Commit Graph

121 Commits

Author SHA1 Message Date
Kyle Kienapfel
14e9de6678 code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable

Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`

PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix

Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive

Core::Memory   12 bits (4096)
QueryCacheBase 12 bits
ShaderCache    14 bits (16384)
TextureCache   20 bits (1048576, or 1MB)

Fixes #8779
2022-08-19 16:08:40 -07:00
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
Liam
d4571b123d buffer_cache: cap vertex buffer sizes 2022-04-14 10:46:48 -04:00
Fernando Sahmkow
9edbbf2af4 Garbage Collection: Final tuning. 2022-03-25 01:51:52 +01:00
Fernando Sahmkow
5e982a7812 Buffer Cache: Tune to the levels of the new GC. 2022-03-25 01:51:51 +01:00
Liam
dea5de91d2 buffer_cache: reset cached write bits after flushing invalidations 2022-03-23 20:59:01 -04:00
bunnei
82ac66f8a4
Merge pull request #8048 from ameerj/include-purge
general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
bunnei
ff2e891022
Merge pull request #7812 from FernandoS27/made-straight-from-the-nut
BufferCache: Find direction of the stream buffer increase.
2022-03-20 15:23:53 -07:00
Fernando Sahmkow
3b0d233cbd BufferCache: Find direction of the stream buffer increase. 2022-03-20 21:37:23 +01:00
ameerj
1bc7d61b57 video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
Fernando Sahmkow
8a6e6465a7 Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
Fernando Sahmkow
4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 2022-01-29 22:53:27 +01:00
ameerj
f300a1d54b buffer_cache: Reduce stream buffer allocations when expanding from the left
The existing stream buffer optimization accounts for size increases at the end of the allocated buffer.
This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27 15:31:43 -05:00
Fernando Sahmkow
c5dbd93adb VulkanBufferCache: Avoid adding barriers between multiple copies. 2021-11-16 22:11:32 +01:00
ameerj
1ea8073783 buffer_cache: Minor fixes
Loop through the tmp_intervals by reference, rather than by copy, and fix gl clear buffer size calculation.
2021-09-19 20:35:07 -04:00
Fernando Sahmkow
fe0acec539 Garbage Collection: Make it more agressive on high priority mode. 2021-08-29 18:57:17 +02:00
Fernando Sahmkow
ff48f06fb9 Garbage Collection: Adress Feedback. 2021-08-29 18:19:53 +02:00
Fernando Sahmkow
ba82bb359b Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
Fernando Sahmkow
d540d284b5 VideoCore: Rework Garbage Collection. 2021-08-28 17:54:12 +02:00
Lioncash
ec56a17acd buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen.
2021-07-27 06:24:44 -04:00
bunnei
98b26b6e12
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00
ReinUsesLisp
df9b7e18f5 buffer_cache: Fix debugging leftover 2021-07-22 21:51:38 -04:00
ReinUsesLisp
838d7e4ca5 buffer_cache: Fix size reductions not having in mind bind sizes
A buffer binding can change between shaders without changing the
shaders. This lead to outdated bindings on OpenGL.
2021-07-22 21:51:38 -04:00
ReinUsesLisp
94e751f415 buffer_cache: Invalidate fast buffers on compute 2021-07-22 21:51:35 -04:00
ReinUsesLisp
60a96c49e5 buffer_cache: Fix copy based uniform bindings tracking 2021-07-22 21:51:35 -04:00
ReinUsesLisp
4a2361a1e2 buffer_cache: Reduce uniform buffer size from shader usage
Increases performance significantly on certain titles.
2021-07-22 21:51:34 -04:00
ReinUsesLisp
a7e9756671 buffer_cache: Mark uniform buffers as dirty if any enable bit changes 2021-07-22 21:51:34 -04:00
ReinUsesLisp
d621e96d0d shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
ReinUsesLisp
416e1b7441 spirv: Implement image buffers 2021-07-22 21:51:27 -04:00
ReinUsesLisp
e9a91bc5cc shader: Interact texture buffers with buffer cache 2021-07-22 21:51:26 -04:00
ReinUsesLisp
6e2ca7fbee buffer_cache: Simplify clear logic
Use existing helper functions and avoid looping when
only one buffer has to be active.
2021-07-20 18:50:51 -03:00
Fernando Sahmkow
1ae4b684ff Buffer cache: Fixes, Clang and Feedback. 2021-07-15 02:02:08 +02:00
Fernando Sahmkow
a0eb3f8a3e Buffer Cache: Fixes to DMA Copy. 2021-07-14 18:25:33 +02:00
Fernando Sahmkow
8039be8b19 BufferCache: fix clearing on forced download. 2021-07-14 16:44:15 +02:00
Fernando Sahmkow
b780d5b5c5 DMAEngine: Accelerate BufferClear 2021-07-13 03:49:47 +02:00
Fernando Sahmkow
bc19d28963 accelerateDMA: Fixes and feedback. 2021-07-12 10:33:35 +02:00
Fernando Sahmkow
be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
Fernando Sahmkow
977904dd84 Buffer Cache: Address Feedback. 2021-07-10 21:34:55 +02:00
Fernando Sahmkow
5e78ad4378 Buffer Cache: Fix GCC copmpile error 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
2c8f4ed27f BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
f75544a943 Buffer Cache: Revert unnecessary range reduction. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
cf38faee9b Fence Manager: Force ordering on WFI. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
73638ca593 Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
63915bf2de Fence Manager: Add fences on Reference Count. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
35327dbde3 Videocore: Address Feedback & CLANG Format. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
0e4d4b4beb Buffer Cache: Fix High Downloads and don't predownload on Extreme. 2021-07-09 22:20:36 +02:00
ReinUsesLisp
9476309d53 buffer_cache: Only flush downloaded size
Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.

This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 -03:00
ReinUsesLisp
b4894faeae buffer_cache/texture_cache: Make GC functions private 2021-06-26 02:17:36 -03:00
ReinUsesLisp
e79d02bf38 buffer_cache: Silence implicit cast warning 2021-06-26 02:17:36 -03:00
Wunkolo
4569f39c7c common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00