bunnei
41faeeeb03
Merge pull request #484 from mailwl/nvhost-nvdec
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Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-06-03 11:18:00 -04:00
mailwl
9a273bb23b
Services/nvdrv: add '/dev/nvhost-nvdec' device
2018-05-30 12:49:28 +03:00
bunnei
6306655665
nvhost_ctrl: Stub out IocCtrlEventRegister.
2018-05-29 22:39:31 -04:00
bunnei
0658973a4e
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
2018-05-29 22:35:41 -04:00
David Marcec
6138075df0
NvOsGetConfigU32 should return null instead of 0 for default output
2018-05-26 17:48:09 -07:00
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
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Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
2018-05-25 22:31:06 -04:00
David
e3a92b09ba
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
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We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24 18:36:12 -04:00
mailwl
e6a87428ae
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
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Used in Nintendo Labo ToyCon 1&2
2018-05-24 16:49:34 +03:00
greggameplayer
3c26b7179d
change some functions
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according to the changes made previously
2018-05-23 14:09:24 +02:00
greggameplayer
8c648b59cd
correct placement and add size check
2018-05-23 12:34:42 +02:00
greggameplayer
f217d6c66f
Add ioctl commands with their params and size check
2018-05-23 12:32:37 +02:00
David
58d9078742
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )
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* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes
2018-05-22 17:41:19 -04:00
Subv
525492428d
GPU: Implemented the nvmap Free ioctl.
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It releases a reference to an nvmap object
2018-05-20 14:25:57 -05:00
Subv
72b5c448cf
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
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It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20 14:25:56 -05:00
David Marcec
e7b0e8a3cc
More accurate GetTPCMasks impl
2018-05-10 21:01:39 -07:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
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This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
Subv
0c8b7c00e8
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
2018-05-01 14:54:15 -05:00
David Marcec
7391741a20
Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl
2018-04-26 14:28:54 -07:00
Lioncash
285d8d8b7d
nvdrv: Move logging macros over to new fmt-compatible ones
2018-04-24 12:01:27 -04:00
bunnei
bf25299272
Merge pull request #384 from Subv/nvhost-remap
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Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
2018-04-23 15:23:55 -04:00
Subv
0d6eafe11a
NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
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Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23 11:21:46 -05:00
Subv
e4bd0bddea
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
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It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23 11:21:46 -05:00
Subv
e862c50a70
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 11:13:53 -05:00
David Marcec
27650499bc
GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport.
2018-04-22 19:02:18 -07:00
David Marcec
f3137d3bc1
Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids)
2018-04-21 22:04:24 -07:00
Lioncash
ccca5e7c28
service: Use nested namespace specifiers where applicable
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Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
bunnei
054393917e
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
2018-03-23 15:49:04 -04:00
bunnei
ec4e1a3685
renderer_opengl: Better handling of framebuffer transform flags.
2018-03-23 14:58:27 -04:00
bunnei
e12c2cf8c6
nvdisp_disp0: Always flush and invalidate framebuffer region.
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- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei
bfe45774f1
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
2018-03-22 21:04:30 -04:00
N00byKing
1d8b6ad13b
Clang Fixes
2018-03-19 17:53:35 +01:00
N00byKing
ef875d6a35
Clean Warnings (?)
2018-03-19 17:07:08 +01:00
Subv
416f692f6e
nvmap: Make IocFromId return the same existing handle instead of creating a new one.
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Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
Subv
7a1917e0fd
nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.
2018-02-14 22:57:57 -05:00
Lioncash
ee170cbcea
nvmap: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
983777a317
nvhost_gpu: Silence formatting specifier warnings
2018-02-14 01:52:55 -05:00
Lioncash
2d388a75f0
nvhost_ctrl: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
ce1fe0387f
nvhost_ctrl_gpu: Silence formatting specifier warnings
2018-02-14 01:52:54 -05:00
Lioncash
dc97117a0b
nvhost_as_gpu: Silence formatting specifier warnings
2018-02-14 01:52:49 -05:00
bunnei
be5ba4d952
Merge pull request #178 from Subv/command_buffers
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GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines
2018-02-12 13:51:52 -05:00
Subv
6cddf9d88e
Make a GPU class in VideoCore to contain the GPU state.
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Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00
Subv
e01a8f2187
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
2018-02-11 22:42:48 -05:00
Subv
ba2426aa3f
nvdrv: Make the GPU memory manager available to nvhost-gpu.
2018-02-11 21:30:23 -05:00
bunnei
6fce1414c3
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
2018-02-11 21:00:41 -05:00
bunnei
ca99063600
nvhost_ctrl_gpu: Implement ZCullGetInfo.
2018-02-08 23:17:59 -05:00
bunnei
a39a65cbe0
nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.
2018-02-07 23:31:28 -05:00
bunnei
196f8dff08
nvmap: Refactor to expose nvmap objects.
2018-02-07 22:55:12 -05:00
bunnei
703880c9ab
nvhost_as_gpu: Add nvmap as a class member.
2018-02-07 22:55:09 -05:00
David
d129905a66
Extra nvdrv support ( #162 )
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* FinishInitalize needed for 3.0.1+ games
* nvdrv:s and nvdrv:t both use NVDRV
* Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now.
NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on
* Initial /dev/nvhost-gpu support
* ZCullBind
* Stubbed SetErrorNotifier
* Fixed SetErrorNotifier log, Added SetChannelPriority
* Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO
* oops
* Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry"
* Added missing fixes
* /dev/nvhost-ctrl-gpu
* unneeded struct
* Forgot u32 in enum class
* Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size
* nvdrv#QueryEvent
* Renamed logs for nvdrv
* Refactor ioctl so nv_result isn't needed
* /dev/nvhost-as-gpu
* Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s
* nvdevices now uses "Ioctl" union,
* IoctlGpfifoEntry now uses bit field
* final changes
2018-02-05 18:19:31 -08:00
bunnei
764bbaa19c
logger: Use Service_NVDRV category where applicable.
2018-02-04 17:00:33 -05:00