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https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
spirv: Bitcast non-F32 output attributes to their type before store
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@ -52,7 +52,15 @@ Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args)
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}
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}
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std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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struct OutAttr {
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OutAttr(Id pointer_) : pointer{pointer_} {}
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OutAttr(Id pointer_, Id type_) : pointer{pointer_}, type{type_} {}
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Id pointer{};
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Id type{};
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};
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std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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if (IR::IsGeneric(attr)) {
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const u32 index{IR::GenericAttributeIndex(attr)};
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const u32 element{IR::GenericAttributeElement(attr)};
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@ -90,20 +98,23 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num);
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}
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case IR::Attribute::Layer:
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return ctx.profile.support_viewport_index_layer_non_geometry ||
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ctx.stage == Shader::Stage::Geometry
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? std::optional<Id>{ctx.layer}
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: std::nullopt;
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if (ctx.profile.support_viewport_index_layer_non_geometry ||
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ctx.stage == Shader::Stage::Geometry) {
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return OutAttr{ctx.layer, ctx.U32[1]};
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}
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return std::nullopt;
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case IR::Attribute::ViewportIndex:
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return ctx.profile.support_viewport_index_layer_non_geometry ||
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ctx.stage == Shader::Stage::Geometry
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? std::optional<Id>{ctx.viewport_index}
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: std::nullopt;
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if (ctx.profile.support_viewport_index_layer_non_geometry ||
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ctx.stage == Shader::Stage::Geometry) {
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return OutAttr{ctx.viewport_index, ctx.U32[1]};
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}
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return std::nullopt;
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case IR::Attribute::ViewportMask:
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if (!ctx.profile.support_viewport_mask) {
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return std::nullopt;
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}
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return ctx.OpAccessChain(ctx.output_u32, ctx.viewport_mask, ctx.u32_zero_value);
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return OutAttr{ctx.OpAccessChain(ctx.output_u32, ctx.viewport_mask, ctx.u32_zero_value),
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ctx.U32[1]};
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default:
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throw NotImplementedException("Read attribute {}", attr);
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}
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@ -262,10 +273,14 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
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}
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void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_unused]] Id vertex) {
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const std::optional<Id> output{OutputAttrPointer(ctx, attr)};
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if (output) {
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ctx.OpStore(*output, value);
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const std::optional<OutAttr> output{OutputAttrPointer(ctx, attr)};
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if (!output) {
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return;
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}
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if (Sirit::ValidId(output->type)) {
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value = ctx.OpBitcast(output->type, value);
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}
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ctx.OpStore(output->pointer, value);
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}
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Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex) {
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