mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
texture_cache/surface_base: Fix layered break down
Layered break downs was passing "layer" as a "depth" parameter. This commit addresses that.
This commit is contained in:
parent
05df4a8c94
commit
f55f6ff9bb
@ -135,7 +135,7 @@ std::vector<CopyParams> SurfaceBaseImpl::BreakDownLayered(const SurfaceParams& i
|
|||||||
for (u32 level = 0; level < mipmaps; level++) {
|
for (u32 level = 0; level < mipmaps; level++) {
|
||||||
const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
|
const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
|
||||||
const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
|
const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
|
||||||
result.emplace_back(width, height, layer, level);
|
result.emplace_back(0, 0, layer, 0, 0, layer, level, level, width, height, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
|
Loading…
Reference in New Issue
Block a user