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https://github.com/starr-dusT/yuzu-mainline
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Merge pull request #1043 from Subv/timing
Use an approximated amortized amount of ticks when advancing timing.
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commit
fecffeb0dd
@ -86,7 +86,16 @@ public:
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void AddTicks(u64 ticks) override {
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void AddTicks(u64 ticks) override {
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CoreTiming::AddTicks(ticks - num_interpreted_instructions);
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// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
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// rough approximation of the amount of executed ticks in the system, it may be thrown off
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// if not all cores are doing a similar amount of work. Instead of doing this, we should
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// device a way so that timing is consistent across all cores without increasing the ticks 4
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// times.
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u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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CoreTiming::AddTicks(amortized_ticks);
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num_interpreted_instructions = 0;
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num_interpreted_instructions = 0;
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}
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}
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u64 GetTicksRemaining() override {
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u64 GetTicksRemaining() override {
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@ -91,6 +91,7 @@ void Cpu::RunLoop(bool tight_loop) {
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LOG_TRACE(Core, "Core-{} idling", core_index);
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LOG_TRACE(Core, "Core-{} idling", core_index);
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if (IsMainCore()) {
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if (IsMainCore()) {
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// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
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CoreTiming::Idle();
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CoreTiming::Idle();
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CoreTiming::Advance();
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CoreTiming::Advance();
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}
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}
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@ -532,7 +532,6 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
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CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
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CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
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*out_handle = thread->guest_handle;
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*out_handle = thread->guest_handle;
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Core::System::GetInstance().PrepareReschedule();
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Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
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Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
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LOG_TRACE(Kernel_SVC,
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LOG_TRACE(Kernel_SVC,
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