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https://github.com/starr-dusT/yuzu-mainline
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Merge pull request #2511 from lioncash/file-str
common/file_util: Minor cleanup
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commit
f97e206348
@ -78,16 +78,17 @@ namespace FileUtil {
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// Remove any ending forward slashes from directory paths
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// Modifies argument.
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static void StripTailDirSlashes(std::string& fname) {
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if (fname.length() > 1) {
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std::size_t i = fname.length();
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while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
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--i;
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fname.resize(i);
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}
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if (fname.length() <= 1) {
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return;
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}
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std::size_t i = fname.length();
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while (i > 0 && fname[i - 1] == DIR_SEP_CHR) {
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--i;
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}
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fname.resize(i);
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}
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// Returns true if file filename exists
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bool Exists(const std::string& filename) {
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struct stat file_info;
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@ -107,7 +108,6 @@ bool Exists(const std::string& filename) {
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return (result == 0);
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}
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// Returns true if filename is a directory
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bool IsDirectory(const std::string& filename) {
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struct stat file_info;
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@ -132,8 +132,6 @@ bool IsDirectory(const std::string& filename) {
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return S_ISDIR(file_info.st_mode);
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}
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// Deletes a given filename, return true on success
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// Doesn't supports deleting a directory
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bool Delete(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "file {}", filename);
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@ -165,7 +163,6 @@ bool Delete(const std::string& filename) {
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return true;
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}
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// Returns true if successful, or path already exists.
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bool CreateDir(const std::string& path) {
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LOG_TRACE(Common_Filesystem, "directory {}", path);
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#ifdef _WIN32
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@ -194,7 +191,6 @@ bool CreateDir(const std::string& path) {
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#endif
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}
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// Creates the full path of fullPath returns true on success
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bool CreateFullPath(const std::string& fullPath) {
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int panicCounter = 100;
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LOG_TRACE(Common_Filesystem, "path {}", fullPath);
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@ -230,7 +226,6 @@ bool CreateFullPath(const std::string& fullPath) {
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}
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}
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// Deletes a directory filename, returns true on success
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bool DeleteDir(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "directory {}", filename);
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@ -252,7 +247,6 @@ bool DeleteDir(const std::string& filename) {
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return false;
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}
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// renames file srcFilename to destFilename, returns true on success
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bool Rename(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
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#ifdef _WIN32
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@ -268,7 +262,6 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
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return false;
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}
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// copies file srcFilename to destFilename, returns true on success
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bool Copy(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
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#ifdef _WIN32
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@ -324,7 +317,6 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
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#endif
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}
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// Returns the size of filename (64bit)
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u64 GetSize(const std::string& filename) {
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if (!Exists(filename)) {
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LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
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@ -351,7 +343,6 @@ u64 GetSize(const std::string& filename) {
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return 0;
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}
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// Overloaded GetSize, accepts file descriptor
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u64 GetSize(const int fd) {
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struct stat buf;
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if (fstat(fd, &buf) != 0) {
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@ -361,7 +352,6 @@ u64 GetSize(const int fd) {
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return buf.st_size;
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}
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// Overloaded GetSize, accepts FILE*
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u64 GetSize(FILE* f) {
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// can't use off_t here because it can be 32-bit
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u64 pos = ftello(f);
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@ -377,7 +367,6 @@ u64 GetSize(FILE* f) {
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return size;
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}
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// creates an empty file filename, returns true on success
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bool CreateEmptyFile(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "{}", filename);
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@ -502,7 +491,6 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
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return true;
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}
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// Create directory and copy contents (does not overwrite existing files)
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void CopyDir(const std::string& source_path, const std::string& dest_path) {
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#ifndef _WIN32
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if (source_path == dest_path)
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@ -539,8 +527,7 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
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#endif
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}
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// Returns the current directory
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std::string GetCurrentDir() {
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std::optional<std::string> GetCurrentDir() {
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// Get the current working directory (getcwd uses malloc)
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#ifdef _WIN32
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wchar_t* dir;
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@ -550,7 +537,7 @@ std::string GetCurrentDir() {
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if (!(dir = getcwd(nullptr, 0))) {
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#endif
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LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
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return nullptr;
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return {};
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}
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#ifdef _WIN32
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std::string strDir = Common::UTF16ToUTF8(dir);
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@ -561,7 +548,6 @@ std::string GetCurrentDir() {
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return strDir;
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}
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// Sets the current directory to the given directory
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bool SetCurrentDir(const std::string& directory) {
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#ifdef _WIN32
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return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
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@ -673,8 +659,6 @@ std::string GetSysDirectory() {
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return sysDir;
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}
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// Returns a string with a yuzu data dir or file in the user's home
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// directory. To be used in "multi-user" mode (that is, installed).
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const std::string& GetUserPath(UserPath path, const std::string& new_path) {
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static std::unordered_map<UserPath, std::string> paths;
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auto& user_path = paths[UserPath::UserDir];
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@ -762,11 +746,11 @@ std::string GetNANDRegistrationDir(bool system) {
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return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
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}
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std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
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return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
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std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
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return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
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}
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std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
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std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str) {
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IOFile file(filename, text_file ? "r" : "rb");
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if (!file.IsOpen())
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@ -776,13 +760,6 @@ std::size_t ReadFileToString(bool text_file, const char* filename, std::string&
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return file.ReadArray(&str[0], str.size());
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}
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/**
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* Splits the filename into 8.3 format
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* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
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* @param filename The normal filename to use
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* @param short_name A 9-char array in which the short name will be written
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* @param extension A 4-char array in which the extension will be written
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*/
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void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
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std::array<char, 4>& extension) {
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const std::string forbidden_characters = ".\"/\\[]:;=, ";
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@ -9,6 +9,7 @@
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#include <fstream>
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#include <functional>
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#include <limits>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <type_traits>
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@ -118,7 +119,7 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
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bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
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// Returns the current directory
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std::string GetCurrentDir();
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std::optional<std::string> GetCurrentDir();
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// Create directory and copy contents (does not overwrite existing files)
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void CopyDir(const std::string& source_path, const std::string& dest_path);
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@ -146,9 +147,9 @@ const std::string& GetExeDirectory();
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std::string AppDataRoamingDirectory();
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#endif
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std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename);
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std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
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std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
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std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
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/**
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* Splits the filename into 8.3 format
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@ -257,8 +258,8 @@ public:
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return WriteArray(&object, 1);
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}
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std::size_t WriteString(const std::string& str) {
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return WriteArray(str.c_str(), str.length());
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std::size_t WriteString(std::string_view str) {
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return WriteArray(str.data(), str.length());
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}
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bool IsOpen() const {
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@ -286,8 +287,8 @@ private:
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template <typename T>
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void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
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#ifdef _MSC_VER
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fstream.open(Common::UTF8ToUTF16W(filename).c_str(), openmode);
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fstream.open(Common::UTF8ToUTF16W(filename), openmode);
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#else
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fstream.open(filename.c_str(), openmode);
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fstream.open(filename, openmode);
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#endif
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}
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@ -26,12 +26,12 @@ Config::Config() {
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Config::~Config() = default;
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bool Config::LoadINI(const std::string& default_contents, bool retry) {
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const char* location = this->sdl2_config_loc.c_str();
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const std::string& location = this->sdl2_config_loc;
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if (sdl2_config->ParseError() < 0) {
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if (retry) {
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LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
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FileUtil::CreateFullPath(location);
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FileUtil::WriteStringToFile(true, default_contents, location);
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FileUtil::WriteStringToFile(true, location, default_contents);
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sdl2_config = std::make_unique<INIReader>(location); // Reopen file
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return LoadINI(default_contents, false);
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