Commit Graph

12938 Commits

Author SHA1 Message Date
Lioncash
65ae1ac4e5 yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons
Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
2019-04-03 11:17:10 -04:00
Lioncash
a504bad3fb yuzu/applets/profile_select: Use QDialogButtonBox standard buttons instead of custom buttons
Makes for shorter code, while also not requiring the buttons to be
directly translated, they'll be handled by Qt itself.
2019-04-03 11:15:54 -04:00
Lioncash
a074363a5d kernel/server_session: Provide a GetName() override
Given server sessions can be given a name, we should allow retrieving
it instead of using the default implementation of GetName(), which would
just return "[UNKNOWN KERNEL OBJECT]".
2019-04-03 10:39:06 -04:00
Lioncash
7ccb0b16cd kernel/object: Remove unused handle type entry
The AddressArbiter type isn't actually used, given the arbiter itself
isn't a direct kernel object (or object that implements the wait object
facilities).

Given this, we can remove the enum entry entirely.
2019-04-03 10:24:32 -04:00
Lioncash
6b629f4816 yuzu/debugger/profiler: Remove unnecessary includes
Moves includes into the cpp file where necessary. This way,
microprofile-related stuff isn't dumped into other UI-related code when
the dialog header gets included.
2019-04-03 10:07:12 -04:00
bunnei
e796351a0d
Merge pull request #2270 from lioncash/plist
kernel/svc: Implement svcGetProcessList and svcGetThreadList
2019-04-02 21:40:39 -04:00
bunnei
57279e1981
Merge pull request #2313 from lioncash/reslimit
kernel/resource_limit: Remove the name member from resource limits
2019-04-02 16:03:54 -04:00
ReinUsesLisp
576ad9a012 gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
ReinUsesLisp
c5047540c9 video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
Lioncash
28719ee3b4 kernel/svc: Implement svcGetThreadList
Similarly like svcGetProcessList, this retrieves the list of threads
from the current process. In the kernel itself, a process instance
maintains a list of threads, which are used within this function.

Threads are registered to a process' thread list at thread
initialization, and unregistered from the list upon thread destruction
(if said thread has a non-null owning process).

We assert on the debug event case, as we currently don't implement
kernel debug objects.
2019-04-02 00:48:40 -04:00
Lioncash
cb2bce8006 kernel/svc: Implement svcGetProcessList
This service function simply copies out a specified number of kernel
process IDs, while simultaneously reporting the total number of
processes.
2019-04-02 00:47:14 -04:00
Mat M
628153cccd
Merge pull request #2316 from ReinUsesLisp/fixup-process
process: Fix up compilation
2019-04-02 00:46:00 -04:00
ReinUsesLisp
592a24ae53 process: Fix up compilation 2019-04-02 01:44:32 -03:00
bunnei
29df6bbbd3
Merge pull request #2281 from lioncash/memory
kernel/codeset: Make CodeSet's memory data member a regular std::vector
2019-04-01 22:20:05 -04:00
bunnei
4555b63750 gpu_thread: Improve synchronization by using CoreTiming. 2019-04-01 21:32:39 -04:00
Lioncash
4366241739 kernel/thread: Make AllWaitObjectsReady() a const qualified member function
Now that ShouldWait() is a const qualified member function, this one can
be made const qualified as well, since it can handle passing a const
qualified this pointer to ShouldWait().
2019-04-01 18:23:50 -04:00
Lioncash
20cc0b8d3c kernel/wait_object: Make ShouldWait() take thread members by pointer-to-const
Given this is intended as a querying function, it doesn't make sense to
allow the implementer to modify the state of the given thread.
2019-04-01 18:19:45 -04:00
Lioncash
2d70c30fb2 kernel/thread: Avoid sign conversion within GetCommandBufferAddress()
Previously this was performing a u64 + int sign conversion. When dealing
with addresses, we should generally be keeping the arithmetic in the
same signedness type.

This also gets rid of the static lifetime of the constant, as there's no
need to make a trivial type like this potentially live for the entire
duration of the program.
2019-04-01 17:59:45 -04:00
Lioncash
26d0381161 kernel/thread: Make parameter of GetWaitObjectIndex() const qualified
The pointed to member is never actually modified, so it can be made
const.
2019-04-01 17:48:33 -04:00
Lioncash
d09e98f566 kernel/resource_limit: Remove the name member from resource limits
This doesn't really provide any benefit to the resource limit interface.
There's no way for callers to any of the service functions for resource
limits to provide a custom name, so all created instances of resource
limits other than the system resource limit would have a name of
"Unknown".

The system resource limit itself is already trivially identifiable from
its limit values, so there's no real need to take up space in the object to
identify one object meaningfully out of N total objects.
2019-04-01 16:49:28 -04:00
bunnei
62860dc0b0
Merge pull request #2301 from FearlessTobi/remove-amiibo-setting
core/yuzu: Remove enable_nfc setting
2019-04-01 15:02:08 -04:00
bunnei
ffc72c8f15
Merge pull request #2283 from FearlessTobi/port-4517
Port citra-emu/citra#4517 &  citra-emu/citra#4686: Changes to macOS buildscripts
2019-04-01 14:59:44 -04:00
bunnei
e0eee250bb
Merge pull request #2312 from lioncash/locks
general: Use deducation guides for std::lock_guard and std::unique_lock
2019-04-01 14:36:24 -04:00
Lioncash
781ab8407b general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-01 12:53:47 -04:00
ReinUsesLisp
38658b38b4 gl_shader_decompiler: Hide local definitions inside an anonymous namespace 2019-03-31 00:26:34 -03:00
Mat M
da02946f4f
shader_ir/decode: Silent implicit sign conversion warning
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-03-31 00:12:54 -03:00
bunnei
d9b7bc4474
Merge pull request #2304 from lioncash/memsize
kernel/process: Report total physical memory used to svcGetInfo slightly better
2019-03-30 20:11:17 -04:00
bunnei
a89266bc5e
Merge pull request #2303 from lioncash/thread
common/thread: Remove unused functions
2019-03-30 20:10:32 -04:00
bunnei
1960164055
Merge pull request #2297 from lioncash/reorder
video_core: Amend constructor initializer list order where applicable
2019-03-30 20:00:26 -04:00
bunnei
e199d1e14f
Merge pull request #2298 from lioncash/variable
video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable
2019-03-30 19:59:45 -04:00
bunnei
ba3d95e550
Merge pull request #2308 from lioncash/deduction
kernel/scheduler: Minor tidying up
2019-03-30 19:59:10 -04:00
bunnei
f911d1f685
Merge pull request #2307 from lioncash/regnames
service/fatal: Name FatalInfo structure members
2019-03-30 19:57:21 -04:00
Lioncash
824b8e4086 kernel/scheduler: Remove unused parameter to AddThread()
This was made unused in b404fcdf14, but
the parameter itself wasn't removed.
2019-03-30 05:29:33 -04:00
Lioncash
cb805f45ae kernel/scheduler: Use deduction guides on mutex locks
Since C++17, we no longer need to explicitly specify the type of the
mutex within the lock_guard. The type system can now deduce these with
deduction guides.
2019-03-30 05:28:43 -04:00
Lioncash
4b33a346ed service/fatal: Mark local variables as const where applicable 2019-03-30 03:06:23 -04:00
Lioncash
11505d3d9f service/fatal: Remove unnecessary semicolon
Resolves a -Wextra-semi warning.
2019-03-30 03:04:16 -04:00
Lioncash
cc737e5832 service/fatal: Name FatalInfo structure members
Based off RE, most of these structure members are register values, which
makes, sense given this service is used to convey fatal errors.

One member indicates the program entry point address, one is a set of
bit flags used to determine which registers to print, and one member
indicates the architecture type.

The only member that still isn't determined is the final member within
the data structure.
2019-03-30 03:01:20 -04:00
ReinUsesLisp
e8abe4b77c gl_shader_decompiler: Add AOFFI backing implementation 2019-03-30 02:55:18 -03:00
ReinUsesLisp
cb68ce7c2f shader_ir/decode: Implement AOFFI for TEX and TLD4 2019-03-30 02:53:29 -03:00
ReinUsesLisp
cf4ecc1945 shader_ir: Implement immediate register tracking 2019-03-30 02:53:16 -03:00
Lioncash
108be41316 kernel/shared_memory: Remove unused core/memory.h include
Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it.
2019-03-29 18:16:22 -04:00
Lioncash
c6147a439d kernel/shared_memory: Sanitize supplied size when unmapping
The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.

This is similarly done for transfer memory (which we already check for).
2019-03-29 18:16:19 -04:00
Lioncash
394095438a common/thread: Remove unused functions
Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.
2019-03-29 13:26:21 -04:00
unknown
eadc834bb3 gitmodules: Replace taps with spaces 2019-03-29 18:22:08 +01:00
unknown
b4857e326f common/zstd_compression: simplify decompression interface 2019-03-29 18:22:08 +01:00
unknown
aa92da205e gl_shader_disk_cache: Fixup clang format 2019-03-29 18:22:08 +01:00
unknown
35ebbbc167 gl_shader_disk_cache: Use Zstandard for compression 2019-03-29 18:22:08 +01:00
unknown
72477731ed common/zstd_compression: Add Zstandard wrapper 2019-03-29 18:22:08 +01:00
unknown
ca82589350 common: Link libzstd_static 2019-03-29 18:22:07 +01:00
unknown
d85c1141b9 externals: Add libzstd_static to externals CMakeLists.txt 2019-03-29 18:22:07 +01:00