlayLayout.Landscape -> {
|
||||
Pair(
|
||||
getInteger(this@OverlayControl.defaultLandscapePositionResources.first),
|
||||
getInteger(this@OverlayControl.defaultLandscapePositionResources.second)
|
||||
)
|
||||
}
|
||||
|
||||
OverlayLayout.Portrait -> {
|
||||
Pair(
|
||||
getInteger(this@OverlayControl.defaultPortraitPositionResources.first),
|
||||
getInteger(this@OverlayControl.defaultPortraitPositionResources.second)
|
||||
)
|
||||
}
|
||||
|
||||
OverlayLayout.Foldable -> {
|
||||
Pair(
|
||||
getInteger(this@OverlayControl.defaultFoldablePositionResources.first),
|
||||
getInteger(this@OverlayControl.defaultFoldablePositionResources.second)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Pair(
|
||||
rawResourcePair.first.toDouble() / 1000,
|
||||
rawResourcePair.second.toDouble() / 1000
|
||||
)
|
||||
}
|
||||
|
||||
fun toOverlayControlData(): OverlayControlData =
|
||||
OverlayControlData(
|
||||
id,
|
||||
defaultVisibility,
|
||||
getDefaultPositionForLayout(OverlayLayout.Landscape),
|
||||
getDefaultPositionForLayout(OverlayLayout.Portrait),
|
||||
getDefaultPositionForLayout(OverlayLayout.Foldable)
|
||||
)
|
||||
|
||||
companion object {
|
||||
val map: HashMap<String, OverlayControl> by lazy {
|
||||
val hashMap = hashMapOf<String, OverlayControl>()
|
||||
entries.forEach { hashMap[it.id] = it }
|
||||
hashMap
|
||||
}
|
||||
|
||||
fun from(id: String): OverlayControl? = map[id]
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.overlay.model
|
||||
|
||||
data class OverlayControlData(
|
||||
val id: String,
|
||||
var enabled: Boolean,
|
||||
var landscapePosition: Pair<Double, Double>,
|
||||
var portraitPosition: Pair<Double, Double>,
|
||||
var foldablePosition: Pair<Double, Double>
|
||||
) {
|
||||
fun positionFromLayout(layout: OverlayLayout): Pair<Double, Double> =
|
||||
when (layout) {
|
||||
OverlayLayout.Landscape -> landscapePosition
|
||||
OverlayLayout.Portrait -> portraitPosition
|
||||
OverlayLayout.Foldable -> foldablePosition
|
||||
}
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.overlay.model
|
||||
|
||||
import androidx.annotation.IntegerRes
|
||||
|
||||
data class OverlayControlDefault(
|
||||
val buttonId: String,
|
||||
@IntegerRes val landscapePositionResource: Pair<Int, Int>,
|
||||
@IntegerRes val portraitPositionResource: Pair<Int, Int>,
|
||||
@IntegerRes val foldablePositionResource: Pair<Int, Int>
|
||||
)
|
@ -0,0 +1,10 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.overlay.model
|
||||
|
||||
enum class OverlayLayout(val id: String) {
|
||||
Landscape("Landscape"),
|
||||
Portrait("Portrait"),
|
||||
Foldable("Foldable")
|
||||
}
|
@ -10,6 +10,9 @@ import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
|
||||
import org.yuzu.yuzu_emu.utils.PreferenceUtil.migratePreference
|
||||
|
||||
object DirectoryInitialization {
|
||||
@ -64,8 +67,147 @@ object DirectoryInitialization {
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
val joystickRelCenter =
|
||||
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER)
|
||||
if (joystickRelCenter != null) {
|
||||
BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(joystickRelCenter)
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
val dpadSlide =
|
||||
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE)
|
||||
if (dpadSlide != null) {
|
||||
BooleanSetting.DPAD_SLIDE.setBoolean(dpadSlide)
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
val hapticFeedback =
|
||||
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_HAPTICS)
|
||||
if (hapticFeedback != null) {
|
||||
BooleanSetting.HAPTIC_FEEDBACK.setBoolean(hapticFeedback)
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
val showPerformanceOverlay =
|
||||
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_FPS)
|
||||
if (showPerformanceOverlay != null) {
|
||||
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(showPerformanceOverlay)
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
val showInputOverlay =
|
||||
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY)
|
||||
if (showInputOverlay != null) {
|
||||
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(showInputOverlay)
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
val overlayOpacity = preferences.migratePreference<Int>(Settings.PREF_CONTROL_OPACITY)
|
||||
if (overlayOpacity != null) {
|
||||
IntSetting.OVERLAY_OPACITY.setInt(overlayOpacity)
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
val overlayScale = preferences.migratePreference<Int>(Settings.PREF_CONTROL_SCALE)
|
||||
if (overlayScale != null) {
|
||||
IntSetting.OVERLAY_SCALE.setInt(overlayScale)
|
||||
saveConfig = true
|
||||
}
|
||||
|
||||
var setOverlayData = false
|
||||
val overlayControlData = NativeConfig.getOverlayControlData()
|
||||
if (overlayControlData.isEmpty()) {
|
||||
val overlayControlDataMap =
|
||||
NativeConfig.getOverlayControlData().associateBy { it.id }.toMutableMap()
|
||||
for (button in Settings.overlayPreferences) {
|
||||
val buttonId = convertButtonId(button)
|
||||
var buttonEnabled = preferences.migratePreference<Boolean>(button)
|
||||
if (buttonEnabled == null) {
|
||||
buttonEnabled = OverlayControl.map[buttonId]?.defaultVisibility == true
|
||||
}
|
||||
|
||||
var landscapeXPosition = preferences.migratePreference<Float>(
|
||||
"$button-X${Settings.PREF_LANDSCAPE_SUFFIX}"
|
||||
)?.toDouble()
|
||||
var landscapeYPosition = preferences.migratePreference<Float>(
|
||||
"$button-Y${Settings.PREF_LANDSCAPE_SUFFIX}"
|
||||
)?.toDouble()
|
||||
if (landscapeXPosition == null || landscapeYPosition == null) {
|
||||
val landscapePosition = OverlayControl.map[buttonId]
|
||||
?.getDefaultPositionForLayout(OverlayLayout.Landscape) ?: Pair(0.0, 0.0)
|
||||
landscapeXPosition = landscapePosition.first
|
||||
landscapeYPosition = landscapePosition.second
|
||||
}
|
||||
|
||||
var portraitXPosition = preferences.migratePreference<Float>(
|
||||
"$button-X${Settings.PREF_PORTRAIT_SUFFIX}"
|
||||
)?.toDouble()
|
||||
var portraitYPosition = preferences.migratePreference<Float>(
|
||||
"$button-Y${Settings.PREF_PORTRAIT_SUFFIX}"
|
||||
)?.toDouble()
|
||||
if (portraitXPosition == null || portraitYPosition == null) {
|
||||
val portraitPosition = OverlayControl.map[buttonId]
|
||||
?.getDefaultPositionForLayout(OverlayLayout.Portrait) ?: Pair(0.0, 0.0)
|
||||
portraitXPosition = portraitPosition.first
|
||||
portraitYPosition = portraitPosition.second
|
||||
}
|
||||
|
||||
var foldableXPosition = preferences.migratePreference<Float>(
|
||||
"$button-X${Settings.PREF_FOLDABLE_SUFFIX}"
|
||||
)?.toDouble()
|
||||
var foldableYPosition = preferences.migratePreference<Float>(
|
||||
"$button-Y${Settings.PREF_FOLDABLE_SUFFIX}"
|
||||
)?.toDouble()
|
||||
if (foldableXPosition == null || foldableYPosition == null) {
|
||||
val foldablePosition = OverlayControl.map[buttonId]
|
||||
?.getDefaultPositionForLayout(OverlayLayout.Foldable) ?: Pair(0.0, 0.0)
|
||||
foldableXPosition = foldablePosition.first
|
||||
foldableYPosition = foldablePosition.second
|
||||
}
|
||||
|
||||
val controlData = OverlayControlData(
|
||||
buttonId,
|
||||
buttonEnabled,
|
||||
Pair(landscapeXPosition, landscapeYPosition),
|
||||
Pair(portraitXPosition, portraitYPosition),
|
||||
Pair(foldableXPosition, foldableYPosition)
|
||||
)
|
||||
overlayControlDataMap[buttonId] = controlData
|
||||
setOverlayData = true
|
||||
}
|
||||
|
||||
if (setOverlayData) {
|
||||
NativeConfig.setOverlayControlData(
|
||||
overlayControlDataMap.map { it.value }.toTypedArray()
|
||||
)
|
||||
saveConfig = true
|
||||
}
|
||||
}
|
||||
|
||||
if (saveConfig) {
|
||||
NativeConfig.saveGlobalConfig()
|
||||
}
|
||||
}
|
||||
|
||||
private fun convertButtonId(buttonId: String): String =
|
||||
when (buttonId) {
|
||||
Settings.PREF_BUTTON_A -> OverlayControl.BUTTON_A.id
|
||||
Settings.PREF_BUTTON_B -> OverlayControl.BUTTON_B.id
|
||||
Settings.PREF_BUTTON_X -> OverlayControl.BUTTON_X.id
|
||||
Settings.PREF_BUTTON_Y -> OverlayControl.BUTTON_Y.id
|
||||
Settings.PREF_BUTTON_L -> OverlayControl.BUTTON_L.id
|
||||
Settings.PREF_BUTTON_R -> OverlayControl.BUTTON_R.id
|
||||
Settings.PREF_BUTTON_ZL -> OverlayControl.BUTTON_ZL.id
|
||||
Settings.PREF_BUTTON_ZR -> OverlayControl.BUTTON_ZR.id
|
||||
Settings.PREF_BUTTON_PLUS -> OverlayControl.BUTTON_PLUS.id
|
||||
Settings.PREF_BUTTON_MINUS -> OverlayControl.BUTTON_MINUS.id
|
||||
Settings.PREF_BUTTON_DPAD -> OverlayControl.COMBINED_DPAD.id
|
||||
Settings.PREF_STICK_L -> OverlayControl.STICK_L.id
|
||||
Settings.PREF_STICK_R -> OverlayControl.STICK_R.id
|
||||
Settings.PREF_BUTTON_HOME -> OverlayControl.BUTTON_HOME.id
|
||||
Settings.PREF_BUTTON_SCREENSHOT -> OverlayControl.BUTTON_CAPTURE.id
|
||||
Settings.PREF_BUTTON_STICK_L -> OverlayControl.BUTTON_STICK_L.id
|
||||
Settings.PREF_BUTTON_STICK_R -> OverlayControl.BUTTON_STICK_R.id
|
||||
else -> ""
|
||||
}
|
||||
}
|
||||
|
@ -1,50 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import androidx.preference.PreferenceManager
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
|
||||
object EmulationMenuSettings {
|
||||
private val preferences =
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
|
||||
var joystickRelCenter: Boolean
|
||||
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, true)
|
||||
set(value) {
|
||||
preferences.edit()
|
||||
.putBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, value)
|
||||
.apply()
|
||||
}
|
||||
var dpadSlide: Boolean
|
||||
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, true)
|
||||
set(value) {
|
||||
preferences.edit()
|
||||
.putBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, value)
|
||||
.apply()
|
||||
}
|
||||
var hapticFeedback: Boolean
|
||||
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, false)
|
||||
set(value) {
|
||||
preferences.edit()
|
||||
.putBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, value)
|
||||
.apply()
|
||||
}
|
||||
|
||||
var showFps: Boolean
|
||||
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, false)
|
||||
set(value) {
|
||||
preferences.edit()
|
||||
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, value)
|
||||
.apply()
|
||||
}
|
||||
var showOverlay: Boolean
|
||||
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, true)
|
||||
set(value) {
|
||||
preferences.edit()
|
||||
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, value)
|
||||
.apply()
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
|
||||
|
||||
object NativeConfig {
|
||||
/**
|
||||
@ -150,4 +151,21 @@ object NativeConfig {
|
||||
*/
|
||||
@Synchronized
|
||||
external fun setDisabledAddons(programId: String, disabledAddons: Array<String>)
|
||||
|
||||
/**
|
||||
* Gets an array of [OverlayControlData] from settings
|
||||
*
|
||||
* @return An array of [OverlayControlData]
|
||||
*/
|
||||
@Synchronized
|
||||
external fun getOverlayControlData(): Array<OverlayControlData>
|
||||
|
||||
/**
|
||||
* Clears the AndroidSettings::values.overlay_control_data array and replaces its values
|
||||
* with [overlayControlData]
|
||||
*
|
||||
* @param overlayControlData Replacement array of [OverlayControlData]
|
||||
*/
|
||||
@Synchronized
|
||||
external fun setOverlayControlData(overlayControlData: Array<OverlayControlData>)
|
||||
}
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include <jni.h>
|
||||
|
||||
#include "common/string_util.h"
|
||||
#include "jni/id_cache.h"
|
||||
|
||||
std::string GetJString(JNIEnv* env, jstring jstr) {
|
||||
if (!jstr) {
|
||||
@ -33,3 +34,11 @@ jstring ToJString(JNIEnv* env, std::string_view str) {
|
||||
jstring ToJString(JNIEnv* env, std::u16string_view str) {
|
||||
return ToJString(env, Common::UTF16ToUTF8(str));
|
||||
}
|
||||
|
||||
double GetJDouble(JNIEnv* env, jobject jdouble) {
|
||||
return env->GetDoubleField(jdouble, IDCache::GetDoubleValueField());
|
||||
}
|
||||
|
||||
jobject ToJDouble(JNIEnv* env, double value) {
|
||||
return env->NewObject(IDCache::GetDoubleClass(), IDCache::GetDoubleConstructor(), value);
|
||||
}
|
||||
|
@ -10,3 +10,6 @@
|
||||
std::string GetJString(JNIEnv* env, jstring jstr);
|
||||
jstring ToJString(JNIEnv* env, std::string_view str);
|
||||
jstring ToJString(JNIEnv* env, std::u16string_view str);
|
||||
|
||||
double GetJDouble(JNIEnv* env, jobject jdouble);
|
||||
jobject ToJDouble(JNIEnv* env, double value);
|
||||
|
@ -35,6 +35,7 @@ void AndroidConfig::ReadAndroidValues() {
|
||||
if (global) {
|
||||
ReadAndroidUIValues();
|
||||
ReadUIValues();
|
||||
ReadOverlayValues();
|
||||
}
|
||||
ReadDriverValues();
|
||||
}
|
||||
@ -81,10 +82,42 @@ void AndroidConfig::ReadDriverValues() {
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadOverlayValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
|
||||
|
||||
ReadCategory(Settings::Category::Overlay);
|
||||
|
||||
AndroidSettings::values.overlay_control_data.clear();
|
||||
const int control_data_size = BeginArray("control_data");
|
||||
for (int i = 0; i < control_data_size; ++i) {
|
||||
SetArrayIndex(i);
|
||||
AndroidSettings::OverlayControlData control_data;
|
||||
control_data.id = ReadStringSetting(std::string("id"));
|
||||
control_data.enabled = ReadBooleanSetting(std::string("enabled"));
|
||||
control_data.landscape_position.first =
|
||||
ReadDoubleSetting(std::string("landscape\\x_position"));
|
||||
control_data.landscape_position.second =
|
||||
ReadDoubleSetting(std::string("landscape\\y_position"));
|
||||
control_data.portrait_position.first =
|
||||
ReadDoubleSetting(std::string("portrait\\x_position"));
|
||||
control_data.portrait_position.second =
|
||||
ReadDoubleSetting(std::string("portrait\\y_position"));
|
||||
control_data.foldable_position.first =
|
||||
ReadDoubleSetting(std::string("foldable\\x_position"));
|
||||
control_data.foldable_position.second =
|
||||
ReadDoubleSetting(std::string("foldable\\y_position"));
|
||||
AndroidSettings::values.overlay_control_data.push_back(control_data);
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
SaveUIValues();
|
||||
SaveOverlayValues();
|
||||
}
|
||||
SaveDriverValues();
|
||||
|
||||
@ -131,6 +164,35 @@ void AndroidConfig::SaveDriverValues() {
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveOverlayValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
|
||||
|
||||
WriteCategory(Settings::Category::Overlay);
|
||||
|
||||
BeginArray("control_data");
|
||||
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
|
||||
SetArrayIndex(i);
|
||||
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
|
||||
WriteStringSetting(std::string("id"), control_data.id);
|
||||
WriteBooleanSetting(std::string("enabled"), control_data.enabled);
|
||||
WriteDoubleSetting(std::string("landscape\\x_position"),
|
||||
control_data.landscape_position.first);
|
||||
WriteDoubleSetting(std::string("landscape\\y_position"),
|
||||
control_data.landscape_position.second);
|
||||
WriteDoubleSetting(std::string("portrait\\x_position"),
|
||||
control_data.portrait_position.first);
|
||||
WriteDoubleSetting(std::string("portrait\\y_position"),
|
||||
control_data.portrait_position.second);
|
||||
WriteDoubleSetting(std::string("foldable\\x_position"),
|
||||
control_data.foldable_position.first);
|
||||
WriteDoubleSetting(std::string("foldable\\y_position"),
|
||||
control_data.foldable_position.second);
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
|
@ -18,6 +18,7 @@ protected:
|
||||
void ReadAndroidValues();
|
||||
void ReadAndroidUIValues();
|
||||
void ReadDriverValues();
|
||||
void ReadOverlayValues();
|
||||
void ReadHidbusValues() override {}
|
||||
void ReadDebugControlValues() override {}
|
||||
void ReadPathValues() override;
|
||||
@ -30,6 +31,7 @@ protected:
|
||||
void SaveAndroidValues();
|
||||
void SaveAndroidUIValues();
|
||||
void SaveDriverValues();
|
||||
void SaveOverlayValues();
|
||||
void SaveHidbusValues() override {}
|
||||
void SaveDebugControlValues() override {}
|
||||
void SavePathValues() override;
|
||||
|
@ -14,6 +14,14 @@ struct GameDir {
|
||||
bool deep_scan = false;
|
||||
};
|
||||
|
||||
struct OverlayControlData {
|
||||
std::string id;
|
||||
bool enabled;
|
||||
std::pair<double, double> landscape_position;
|
||||
std::pair<double, double> portrait_position;
|
||||
std::pair<double, double> foldable_position;
|
||||
};
|
||||
|
||||
struct Values {
|
||||
Settings::Linkage linkage;
|
||||
|
||||
@ -38,6 +46,23 @@ struct Values {
|
||||
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
|
||||
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
|
||||
Settings::Category::Android};
|
||||
|
||||
// Input/performance overlay settings
|
||||
std::vector<OverlayControlData> overlay_control_data;
|
||||
Settings::Setting<s32> overlay_scale{linkage, 50, "control_scale", Settings::Category::Overlay};
|
||||
Settings::Setting<s32> overlay_opacity{linkage, 100, "control_opacity",
|
||||
Settings::Category::Overlay};
|
||||
|
||||
Settings::Setting<bool> joystick_rel_center{linkage, true, "joystick_rel_center",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<bool> dpad_slide{linkage, true, "dpad_slide", Settings::Category::Overlay};
|
||||
Settings::Setting<bool> haptic_feedback{linkage, true, "haptic_feedback",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
@ -35,6 +35,18 @@ static jmethodID s_pair_constructor;
|
||||
static jfieldID s_pair_first_field;
|
||||
static jfieldID s_pair_second_field;
|
||||
|
||||
static jclass s_overlay_control_data_class;
|
||||
static jmethodID s_overlay_control_data_constructor;
|
||||
static jfieldID s_overlay_control_data_id_field;
|
||||
static jfieldID s_overlay_control_data_enabled_field;
|
||||
static jfieldID s_overlay_control_data_landscape_position_field;
|
||||
static jfieldID s_overlay_control_data_portrait_position_field;
|
||||
static jfieldID s_overlay_control_data_foldable_position_field;
|
||||
|
||||
static jclass s_double_class;
|
||||
static jmethodID s_double_constructor;
|
||||
static jfieldID s_double_value_field;
|
||||
|
||||
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
|
||||
|
||||
namespace IDCache {
|
||||
@ -146,6 +158,46 @@ jfieldID GetPairSecondField() {
|
||||
return s_pair_second_field;
|
||||
}
|
||||
|
||||
jclass GetOverlayControlDataClass() {
|
||||
return s_overlay_control_data_class;
|
||||
}
|
||||
|
||||
jmethodID GetOverlayControlDataConstructor() {
|
||||
return s_overlay_control_data_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataIdField() {
|
||||
return s_overlay_control_data_id_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataEnabledField() {
|
||||
return s_overlay_control_data_enabled_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataLandscapePositionField() {
|
||||
return s_overlay_control_data_landscape_position_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataPortraitPositionField() {
|
||||
return s_overlay_control_data_portrait_position_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataFoldablePositionField() {
|
||||
return s_overlay_control_data_foldable_position_field;
|
||||
}
|
||||
|
||||
jclass GetDoubleClass() {
|
||||
return s_double_class;
|
||||
}
|
||||
|
||||
jmethodID GetDoubleConstructor() {
|
||||
return s_double_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetDoubleValueField() {
|
||||
return s_double_value_field;
|
||||
}
|
||||
|
||||
} // namespace IDCache
|
||||
|
||||
#ifdef __cplusplus
|
||||
@ -207,6 +259,31 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
||||
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
|
||||
env->DeleteLocalRef(pair_class);
|
||||
|
||||
const jclass overlay_control_data_class =
|
||||
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
|
||||
s_overlay_control_data_class =
|
||||
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
|
||||
s_overlay_control_data_constructor =
|
||||
env->GetMethodID(overlay_control_data_class, "<init>",
|
||||
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;)V");
|
||||
s_overlay_control_data_id_field =
|
||||
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
|
||||
s_overlay_control_data_enabled_field =
|
||||
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
|
||||
s_overlay_control_data_landscape_position_field =
|
||||
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
|
||||
s_overlay_control_data_portrait_position_field =
|
||||
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
|
||||
s_overlay_control_data_foldable_position_field =
|
||||
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
|
||||
env->DeleteLocalRef(overlay_control_data_class);
|
||||
|
||||
const jclass double_class = env->FindClass("java/lang/Double");
|
||||
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
|
||||
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
|
||||
s_double_value_field = env->GetFieldID(double_class, "value", "D");
|
||||
env->DeleteLocalRef(double_class);
|
||||
|
||||
// Initialize Android Storage
|
||||
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
|
||||
|
||||
@ -231,6 +308,8 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
||||
env->DeleteGlobalRef(s_game_class);
|
||||
env->DeleteGlobalRef(s_string_class);
|
||||
env->DeleteGlobalRef(s_pair_class);
|
||||
env->DeleteGlobalRef(s_overlay_control_data_class);
|
||||
env->DeleteGlobalRef(s_double_class);
|
||||
|
||||
// UnInitialize applets
|
||||
SoftwareKeyboard::CleanupJNI(env);
|
||||
|
@ -35,4 +35,16 @@ jmethodID GetPairConstructor();
|
||||
jfieldID GetPairFirstField();
|
||||
jfieldID GetPairSecondField();
|
||||
|
||||
jclass GetOverlayControlDataClass();
|
||||
jmethodID GetOverlayControlDataConstructor();
|
||||
jfieldID GetOverlayControlDataIdField();
|
||||
jfieldID GetOverlayControlDataEnabledField();
|
||||
jfieldID GetOverlayControlDataLandscapePositionField();
|
||||
jfieldID GetOverlayControlDataPortraitPositionField();
|
||||
jfieldID GetOverlayControlDataFoldablePositionField();
|
||||
|
||||
jclass GetDoubleClass();
|
||||
jmethodID GetDoubleConstructor();
|
||||
jfieldID GetDoubleValueField();
|
||||
|
||||
} // namespace IDCache
|
||||
|
@ -344,4 +344,74 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, j
|
||||
Settings::values.disabled_addons[program_id] = disabled_addons;
|
||||
}
|
||||
|
||||
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getOverlayControlData(JNIEnv* env,
|
||||
jobject obj) {
|
||||
jobjectArray joverlayControlDataArray =
|
||||
env->NewObjectArray(AndroidSettings::values.overlay_control_data.size(),
|
||||
IDCache::GetOverlayControlDataClass(), nullptr);
|
||||
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
|
||||
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
|
||||
jobject jlandscapePosition =
|
||||
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
|
||||
ToJDouble(env, control_data.landscape_position.first),
|
||||
ToJDouble(env, control_data.landscape_position.second));
|
||||
jobject jportraitPosition =
|
||||
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
|
||||
ToJDouble(env, control_data.portrait_position.first),
|
||||
ToJDouble(env, control_data.portrait_position.second));
|
||||
jobject jfoldablePosition =
|
||||
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
|
||||
ToJDouble(env, control_data.foldable_position.first),
|
||||
ToJDouble(env, control_data.foldable_position.second));
|
||||
|
||||
jobject jcontrolData = env->NewObject(
|
||||
IDCache::GetOverlayControlDataClass(), IDCache::GetOverlayControlDataConstructor(),
|
||||
ToJString(env, control_data.id), control_data.enabled, jlandscapePosition,
|
||||
jportraitPosition, jfoldablePosition);
|
||||
env->SetObjectArrayElement(joverlayControlDataArray, i, jcontrolData);
|
||||
}
|
||||
return joverlayControlDataArray;
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setOverlayControlData(
|
||||
JNIEnv* env, jobject obj, jobjectArray joverlayControlDataArray) {
|
||||
AndroidSettings::values.overlay_control_data.clear();
|
||||
int size = env->GetArrayLength(joverlayControlDataArray);
|
||||
|
||||
if (size == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < size; ++i) {
|
||||
jobject joverlayControlData = env->GetObjectArrayElement(joverlayControlDataArray, i);
|
||||
jstring jidString = static_cast<jstring>(
|
||||
env->GetObjectField(joverlayControlData, IDCache::GetOverlayControlDataIdField()));
|
||||
bool enabled = static_cast<bool>(env->GetBooleanField(
|
||||
joverlayControlData, IDCache::GetOverlayControlDataEnabledField()));
|
||||
|
||||
jobject jlandscapePosition = env->GetObjectField(
|
||||
joverlayControlData, IDCache::GetOverlayControlDataLandscapePositionField());
|
||||
std::pair<double, double> landscape_position = std::make_pair(
|
||||
GetJDouble(env, env->GetObjectField(jlandscapePosition, IDCache::GetPairFirstField())),
|
||||
GetJDouble(env,
|
||||
env->GetObjectField(jlandscapePosition, IDCache::GetPairSecondField())));
|
||||
|
||||
jobject jportraitPosition = env->GetObjectField(
|
||||
joverlayControlData, IDCache::GetOverlayControlDataPortraitPositionField());
|
||||
std::pair<double, double> portrait_position = std::make_pair(
|
||||
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairFirstField())),
|
||||
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairSecondField())));
|
||||
|
||||
jobject jfoldablePosition = env->GetObjectField(
|
||||
joverlayControlData, IDCache::GetOverlayControlDataFoldablePositionField());
|
||||
std::pair<double, double> foldable_position = std::make_pair(
|
||||
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairFirstField())),
|
||||
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairSecondField())));
|
||||
|
||||
AndroidSettings::values.overlay_control_data.push_back(AndroidSettings::OverlayControlData{
|
||||
GetJString(env, jidString), enabled, landscape_position, portrait_position,
|
||||
foldable_position});
|
||||
}
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
@ -212,19 +212,19 @@
|
||||
<item>B</item>
|
||||
<item>X</item>
|
||||
<item>Y</item>
|
||||
<item>+</item>
|
||||
<item>-</item>
|
||||
<item>@string/gamepad_home</item>
|
||||
<item>@string/gamepad_screenshot</item>
|
||||
<item>L</item>
|
||||
<item>R</item>
|
||||
<item>ZL</item>
|
||||
<item>ZR</item>
|
||||
<item>+</item>
|
||||
<item>-</item>
|
||||
<item>@string/gamepad_d_pad</item>
|
||||
<item>@string/gamepad_left_stick</item>
|
||||
<item>@string/gamepad_right_stick</item>
|
||||
<item>L3</item>
|
||||
<item>R3</item>
|
||||
<item>@string/gamepad_home</item>
|
||||
<item>@string/gamepad_screenshot</item>
|
||||
<item>@string/gamepad_d_pad</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="themeEntries">
|
||||
|
@ -3,111 +3,111 @@
|
||||
<integer name="grid_columns">1</integer>
|
||||
|
||||
<!-- Default SWITCH landscape layout -->
|
||||
<integer name="SWITCH_BUTTON_A_X">760</integer>
|
||||
<integer name="SWITCH_BUTTON_A_Y">790</integer>
|
||||
<integer name="SWITCH_BUTTON_B_X">710</integer>
|
||||
<integer name="SWITCH_BUTTON_B_Y">900</integer>
|
||||
<integer name="SWITCH_BUTTON_X_X">710</integer>
|
||||
<integer name="SWITCH_BUTTON_X_Y">680</integer>
|
||||
<integer name="SWITCH_BUTTON_Y_X">660</integer>
|
||||
<integer name="SWITCH_BUTTON_Y_Y">790</integer>
|
||||
<integer name="SWITCH_STICK_L_X">100</integer>
|
||||
<integer name="SWITCH_STICK_L_Y">670</integer>
|
||||
<integer name="SWITCH_STICK_R_X">900</integer>
|
||||
<integer name="SWITCH_STICK_R_Y">670</integer>
|
||||
<integer name="SWITCH_TRIGGER_L_X">70</integer>
|
||||
<integer name="SWITCH_TRIGGER_L_Y">220</integer>
|
||||
<integer name="SWITCH_TRIGGER_R_X">930</integer>
|
||||
<integer name="SWITCH_TRIGGER_R_Y">220</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZL_X">70</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZL_Y">90</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZR_X">930</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZR_Y">90</integer>
|
||||
<integer name="SWITCH_BUTTON_MINUS_X">460</integer>
|
||||
<integer name="SWITCH_BUTTON_MINUS_Y">950</integer>
|
||||
<integer name="SWITCH_BUTTON_PLUS_X">540</integer>
|
||||
<integer name="SWITCH_BUTTON_PLUS_Y">950</integer>
|
||||
<integer name="SWITCH_BUTTON_HOME_X">600</integer>
|
||||
<integer name="SWITCH_BUTTON_HOME_Y">950</integer>
|
||||
<integer name="SWITCH_BUTTON_CAPTURE_X">400</integer>
|
||||
<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
|
||||
<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
|
||||
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_L_X">870</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_L_Y">400</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_R_X">960</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_R_Y">430</integer>
|
||||
<integer name="BUTTON_A_X">760</integer>
|
||||
<integer name="BUTTON_A_Y">790</integer>
|
||||
<integer name="BUTTON_B_X">710</integer>
|
||||
<integer name="BUTTON_B_Y">900</integer>
|
||||
<integer name="BUTTON_X_X">710</integer>
|
||||
<integer name="BUTTON_X_Y">680</integer>
|
||||
<integer name="BUTTON_Y_X">660</integer>
|
||||
<integer name="BUTTON_Y_Y">790</integer>
|
||||
<integer name="BUTTON_PLUS_X">540</integer>
|
||||
<integer name="BUTTON_PLUS_Y">950</integer>
|
||||
<integer name="BUTTON_MINUS_X">460</integer>
|
||||
<integer name="BUTTON_MINUS_Y">950</integer>
|
||||
<integer name="BUTTON_HOME_X">600</integer>
|
||||
<integer name="BUTTON_HOME_Y">950</integer>
|
||||
<integer name="BUTTON_CAPTURE_X">400</integer>
|
||||
<integer name="BUTTON_CAPTURE_Y">950</integer>
|
||||
<integer name="BUTTON_L_X">70</integer>
|
||||
<integer name="BUTTON_L_Y">220</integer>
|
||||
<integer name="BUTTON_R_X">930</integer>
|
||||
<integer name="BUTTON_R_Y">220</integer>
|
||||
<integer name="BUTTON_ZL_X">70</integer>
|
||||
<integer name="BUTTON_ZL_Y">90</integer>
|
||||
<integer name="BUTTON_ZR_X">930</integer>
|
||||
<integer name="BUTTON_ZR_Y">90</integer>
|
||||
<integer name="BUTTON_STICK_L_X">870</integer>
|
||||
<integer name="BUTTON_STICK_L_Y">400</integer>
|
||||
<integer name="BUTTON_STICK_R_X">960</integer>
|
||||
<integer name="BUTTON_STICK_R_Y">430</integer>
|
||||
<integer name="STICK_L_X">100</integer>
|
||||
<integer name="STICK_L_Y">670</integer>
|
||||
<integer name="STICK_R_X">900</integer>
|
||||
<integer name="STICK_R_Y">670</integer>
|
||||
<integer name="COMBINED_DPAD_X">260</integer>
|
||||
<integer name="COMBINED_DPAD_Y">790</integer>
|
||||
|
||||
<!-- Default SWITCH portrait layout -->
|
||||
<integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer>
|
||||
<integer name="SWITCH_BUTTON_A_Y_PORTRAIT">840</integer>
|
||||
<integer name="SWITCH_BUTTON_B_X_PORTRAIT">740</integer>
|
||||
<integer name="SWITCH_BUTTON_B_Y_PORTRAIT">880</integer>
|
||||
<integer name="SWITCH_BUTTON_X_X_PORTRAIT">740</integer>
|
||||
<integer name="SWITCH_BUTTON_X_Y_PORTRAIT">800</integer>
|
||||
<integer name="SWITCH_BUTTON_Y_X_PORTRAIT">640</integer>
|
||||
<integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">840</integer>
|
||||
<integer name="SWITCH_STICK_L_X_PORTRAIT">180</integer>
|
||||
<integer name="SWITCH_STICK_L_Y_PORTRAIT">660</integer>
|
||||
<integer name="SWITCH_STICK_R_X_PORTRAIT">820</integer>
|
||||
<integer name="SWITCH_STICK_R_Y_PORTRAIT">660</integer>
|
||||
<integer name="SWITCH_TRIGGER_L_X_PORTRAIT">140</integer>
|
||||
<integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">260</integer>
|
||||
<integer name="SWITCH_TRIGGER_R_X_PORTRAIT">860</integer>
|
||||
<integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">260</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZL_X_PORTRAIT">140</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">200</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZR_X_PORTRAIT">860</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">200</integer>
|
||||
<integer name="SWITCH_BUTTON_MINUS_X_PORTRAIT">440</integer>
|
||||
<integer name="SWITCH_BUTTON_MINUS_Y_PORTRAIT">950</integer>
|
||||
<integer name="SWITCH_BUTTON_PLUS_X_PORTRAIT">560</integer>
|
||||
<integer name="SWITCH_BUTTON_PLUS_Y_PORTRAIT">950</integer>
|
||||
<integer name="SWITCH_BUTTON_HOME_X_PORTRAIT">680</integer>
|
||||
<integer name="SWITCH_BUTTON_HOME_Y_PORTRAIT">950</integer>
|
||||
<integer name="SWITCH_BUTTON_CAPTURE_X_PORTRAIT">320</integer>
|
||||
<integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
|
||||
<integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer>
|
||||
<integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer>
|
||||
<integer name="BUTTON_A_X_PORTRAIT">840</integer>
|
||||
<integer name="BUTTON_A_Y_PORTRAIT">840</integer>
|
||||
<integer name="BUTTON_B_X_PORTRAIT">740</integer>
|
||||
<integer name="BUTTON_B_Y_PORTRAIT">880</integer>
|
||||
<integer name="BUTTON_X_X_PORTRAIT">740</integer>
|
||||
<integer name="BUTTON_X_Y_PORTRAIT">800</integer>
|
||||
<integer name="BUTTON_Y_X_PORTRAIT">640</integer>
|
||||
<integer name="BUTTON_Y_Y_PORTRAIT">840</integer>
|
||||
<integer name="BUTTON_PLUS_Y_PORTRAIT">950</integer>
|
||||
<integer name="BUTTON_MINUS_X_PORTRAIT">440</integer>
|
||||
<integer name="BUTTON_MINUS_Y_PORTRAIT">950</integer>
|
||||
<integer name="BUTTON_HOME_X_PORTRAIT">680</integer>
|
||||
<integer name="BUTTON_HOME_Y_PORTRAIT">950</integer>
|
||||
<integer name="BUTTON_CAPTURE_X_PORTRAIT">320</integer>
|
||||
<integer name="BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
|
||||
<integer name="BUTTON_L_X_PORTRAIT">140</integer>
|
||||
<integer name="BUTTON_L_Y_PORTRAIT">260</integer>
|
||||
<integer name="BUTTON_R_X_PORTRAIT">860</integer>
|
||||
<integer name="BUTTON_R_Y_PORTRAIT">260</integer>
|
||||
<integer name="BUTTON_ZL_X_PORTRAIT">140</integer>
|
||||
<integer name="BUTTON_ZL_Y_PORTRAIT">200</integer>
|
||||
<integer name="BUTTON_ZR_X_PORTRAIT">860</integer>
|
||||
<integer name="BUTTON_ZR_Y_PORTRAIT">200</integer>
|
||||
<integer name="BUTTON_PLUS_X_PORTRAIT">560</integer>
|
||||
<integer name="BUTTON_STICK_L_X_PORTRAIT">730</integer>
|
||||
<integer name="BUTTON_STICK_L_Y_PORTRAIT">510</integer>
|
||||
<integer name="BUTTON_STICK_R_X_PORTRAIT">900</integer>
|
||||
<integer name="BUTTON_STICK_R_Y_PORTRAIT">540</integer>
|
||||
<integer name="STICK_L_X_PORTRAIT">180</integer>
|
||||
<integer name="STICK_L_Y_PORTRAIT">660</integer>
|
||||
<integer name="STICK_R_X_PORTRAIT">820</integer>
|
||||
<integer name="STICK_R_Y_PORTRAIT">660</integer>
|
||||
<integer name="COMBINED_DPAD_X_PORTRAIT">240</integer>
|
||||
<integer name="COMBINED_DPAD_Y_PORTRAIT">840</integer>
|
||||
|
||||
<!-- Default SWITCH foldable layout -->
|
||||
<integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer>
|
||||
<integer name="SWITCH_BUTTON_A_Y_FOLDABLE">390</integer>
|
||||
<integer name="SWITCH_BUTTON_B_X_FOLDABLE">740</integer>
|
||||
<integer name="SWITCH_BUTTON_B_Y_FOLDABLE">430</integer>
|
||||
<integer name="SWITCH_BUTTON_X_X_FOLDABLE">740</integer>
|
||||
<integer name="SWITCH_BUTTON_X_Y_FOLDABLE">350</integer>
|
||||
<integer name="SWITCH_BUTTON_Y_X_FOLDABLE">640</integer>
|
||||
<integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">390</integer>
|
||||
<integer name="SWITCH_STICK_L_X_FOLDABLE">180</integer>
|
||||
<integer name="SWITCH_STICK_L_Y_FOLDABLE">250</integer>
|
||||
<integer name="SWITCH_STICK_R_X_FOLDABLE">820</integer>
|
||||
<integer name="SWITCH_STICK_R_Y_FOLDABLE">250</integer>
|
||||
<integer name="SWITCH_TRIGGER_L_X_FOLDABLE">140</integer>
|
||||
<integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">130</integer>
|
||||
<integer name="SWITCH_TRIGGER_R_X_FOLDABLE">860</integer>
|
||||
<integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">130</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZL_X_FOLDABLE">140</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">70</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZR_X_FOLDABLE">860</integer>
|
||||
<integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">70</integer>
|
||||
<integer name="SWITCH_BUTTON_MINUS_X_FOLDABLE">440</integer>
|
||||
<integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">470</integer>
|
||||
<integer name="SWITCH_BUTTON_PLUS_X_FOLDABLE">560</integer>
|
||||
<integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">470</integer>
|
||||
<integer name="SWITCH_BUTTON_HOME_X_FOLDABLE">680</integer>
|
||||
<integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">470</integer>
|
||||
<integer name="SWITCH_BUTTON_CAPTURE_X_FOLDABLE">320</integer>
|
||||
<integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
|
||||
<integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer>
|
||||
<integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer>
|
||||
<integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer>
|
||||
<integer name="BUTTON_A_X_FOLDABLE">840</integer>
|
||||
<integer name="BUTTON_A_Y_FOLDABLE">390</integer>
|
||||
<integer name="BUTTON_B_X_FOLDABLE">740</integer>
|
||||
<integer name="BUTTON_B_Y_FOLDABLE">430</integer>
|
||||
<integer name="BUTTON_X_X_FOLDABLE">740</integer>
|
||||
<integer name="BUTTON_X_Y_FOLDABLE">350</integer>
|
||||
<integer name="BUTTON_Y_X_FOLDABLE">640</integer>
|
||||
<integer name="BUTTON_Y_Y_FOLDABLE">390</integer>
|
||||
<integer name="BUTTON_PLUS_X_FOLDABLE">560</integer>
|
||||
<integer name="BUTTON_PLUS_Y_FOLDABLE">470</integer>
|
||||
<integer name="BUTTON_MINUS_X_FOLDABLE">440</integer>
|
||||
<integer name="BUTTON_MINUS_Y_FOLDABLE">470</integer>
|
||||
<integer name="BUTTON_HOME_X_FOLDABLE">680</integer>
|
||||
<integer name="BUTTON_HOME_Y_FOLDABLE">470</integer>
|
||||
<integer name="BUTTON_CAPTURE_X_FOLDABLE">320</integer>
|
||||
<integer name="BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
|
||||
<integer name="BUTTON_L_X_FOLDABLE">140</integer>
|
||||
<integer name="BUTTON_L_Y_FOLDABLE">130</integer>
|
||||
<integer name="BUTTON_R_X_FOLDABLE">860</integer>
|
||||
<integer name="BUTTON_R_Y_FOLDABLE">130</integer>
|
||||
<integer name="BUTTON_ZL_X_FOLDABLE">140</integer>
|
||||
<integer name="BUTTON_ZL_Y_FOLDABLE">70</integer>
|
||||
<integer name="BUTTON_ZR_X_FOLDABLE">860</integer>
|
||||
<integer name="BUTTON_ZR_Y_FOLDABLE">70</integer>
|
||||
<integer name="BUTTON_STICK_L_X_FOLDABLE">550</integer>
|
||||
<integer name="BUTTON_STICK_L_Y_FOLDABLE">210</integer>
|
||||
<integer name="BUTTON_STICK_R_X_FOLDABLE">550</integer>
|
||||
<integer name="BUTTON_STICK_R_Y_FOLDABLE">280</integer>
|
||||
<integer name="STICK_L_X_FOLDABLE">180</integer>
|
||||
<integer name="STICK_L_Y_FOLDABLE">250</integer>
|
||||
<integer name="STICK_R_X_FOLDABLE">820</integer>
|
||||
<integer name="STICK_R_Y_FOLDABLE">250</integer>
|
||||
<integer name="COMBINED_DPAD_X_FOLDABLE">240</integer>
|
||||
<integer name="COMBINED_DPAD_Y_FOLDABLE">390</integer>
|
||||
|
||||
</resources>
|
||||
|
@ -199,6 +199,8 @@ const char* TranslateCategory(Category category) {
|
||||
case Category::CpuDebug:
|
||||
case Category::CpuUnsafe:
|
||||
return "Cpu";
|
||||
case Category::Overlay:
|
||||
return "Overlay";
|
||||
case Category::Renderer:
|
||||
case Category::RendererAdvanced:
|
||||
case Category::RendererDebug:
|
||||
|
@ -18,6 +18,7 @@ enum class Category : u32 {
|
||||
Cpu,
|
||||
CpuDebug,
|
||||
CpuUnsafe,
|
||||
Overlay,
|
||||
Renderer,
|
||||
RendererAdvanced,
|
||||
RendererDebug,
|
||||
|
Loading…
Reference in New Issue
Block a user