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android: Don't pause emulation when entering PiP
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@ -328,7 +328,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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override fun onPause() {
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if (emulationState.isRunning) {
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if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
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emulationState.pause()
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}
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super.onPause()
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