ReinUsesLisp
ae6df703f5
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
...
This fixes a memory leak as KeyReleaseEater's destructor was never
called.
2020-09-29 16:23:16 -03:00
german
ab88c2f611
First implementation of controller rumble
2020-09-29 10:38:25 -04:00
lat9nq
2cbce77b92
CMakeLists: use system zstd on Linux
...
From what I understand, this tells CMake to use the system, not conan,
version of zstd. Required to build on the coming MinGW Docker container.
2020-09-28 21:11:39 -04:00
lat9nq
9d665cb8db
CMakeLists: fix for finding zstd on linux-mingw
2020-09-28 20:28:47 -04:00
bunnei
a8be822e8e
Merge pull request #4719 from lioncash/audio-warn
...
audio_core: Resolve sign conversion warnings
2020-09-27 01:52:59 -07:00
Rodrigo Locatti
e5a1e0a76d
Merge pull request #4724 from lat9nq/fix-vulkan-nvidia-allocate-2
...
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
2020-09-26 23:52:49 +00:00
bunnei
442096298e
Merge pull request #4703 from lioncash/desig7
...
shader/registry: Make use of designated initializers where applicable
2020-09-26 15:23:15 -07:00
Morph
86e4aa81e9
main: Allow applets to display on top while fullscreen
...
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
2020-09-26 06:55:47 -04:00
bunnei
fbb5ca2633
Merge pull request #4718 from lioncash/vk
...
vk_command_pool: Add missing header guard
2020-09-26 00:13:48 -07:00
bunnei
891090799c
Merge pull request #4720 from lioncash/header
...
audio_core: Remove unnecessary inclusions
2020-09-25 22:04:26 -07:00
bunnei
ad76b00f1e
Merge pull request #4723 from lioncash/typo
...
behavior_info: Fix typo Renerer -> Renderer
2020-09-25 22:03:59 -07:00
Lioncash
5c4e237902
core: Mark GetInstance() as deprecated
...
This way it's obvious that this function shouldn't be used in any future
code.
2020-09-25 19:23:23 -04:00
Lioncash
3e4a0a13cb
frontend/controller: Eliminate dependency on the global system instance
2020-09-25 19:23:20 -04:00
german
2978232390
Add random motion input to keyboard
2020-09-25 17:59:52 -05:00
german
03b574ae22
Add random motion input to SDL
2020-09-25 17:59:52 -05:00
Lioncash
90c6141164
command_generator: Make lookup table static constexpr
...
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 18:33:04 -04:00
lat9nq
ca26fd0f42
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
...
The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
2020-09-25 17:42:59 -04:00
Lioncash
dc83ca8914
behavior_info: Fix typo Renerer -> Renderer
2020-09-25 17:14:02 -04:00
Lioncash
4073931305
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
...
Conversions from void* to the proper data type are well-defined and
supported by static_cast. We don't need to use reinterpret_cast here.
2020-09-25 17:10:02 -04:00
Lioncash
7c0908f301
codec: Make lookup table static constexpr
...
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 14:24:25 -04:00
Lioncash
966966dc02
audio_core: Remove unnecessary inclusions
...
Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
Lioncash
8b4ecf22d4
audio_core: Resolve sign conversion warnings
...
While were at it, we can also enable sign conversion warnings and other
common warnings as errors to prevent these from creeping back into the
codebase.
2020-09-25 01:22:47 -04:00
Lioncash
111852a983
effect_context: Make use of explicit where applicable
...
While we're at it we can make the destructor of the base class virtual
to ensure that any polymorphism issues never occur.
2020-09-25 00:27:11 -04:00
Lioncash
940d85241b
vk_command_pool: Move definition of Pool into the cpp file
...
Allows the implementation details to be changed without recompiling any
files that include this header.
2020-09-25 00:15:52 -04:00
Lioncash
4ed4bba305
vk_command_pool: Make use of override on destructor
2020-09-25 00:14:10 -04:00
Lioncash
e0f2db4376
vk_command_pool: Add missing header guard
2020-09-25 00:12:45 -04:00
Levi Behunin
bc69cc1511
More forgetting... duh
2020-09-24 22:12:13 -06:00
LC
4d4afc1502
Merge pull request #4717 from lioncash/debug
...
service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash
f3a1bf53f9
service: Restore "unused" function
...
Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
bunnei
2634e3c6eb
Merge pull request #4711 from lioncash/move5
...
arithmetic_integer_immediate: Make use of std::move where applicable
2020-09-24 21:02:42 -07:00
Levi Behunin
24c1bb3842
Forgot to apply suggestion here as well
2020-09-24 21:58:51 -06:00
Levi Behunin
a19dc3bf00
Address Comments
2020-09-24 21:52:23 -06:00
Levi Behunin
d53b79ff5c
Start of Integer flags implementation
2020-09-24 16:40:06 -06:00
Morph
3602df7f1f
submission_package: Fix updates integrated into cartridge images.
2020-09-24 17:23:14 -04:00
bunnei
fa4294cc6f
Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
...
acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
Lioncash
e3a615a616
arithmetic_integer_immediate: Make use of std::move where applicable
...
Same behavior, minus any redundant atomic reference count increments and
decrements.
2020-09-24 13:28:45 -04:00
ReinUsesLisp
67af0323f0
video_core: Fix instances where msbuild always regenerated host shaders
...
When HEADER_GENERATOR was included in the DEPENDS section of custom
commands, msbuild assumed this was always modified. Changing this file
is not common so we can remove it from there.
2020-09-23 22:27:17 -03:00
bunnei
d66b897a6d
Merge pull request #4674 from ReinUsesLisp/timeline-semaphores
...
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
2020-09-23 18:24:27 -07:00
german
ddff03cff5
Use different timing for motion
2020-09-23 19:09:33 -05:00
bunnei
10e8acc451
Merge pull request #4618 from german77/GcAdapterAutoMap
...
Add automap feature for GC adapter
2020-09-23 15:55:26 -07:00
Lioncash
77532ebde3
shader/registry: Silence a -Wshadow warning
2020-09-23 15:10:25 -04:00
Lioncash
cd6f4f7eed
shader/registry: Remove unnecessary namespace qualifiers
...
Using statements already make these unnecessary.
2020-09-23 15:08:34 -04:00
Rodrigo Locatti
8b0f334e0c
Merge pull request #4702 from lioncash/doc-warn
...
memory: Resolve a -Wdocumentation warning
2020-09-23 19:07:47 +00:00
Rodrigo Locatti
c307ae2402
Merge pull request #4701 from lioncash/unused-proto
...
install_dialog: Remove unused function prototype
2020-09-23 19:07:27 +00:00
Rodrigo Locatti
6d9661939f
Merge pull request #4700 from lioncash/copies
...
game_list: Eliminate redundant argument copies
2020-09-23 19:06:47 +00:00
Lioncash
ffeb4ef83e
shader/registry: Make use of designated initializers where applicable
...
Same behavior, less repetition.
2020-09-23 15:06:25 -04:00
Lioncash
b14d344dfc
memory: Resolve a -Wdocumentation warning
...
memory doesn't exist as a parameter any more.
2020-09-23 13:39:27 -04:00
Lioncash
aa35e51fcd
install_dialog: Make use of [[nodiscard]] where applicable
...
Allows the compiler to warn against cases where the return value isn't
used (which would be a bug).
2020-09-23 13:22:04 -04:00
Lioncash
e107870bc8
install_dialog: Remove unused function prototype
...
This function doesn't have an implementation, so it can be removed to
prevent others from unintentionally using it.
2020-09-23 13:20:12 -04:00
Lioncash
f43a1da808
game_list: Make game list function naming consistent
...
Makes the naming consistent with the rest of the functions that are
present.
2020-09-23 11:28:11 -04:00