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https://github.com/starr-dusT/yuzu-mainline
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ssl: Reorder inclusions
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@ -3,9 +3,10 @@
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#pragma once
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#pragma once
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#include "common/common_types.h"
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#include <optional>
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#include <optional>
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#include <string>
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#include "common/common_types.h"
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namespace Network {
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namespace Network {
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@ -3,15 +3,15 @@
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#pragma once
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#pragma once
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#include "core/hle/result.h"
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#include "common/common_types.h"
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#include <memory>
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#include <memory>
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#include <span>
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#include <span>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/result.h"
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namespace Network {
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namespace Network {
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class SocketBase;
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class SocketBase;
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}
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}
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@ -1,10 +1,10 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/hle/service/ssl/ssl_backend.h"
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namespace Service::SSL {
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namespace Service::SSL {
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ResultVal<std::unique_ptr<SSLConnectionBackend>> CreateSSLConnectionBackend() {
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ResultVal<std::unique_ptr<SSLConnectionBackend>> CreateSSLConnectionBackend() {
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@ -1,14 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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#include "common/fs/file.h"
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#include "common/hex_util.h"
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#include "common/string_util.h"
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#include <mutex>
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#include <mutex>
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#include <openssl/bio.h>
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#include <openssl/bio.h>
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@ -16,6 +8,14 @@
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#include <openssl/ssl.h>
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#include <openssl/ssl.h>
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#include <openssl/x509.h>
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#include <openssl/x509.h>
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#include "common/fs/file.h"
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#include "common/hex_util.h"
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#include "common/string_util.h"
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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using namespace Common::FS;
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using namespace Common::FS;
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namespace Service::SSL {
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namespace Service::SSL {
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@ -1,16 +1,16 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include <mutex>
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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#include "common/error.h"
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#include "common/error.h"
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#include "common/fs/file.h"
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#include "common/fs/file.h"
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#include "common/hex_util.h"
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#include "common/hex_util.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include <mutex>
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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namespace {
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namespace {
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@ -1,18 +1,21 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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#include <mutex>
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#include <mutex>
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#include <Security/SecureTransport.h>
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// SecureTransport has been deprecated in its entirety in favor of
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// SecureTransport has been deprecated in its entirety in favor of
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// Network.framework, but that does not allow layering TLS on top of an
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// Network.framework, but that does not allow layering TLS on top of an
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// arbitrary socket.
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// arbitrary socket.
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#include <Security/SecureTransport.h>
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#pragma GCC diagnostic pop
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#endif
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#include "core/hle/service/ssl/ssl_backend.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/sockets.h"
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namespace {
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namespace {
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