Commit Graph

10 Commits

Author SHA1 Message Date
Kelebek1
ebd19dec99 Rework ADSP into a wrapper for apps 2023-09-04 17:12:16 +01:00
Kelebek1
d75bcdd077 Smooth out the DSP callback by adding a 5ms wait time limit 2023-05-18 13:03:32 +01:00
Billy Laws
ea5dd02db9 audio: Wait for samples on the emulated DSP side to avoid desyncs
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
2023-03-27 21:34:28 +01:00
Billy Laws
d8fc3f403b audio: Interpolate system manager sample count using host sink sample info
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup.
2023-03-26 22:48:57 +01:00
arades79
683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
Liam
35d3e7db2a common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
Kelebek1
e93e898df5 Remove pause callbacks from coretiming 2022-09-13 13:20:35 +01:00
Kelebek1
ea9ff71725 Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
Kelebek1
458da8a948 Project Andio 2022-07-22 01:11:32 +01:00