mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
Merge pull request #3700 from ReinUsesLisp/stream-buffer-sizes
vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
This commit is contained in:
commit
ec2f8f4272
@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
@ -22,22 +23,38 @@ namespace {
|
||||
constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000;
|
||||
constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
|
||||
|
||||
constexpr u64 STREAM_BUFFER_SIZE = 256 * 1024 * 1024;
|
||||
constexpr u64 PREFERRED_STREAM_BUFFER_SIZE = 256 * 1024 * 1024;
|
||||
|
||||
std::optional<u32> FindMemoryType(const VKDevice& device, u32 filter,
|
||||
VkMemoryPropertyFlags wanted) {
|
||||
const auto properties = device.GetPhysical().GetMemoryProperties();
|
||||
for (u32 i = 0; i < properties.memoryTypeCount; i++) {
|
||||
if (!(filter & (1 << i))) {
|
||||
continue;
|
||||
}
|
||||
if ((properties.memoryTypes[i].propertyFlags & wanted) == wanted) {
|
||||
/// Find a memory type with the passed requirements
|
||||
std::optional<u32> FindMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
|
||||
VkMemoryPropertyFlags wanted,
|
||||
u32 filter = std::numeric_limits<u32>::max()) {
|
||||
for (u32 i = 0; i < properties.memoryTypeCount; ++i) {
|
||||
const auto flags = properties.memoryTypes[i].propertyFlags;
|
||||
if ((flags & wanted) == wanted && (filter & (1U << i)) != 0) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
/// Get the preferred host visible memory type.
|
||||
u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
|
||||
u32 filter = std::numeric_limits<u32>::max()) {
|
||||
// Prefer device local host visible allocations. Both AMD and Nvidia now provide one.
|
||||
// Otherwise search for a host visible allocation.
|
||||
static constexpr auto HOST_MEMORY =
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
static constexpr auto DYNAMIC_MEMORY = HOST_MEMORY | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
|
||||
std::optional preferred_type = FindMemoryType(properties, DYNAMIC_MEMORY);
|
||||
if (!preferred_type) {
|
||||
preferred_type = FindMemoryType(properties, HOST_MEMORY);
|
||||
ASSERT_MSG(preferred_type, "No host visible and coherent memory type found");
|
||||
}
|
||||
return preferred_type.value_or(0);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
|
||||
@ -51,7 +68,7 @@ VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
|
||||
VKStreamBuffer::~VKStreamBuffer() = default;
|
||||
|
||||
std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
|
||||
ASSERT(size <= STREAM_BUFFER_SIZE);
|
||||
ASSERT(size <= stream_buffer_size);
|
||||
mapped_size = size;
|
||||
|
||||
if (alignment > 0) {
|
||||
@ -61,7 +78,7 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
|
||||
WaitPendingOperations(offset);
|
||||
|
||||
bool invalidated = false;
|
||||
if (offset + size > STREAM_BUFFER_SIZE) {
|
||||
if (offset + size > stream_buffer_size) {
|
||||
// The buffer would overflow, save the amount of used watches and reset the state.
|
||||
invalidation_mark = current_watch_cursor;
|
||||
current_watch_cursor = 0;
|
||||
@ -98,40 +115,37 @@ void VKStreamBuffer::Unmap(u64 size) {
|
||||
}
|
||||
|
||||
void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
|
||||
const auto memory_properties = device.GetPhysical().GetMemoryProperties();
|
||||
const u32 preferred_type = GetMemoryType(memory_properties);
|
||||
const u32 preferred_heap = memory_properties.memoryTypes[preferred_type].heapIndex;
|
||||
|
||||
// Substract from the preferred heap size some bytes to avoid getting out of memory.
|
||||
const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
|
||||
const VkDeviceSize allocable_size = heap_size - 4 * 1024 * 1024;
|
||||
|
||||
VkBufferCreateInfo buffer_ci;
|
||||
buffer_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
buffer_ci.pNext = nullptr;
|
||||
buffer_ci.flags = 0;
|
||||
buffer_ci.size = STREAM_BUFFER_SIZE;
|
||||
buffer_ci.size = std::min(PREFERRED_STREAM_BUFFER_SIZE, allocable_size);
|
||||
buffer_ci.usage = usage;
|
||||
buffer_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
buffer_ci.queueFamilyIndexCount = 0;
|
||||
buffer_ci.pQueueFamilyIndices = nullptr;
|
||||
|
||||
const auto& dev = device.GetLogical();
|
||||
buffer = dev.CreateBuffer(buffer_ci);
|
||||
buffer = device.GetLogical().CreateBuffer(buffer_ci);
|
||||
|
||||
const auto requirements = device.GetLogical().GetBufferMemoryRequirements(*buffer);
|
||||
const u32 required_flags = requirements.memoryTypeBits;
|
||||
stream_buffer_size = static_cast<u64>(requirements.size);
|
||||
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
const auto requirements = dev.GetBufferMemoryRequirements(*buffer);
|
||||
// Prefer device local host visible allocations (this should hit AMD's pinned memory).
|
||||
auto type =
|
||||
FindMemoryType(device, requirements.memoryTypeBits,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
if (!type) {
|
||||
// Otherwise search for a host visible allocation.
|
||||
type = FindMemoryType(device, requirements.memoryTypeBits,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
ASSERT_MSG(type, "No host visible and coherent memory type found");
|
||||
}
|
||||
VkMemoryAllocateInfo memory_ai;
|
||||
memory_ai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
memory_ai.pNext = nullptr;
|
||||
memory_ai.allocationSize = requirements.size;
|
||||
memory_ai.memoryTypeIndex = *type;
|
||||
memory_ai.memoryTypeIndex = GetMemoryType(memory_properties, required_flags);
|
||||
|
||||
memory = dev.AllocateMemory(memory_ai);
|
||||
memory = device.GetLogical().AllocateMemory(memory_ai);
|
||||
buffer.BindMemory(*memory, 0);
|
||||
}
|
||||
|
||||
|
@ -56,8 +56,9 @@ private:
|
||||
const VKDevice& device; ///< Vulkan device manager.
|
||||
VKScheduler& scheduler; ///< Command scheduler.
|
||||
|
||||
vk::Buffer buffer; ///< Mapped buffer.
|
||||
vk::DeviceMemory memory; ///< Memory allocation.
|
||||
vk::Buffer buffer; ///< Mapped buffer.
|
||||
vk::DeviceMemory memory; ///< Memory allocation.
|
||||
u64 stream_buffer_size{}; ///< Stream buffer size.
|
||||
|
||||
u64 offset{}; ///< Buffer iterator.
|
||||
u64 mapped_size{}; ///< Size reserved for the current copy.
|
||||
|
Loading…
Reference in New Issue
Block a user