Commit Graph

2884 Commits

Author SHA1 Message Date
ReinUsesLisp
ef8acc9c3d services/nifm: Implement GetCurrentIpAddress
This is trivially implemented using the Network abstraction

- Used by ftpd
2020-07-28 01:47:03 -03:00
bunnei
db94457205
Update src/core/hle/service/nvdrv/devices/nvmap.cpp
Co-authored-by: LC <mathew1800@gmail.com>
2020-07-27 18:27:20 -07:00
Lioncash
a7af349dae core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
CrazyMax
1ffff4dab2 remove unused variable; 2020-07-27 10:36:26 +03:00
bunnei
05def61398 hle: nvdrv: Rewrite of GPU memory management. 2020-07-26 00:49:43 -04:00
Lioncash
7b070bbf62 nvflinger: Mark interface functions with return values as [[nodiscard]]
Not using the return value of these functions are undeniably the source
of a bug. This way we allow compilers to loudly make any future misuses
evident.
2020-07-25 19:42:45 -04:00
Lioncash
5dab23e017 nvflinger: Use return value of Lock()
comex reported in #4424 that we were incorrectly discarding the return
value of Lock() which is correct.
2020-07-25 19:04:53 -04:00
bunnei
a2e1810287
Merge pull request #4350 from ogniK5377/hid-update-connected
hid: Only update keyboard & debug pad inputs if enabled
2020-07-25 11:57:24 -07:00
David Marcec
380658c21d audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
David Marcec
8abb31a19d vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
Needed for dark souls and monster hunter
2020-07-21 23:06:18 +10:00
David Marcec
8248d76964 Address issues 2020-07-20 11:52:07 +10:00
David Marcec
d7d2c27b48 swkbd: Return result for Calc request for inlined swkbd
Fixes random swkbd popups in monster hunter
2020-07-19 18:56:16 +10:00
bunnei
4a8cb9a706
Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
2020-07-18 01:45:10 -04:00
bunnei
c700079e08
Merge pull request #4345 from Morph1984/fix-createfile
filesystem: Create subdirectories prior to creating a file
2020-07-18 00:59:26 -04:00
bunnei
af1151b1b0
Merge pull request #4365 from lioncash/mii
mii/manager: Make use of designated initializers
2020-07-17 22:20:15 -04:00
Lioncash
e54c940abf mii/manager: Resolve sign mismatch warnings
Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00
Lioncash
7f989378c0 mii/manager: Make use of designated initializers
Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
bunnei
3bbf4462db
Merge pull request #4292 from bunnei/mii-rewrite
hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 -04:00
David Marcec
0319cc1c37 hid: Only update keyboard & debug pad inputs if enabled
Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
Morph
5892fc1555 Add comment to clarify the nullptr check 2020-07-16 00:15:27 -04:00
Morph
2079bb4090 filesystem: Create subdirectories prior to creating a file
If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
Lioncash
bef1844a51 core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash
8b50c660df core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
bunnei
e60733aad3
Merge pull request #4275 from CrazyMax/desired_language
AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei
e706501c8d hle: service: mii: Rewrite service to properly support creation of random and default miis. 2020-07-11 21:34:59 -04:00
bunnei
a0ee597b19
Merge pull request #4203 from VolcaEM/services
service: Update function tables
2020-07-11 00:02:36 -04:00
lat9nq
63d23835ef
configuration: implement per-game configurations (#4098)
* Switch game settings to use a pointer

In order to add full per-game settings, we need to be able to tell yuzu to switch
to using either the global or game configuration. Using a pointer makes it easier
to switch.

* configuration: add new UI without changing existing funcitonality

The new UI also adds General, System, Graphics, Advanced Graphics,
and Audio tabs, but as yet they do nothing. This commit keeps yuzu
to the same functionality as originally branched.

* configuration: Rename files

These weren't included in the last commit. Now they are.

* configuration: setup global configuration checkbox

Global config checkbox now enables/disables the appropriate tabs in the game
properties dialog. The use global configuration setting is now saved to the
config, defaulting to true. This also addresses some changes requested in the PR.

* configuration: swap to per-game config memory for properties dialog

Does not set memory going in-game. Swaps to game values when opening the
properties dialog, then swaps back when closing it. Uses a `memcpy` to swap.
Also implements saving config files, limited to certain groups of configurations
so as to not risk setting unsafe configurations.

* configuration: change config interfaces to use config-specific pointers

When a game is booted, we need to be able to open the configuration dialogs
without changing the settings pointer in the game's emualtion. A new pointer
specific to just the configuration dialogs can be used to separate changes
to just those config dialogs without affecting the emulation.

* configuration: boot a game using per-game settings

Swaps values where needed to boot a game.

* configuration: user correct config during emulation

Creates a new pointer specifically for modifying the configuration while
emulation is in progress. Both the regular configuration dialog and the game
properties dialog now use the pointer Settings::config_values to focus edits to
the correct struct.

* settings: split Settings::values into two different structs

By splitting the settings into two mutually exclusive structs, it becomes easier,
as a developer, to determine how to use the Settings structs after per-game
configurations is merged. Other benefits include only duplicating the required
settings in memory.

* settings: move use_docked_mode to Controls group

`use_docked_mode` is set in the input settings and cannot be accessed from the
system settings. Grouping it with system settings causes it to be saved with
per-game settings, which may make transferring configs more difficult later on,
especially since docked mode cannot be set from within the game properties
dialog.

* configuration: Fix the other yuzu executables and a regression

In main.cpp, we have to get the title ID before the ROM is loaded, else the
renderer will reflect only the global settings and now the user's game specific
settings.

* settings: use a template to duplicate memory for each setting

Replaces the type of each variable in the Settings::Values struct with a new
class that allows basic data reading and writing. The new struct
Settings::Setting duplicates the data in memory and can manage global overrides
per each setting.

* configuration: correct add-ons config and swap settings when apropriate

Any add-ons interaction happens directly through the global values struct.
Swapping bewteen structs now also includes copying the necessary global configs
that cannot be changed nor saved in per-game settings. General and System config
menus now update based on whether it is viewing the global or per-game settings.

* settings: restore old values struct

No longer needed with the Settings::Setting class template.

* configuration: implement hierarchical game properties dialog

This sets the apropriate global or local data in each setting.

* clang format

* clang format take 2

can the docker container save this?

* address comments and style issues

* config: read and write settings with global awareness

Adds new functions to read and write settings while keeping the global state in
focus. Files now generated per-game are much smaller since often they only need
address the global state.

* settings: restore global state when necessary

Upon closing a game or the game properties dialog, we need to restore all global
settings to the original global state so that we can properly open the
configuration dialog or boot a different game.

* configuration: guard setting values incorrectly

This disables setting values while a game is running if the setting is
overwritten by a per game setting.

* config: don't write local settings in the global config

Simple guards to prevent writing the wrong settings in the wrong files.

* configuration: add comments, assume less, and clang format

No longer assumes that a disabled UI element means the global state is turned
off, instead opting to directly answer that question. Still however assumes a
game is running if it is in that state.

* configuration: fix a logic error

Should not be negated

* restore settings' global state regardless of accept/cancel

Fixes loading a properties dialog and causing the global config dialog to show
local settings.

* fix more logic errors

Fixed the frame limit would set the global setting from the game properties
dialog. Also strengthened the Settings::Setting member variables and simplified
the logic in config reading (ReadSettingGlobal).

* fix another logic error

In my efforts to guard RestoreGlobalState, I accidentally negated the IsPowered
condition.

* configure_audio: set toggle_stretched_audio to tristate

* fixed custom rtc and rng seed overwriting the global value

* clang format

* rebased

* clang format take 4

* address my own review

Basically revert unintended changes

* settings: literal instead of casting

"No need to cast, use 1U instead"
Thanks, Morph!

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>

* Revert "settings: literal instead of casting
"

This reverts commit 95e992a87c898f3e882ffdb415bb0ef9f80f613f.

* main: fix status buttons reporting wrong settings after stop emulation

* settings: Log UseDockedMode in the Controls group

This should have happened when use_docked_mode was moved over to the controls group
internally. This just reflects this in the log.

* main: load settings if the file has a title id

In other words, don't exit if the loader has trouble getting a title id.

* use a zero

* settings: initalize resolution factor with constructor instead of casting

* Revert "settings: initalize resolution factor with constructor instead of casting"

This reverts commit 54c35ecb46a29953842614620f9b7de1aa9d5dc8.

* configure_graphics: guard device selector when Vulkan is global

Prevents the user from editing the device selector if Vulkan is the global
renderer backend. Also resets the vulkan_device variable when the users
switches back-and-forth between global and Vulkan.

* address reviewer concerns

Changes function variables to const wherever they don't need to be changed. Sets Settings::Setting to final as it should not be inherited from. Sets ConfigurationShared::use_global_text to static.

Co-Authored-By: VolcaEM <volcaem@users.noreply.github.com>

* main: load per-game settings after LoadROM

This prevents `Restart Emulation` from restoring the global settings *after* the per-game settings were applied. Thanks to BSoDGamingYT for finding this bug.

* Revert "main: load per-game settings after LoadROM"

This reverts commit 9d0d48c52d2dcf3bfb1806cc8fa7d5a271a8a804.

* main: only restore global settings when necessary

Loading the per-game settings cannot happen after the ROM is loaded, so we have to specify when to restore the global state. Again thanks to BSoD for finding the bug.

* configuration_shared: address reviewer concerns except operator overrides

Dropping operator override usage in next commit.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

* settings: Drop operator overrides from Setting template

Requires using GetValue and SetValue explicitly. Also reverts a change that broke title ID formatting in the game properties dialog.

* complete rebase

* configuration_shared: translate "Use global configuration"

Uses ConfigurePerGame to do so, since its usage, at least as of now, corresponds with ConfigurationShared.

* configure_per_game: address reviewer concern

As far as I understand, it prevents the program from unnecessarily copying strings.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: VolcaEM <volcaem@users.noreply.github.com>
Co-authored-by: LC <lioncash@users.noreply.github.com>
2020-07-09 22:42:09 -04:00
bunnei
f9e748b721
Merge pull request #4248 from Morph1984/CreateManagedDisplaySeparableLayer
AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
2020-07-09 22:09:42 -04:00
CrazyMax
cf76769026 AM: fix GetDesiredLanguage:
try to get a control metadata from application update when is failed to get from the basic version.

Tested on Kirby Star Allies
2020-07-08 19:45:06 +03:00
CrazyMax
7bd3558c64 GetDisplayVersion should return a null-terminated version string.
also, in case of failed to get of the basic version, we will try get it from application update.
2020-07-07 02:04:24 +03:00
Morph
c0dc8f9d25 AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display.
No adverse side effects have been observed.
- Used by Animal Crossing: New Horizons Update 1.3.0
2020-07-05 06:26:21 -04:00
bunnei
8a1cfcc8b7
Merge pull request #3924 from ogniK5377/GetKeyCodeMap
Implement GetKeyCodeMap & GetKeyCodeMap2
2020-07-02 23:03:20 -04:00
bunnei
b13fd9e65a
Merge pull request #4193 from ogniK5377/GetIndirectLayerConsumerHandle-stub
am: Stub GetIndirectLayerConsumerHandle
2020-07-02 21:31:20 -04:00
bunnei
af787e451b
Merge pull request #4192 from ogniK5377/acc-ListOpenContextStoredUsers-stub
acc: ListOpenContextStoredUsers partial stub
2020-07-02 20:36:54 -04:00
VolcaEM
3f910efb40
Rename two functions in NS
- Rename "GetShellEvent" to "GetShellEventHandle"
- Rename "LaunchApplicationFromHost" to "LaunchApplication"
2020-07-02 09:02:55 +02:00
VolcaEM
38b585a309
Rename GetApplicationArea2 to GetApplicationAreaSize 2020-07-02 08:58:51 +02:00
Lioncash
fb13f053bb key_manager: Correct casing of instance()
Our codebase uppercases member function names.
2020-07-01 00:28:50 -04:00
David
3bb63bc0b3
Merge pull request #3967 from FearlessTobi/keys-singleton
crypto: Make KeyManager a singleton class
2020-07-01 14:16:26 +10:00
bunnei
c6b0353c4d
Merge pull request #4153 from ogniK5377/prepo-multibuf
prepo: : Don't read extra buffer from report unless passed
2020-06-30 22:37:13 -04:00
VolcaEM
86946ea13c
Remove duplicate functions 2020-06-29 04:22:38 +02:00
VolcaEM
f3630a0713
Use decimal instead of hexadecimal
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-06-29 04:21:10 +02:00
VolcaEM
a0c499aef7
Fix typo 2020-06-29 04:12:36 +02:00
VolcaEM
f2eead3b5b
Clang-format 2020-06-29 04:09:38 +02:00
VolcaEM
6a0010d0c6
service: Update function tables 2020-06-29 04:01:34 +02:00
bunnei
b05795d704
Merge pull request #3955 from FernandoS27/prometheus-2b
Remake Kernel Scheduling, CPU Management & Boot Management (Prometheus)
2020-06-28 12:37:50 -04:00
David Marcec
db824b59c8 ldr: Cleanup NRO & NRR structs 2020-06-28 20:54:37 +10:00
David
d67c7d9a82
Merge pull request #4026 from VolcaEM/ldr
ldr: Update NRR/NRO structs
2020-06-28 20:46:42 +10:00
David
4a5f6c03b0
Merge pull request #4184 from VolcaEM/patch-9
grc: Update function table
2020-06-28 18:49:15 +10:00
David
d3a306b7a6
Merge pull request #4185 from VolcaEM/patch-10
lbl: Update function table
2020-06-28 18:48:54 +10:00
David
477979dd43
Merge pull request #4186 from VolcaEM/patch-11
ldn: Update function table
2020-06-28 18:48:28 +10:00
David
b478b61dcf
Merge pull request #4187 from VolcaEM/patch-12
mig: Update function table
2020-06-28 18:48:15 +10:00
David
00aa9f6a53
Merge pull request #4188 from VolcaEM/patch-13
mm: Update function table
2020-06-28 18:47:55 +10:00
David
26e243d2d7
Merge pull request #4189 from VolcaEM/patch-14
ncm: Update function table
2020-06-28 18:47:27 +10:00
David
bd590895cf
Merge pull request #4190 from VolcaEM/patch-15
nfc: Update function table
2020-06-28 18:47:07 +10:00
David Marcec
dcf345febe am: Stub GetIndirectLayerConsumerHandle
Needed by Monster Hunter Generations Ultimate
2020-06-28 16:51:28 +10:00
David Marcec
f0baf2abf2 acc: ListOpenContextStoredUsers partial stub
Needed by Baldur's Gate 1/2
2020-06-28 16:44:36 +10:00
Fernando Sahmkow
e486c66850 NvFlinger: Clang Format. 2020-06-27 11:36:30 -04:00
Fernando Sahmkow
272a87127a Services/NvFlinger: Do vSync in a sepparate thread on Multicore. 2020-06-27 11:36:20 -04:00
Fernando Sahmkow
48fa3b7a0f General: Cleanup legacy code. 2020-06-27 11:36:05 -04:00
Fernando Sahmkow
a7ecd9e19c FrameLimiting: Enable frame limiting for single core. 2020-06-27 11:36:01 -04:00
Fernando Sahmkow
c43e559734 NVDRV: Remove frame limiting as Host Timing already takes care. 2020-06-27 11:35:28 -04:00
Fernando Sahmkow
cc3aa95926 NVFlinger: Lock race condition between CPU, Host Timing, VSync. 2020-06-27 11:35:18 -04:00
Fernando Sahmkow
e31425df38 General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
VolcaEM
23515e0ccc
nfc: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/NFC_services
2020-06-27 13:09:36 +02:00
VolcaEM
c56414b80d
ncm: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/NCM_services

ILocationResolver's 16, 17, 18 and 19 have unofficial names
2020-06-27 13:05:22 +02:00
VolcaEM
b829643946
mm: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Display_services
2020-06-27 12:59:01 +02:00
VolcaEM
5219424226
mig: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Migration_services
2020-06-27 12:53:59 +02:00
VolcaEM
b9be484a51
ldn: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/LDN_services
2020-06-27 12:50:56 +02:00
VolcaEM
a8d17adb7c
Oops (fix typo) 2020-06-27 12:45:42 +02:00
VolcaEM
73b035d2e2
lbl: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Backlight_services
2020-06-27 12:43:33 +02:00
VolcaEM
64fa9b9f57
grc: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/GRC_services
2020-06-27 12:41:21 +02:00
VolcaEM
af88767508
friend: Update function table 2020-06-27 12:39:10 +02:00
bunnei
6f16f54f10
Merge pull request #4158 from Morph1984/caps
caps: Use enum classes and check struct sizes on compile time
2020-06-27 00:09:32 -04:00
bunnei
705cccb1e4
Merge pull request #4154 from ogniK5377/swkbd-nullptr
Prevent nullptr dereference on swkbd error case
2020-06-26 23:25:04 -04:00
David
b32b7c6e74
Merge pull request #4178 from VolcaEM/patch-6
es: Update function table
2020-06-27 13:05:12 +10:00
VolcaEM
2d82b7f1a1
Use better names for "Unknown"s 2020-06-27 02:48:29 +02:00
VolcaEM
bc51a9365b
Update function names 2020-06-27 02:43:22 +02:00
David Marcec
0b23ce6ef2 btm: Give better names for unknown functions 2020-06-27 10:42:46 +10:00
VolcaEM
032b7d490d
btdrv: Update function table (#4174)
* btdrv: Update function table
2020-06-26 20:34:29 -04:00
VolcaEM
6e14edbcc2
bpc: Update function tables (#4173)
* bpc: Update function tables

This was based on Switchbrew page: https://switchbrew.org/wiki/PCV_services
2020-06-26 20:33:55 -04:00
VolcaEM
e6fee39ae7
bcat: Update function tables and add missing classes (#4172)
* bcat: Update function tables and add missing classes
2020-06-26 20:33:25 -04:00
VolcaEM
ca25a3845e
am: Update function tables and add missing classes (#4169)
* am: Update function tables and add missing classes

* Remove comments (1/5)

* Remove comments (2/5)

* Remove comments (3/5)

* Remove comments (4/5)

* Remove comments (5/5)

* Remove unused classes (1/2)

* Remove unused classes (2/2)
2020-06-26 20:32:26 -04:00
VolcaEM
b5d54619cc
aoc: Update function table (#4170)
* aoc: Update function table

* Remove comments
2020-06-26 20:31:44 -04:00
LC
98bbab8030
Merge pull request #4177 from VolcaEM/patch-5
btm: Update function tables
2020-06-26 20:30:59 -04:00
VolcaEM
0f4a611129
eupld: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Error_Upload_services
2020-06-27 02:25:04 +02:00
VolcaEM
3828aa4927
es: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/ETicket_services
2020-06-27 02:17:51 +02:00
VolcaEM
d3e9b45ce0
btm: Update function tables
This was based on Switchbrew page: https://switchbrew.org/wiki/BTM_services

"No comment" edition
2020-06-27 01:57:48 +02:00
Morph
72f14ae21f caps_u: Fix GetAlbumContentsFileListForApplication stub 2020-06-26 08:35:21 -04:00
Morph
3017be7855 caps: Use enum classes and check struct sizes on compile time 2020-06-26 08:35:21 -04:00
Morph
02a33feef4 caps: Update copyright headers
Updated to "yuzu Emulator Project"
2020-06-26 08:35:21 -04:00
David
d11baf8bf8
Merge pull request #4141 from Morph1984/SevenSixAxisSensor
hid: Stub a series of "SevenSixAxisSensor" service commands
2020-06-25 19:37:39 +10:00
Morph
2c9308954c hid: Stub a series of "SevenSixAxisSensor" service commands
- Used by Captain Toad: Treasure Tracker Update 1.3.0

While we're at it, fix the input parameters for SetIsPalmaAllConnectable and SetPalmaBoostMode
2020-06-24 11:57:39 -04:00
David Marcec
510838759f Prevent nullptr dereference on swkbd error case 2020-06-25 00:25:15 +10:00
David Marcec
2f0b322e72 prepo: : Don't read extra buffer from report unless passed
Prepo doesn't always pass a secondary buffer, we assume it always does which leads to a bad read.
2020-06-24 23:01:00 +10:00
David Marcec
380fbd8cb7 Move GetKeyCodeMapImpl to an anonymous namespace 2020-06-24 13:05:08 +10:00
David Marcec
e3d2b646e0 Fixed logging output 2020-06-24 12:07:41 +10:00
David Marcec
5226610a15 Implement GetKeyCodeMap & GetKeyCodeMap2
Closes #3919
2020-06-24 12:05:52 +10:00
bunnei
3bab5a5e4a
Merge pull request #4138 from Morph1984/GyroscopeZeroDriftMode
hid: Implement Get/ResetGyroscopeZeroDriftMode
2020-06-23 21:56:16 -04:00
bunnei
1d1489da80
Merge pull request #4128 from lioncash/move2
software_keyboard: Eliminate trivial redundant copies
2020-06-23 18:24:15 -04:00
Morph
45dac6bc5c lm: Silence no return value warning 2020-06-22 22:55:32 -04:00
VolcaEM
e193aa3f53
account: Update function tables and add missing classes (#4145)
* account: Update function tables and add missing classes

* clang-format

* Add missing "public"

* Add missing public again

* Add missing final
2020-06-22 16:03:26 -04:00
Morph
0235915baa hid: Implement Get/ResetGyroscopeZeroDriftMode
- Used by Captain Toad Treasure Tracker
2020-06-21 16:25:41 -04:00
Lioncash
a5ed0c3df7 software_keyboard: Eliminate trivial redundant copies
We can just make use of moves here to get rid of two redundant copies
2020-06-20 01:06:10 -04:00
VolcaEM
684dfbf209
Move SHA256Hash to its original position
It's not needed to have it in its previous position anymore
2020-06-18 15:45:47 +02:00
VolcaEM
bd9495c9ab
Remove unnecessary pragmas 2020-06-16 20:28:44 +02:00
VolcaEM
c0d6162050
Revert IsValidNRO refactor but make it more readable 2020-06-16 20:24:58 +02:00
VolcaEM
4b71bf654d
Update assert string 2020-06-16 15:57:02 +02:00
VolcaEM
39213b1c59
Clang-format again 2020-06-14 19:41:28 +02:00
VolcaEM
198b0fa790
Use consistent variable names 2020-06-14 19:37:44 +02:00
VolcaEM
1520d7865d
Clang-format 2020-06-14 19:34:58 +02:00
VolcaEM
761d206049
Make assert strings consistent 2020-06-14 19:30:08 +02:00
VolcaEM
151a3fe7b3
Attempt to fix crashes in SSBU and refactor IsValidNRO 2020-06-14 19:28:39 +02:00
David Marcec
b15cbf9bcf nvdrv: Fix GetTPCMasks for ioctl3
Fixes animal crossing svcBreak on launch
2020-06-10 18:36:42 +10:00
bunnei
1adf640d37 service: nvhost_vic: Ignore Submit commands. 2020-06-04 22:32:28 -04:00
Zach Hilman
34635a42c0 nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies 2020-06-04 22:32:28 -04:00
VolcaEM
dfd1badc12
Address review comments 2020-06-02 17:54:10 +02:00
VolcaEM
8c84a7e7ec
Clang-format 2020-06-01 19:42:54 +02:00
VolcaEM
4d10d3113f
hid: Stub GetXpadIDs
Allows Minecraft: Nintendo Switch Edition (a.k.a. old Minecraft) to boot and go ingame
2020-06-01 19:38:44 +02:00
VolcaEM
a087b3365a
Add comment to nrr_kind
According to Atmosphére (c7026b9094/libraries/libstratosphere/include/stratosphere/ro/ro_types.hpp), nrr_kind (Atmosphére calls it "type") is 7.0.0+
2020-05-31 19:12:09 +02:00
VolcaEM
2b1cc232bc
ldr: Update NRR/NRO structs
This was based on Switchbrew pages:

https://switchbrew.org/wiki/NRR

https://switchbrew.org/wiki/NRO
2020-05-31 18:49:51 +02:00
VolcaEM
cb75ccc1f7
clang-format 2020-05-21 10:43:55 +02:00
VolcaEM
235805edf3
nifm: correct assert in CreateTemporaryNetworkProfile
This has been wrong since 0432af5ad1
I haven't found a game that called this function (and I haven't tried this on a real Switch), and because of this I haven't been able to check if the number in assert OR the string in the assert is wrong, but one of the two is wrong:
NetworkProfileData is 0x18E, while SfNetworkProfileData is 0x17C, according to Switchbrew
Switchbrew doesn't officially say that NetworkProfileData's size is 0x18E but it's possible to calculate its size since Switchbrew provides the size and the offset of all the components of NetworkProfileData (which isn't currently implemented in yuzu, alongside SfNetworkProfileData)
NetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#NetworkProfileData
SfNetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#SfNetworkProfileData
Since I trust ogniK's work on reversing NIFM, I'd assume this was just a typo in the string
2020-05-21 10:23:53 +02:00
FearlessTobi
9f82a9a244 crypto: Make KeyManager a singleton class
Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list.
With this change, it is only loaded once.
On my system, this decreased game list loading times by a factor of 20.
2020-05-20 21:28:16 +02:00
bunnei
cf4ee279c6
Merge pull request #3926 from ogniK5377/keyboard-states
hid: Clear keyboard states & fix logic issue
2020-05-19 15:55:14 -04:00
bunnei
65010607b7
Merge pull request #3665 from bunnei/device-save
FS: Improve emulation of device saves
2020-05-16 12:39:58 -04:00
David Marcec
6f0360690b nv_flinger: Use enum for pixel format instead of u32 2020-05-16 13:47:55 +10:00
bunnei
bba54e1880 time_zone: Use std::chrono::seconds for strong typing. 2020-05-12 18:44:07 -04:00
David Marcec
a79f060ea2 hid: Clear keyboard states & fix logic issue
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
2020-05-12 12:40:50 +10:00
bunnei
3c8cd62b0d hle: service: time_zone_manager: Use current time zone setting. 2020-05-11 17:55:25 -04:00
bunnei
47b97b9577 service: fsp_srv: Stub implementation of OpenMultiCommitManager. 2020-05-11 12:54:30 -04:00
David Marcec
ecc8ccc9d3 Stub SendKeyboardLockKeyEvent
Needed for Puchikon 4 SmileBASIC 1.0.0
2020-05-12 01:01:50 +10:00
James Rowe
bc30a591ba
Replace externals with Conan (#3735)
* Remove git submodules that will be loaded through conan

* Move custom Find modules to their own folder

* Use conan for downloading missing external dependencies

* CI: Change the yuzu source folder user to the user that the containers run on

* Attempt to remove dirty mingw build hack

* Install conan on the msvc build

* Only set release build type when using not using multi config generator

* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries

* Add workaround for submodules that use legacy CMAKE variables

* Re-add USE_BUNDLED_QT on the msvc build bot
2020-05-08 17:09:29 -04:00
bunnei
500e9c5969
Merge pull request #3843 from ogniK5377/GetPopFromGeneralChannelEvent
am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
2020-05-04 16:20:11 -04:00
bunnei
29fce1a187
Merge pull request #3822 from ogniK5377/GetAccountId
acc: Return a unique value per account for GetAccountId
2020-05-03 23:15:03 -04:00
bunnei
7459215933
Merge pull request #3824 from ogniK5377/GetDisplayVersion
am: Properly implement GetDisplayVersion
2020-05-02 23:35:38 -04:00
bunnei
c49f51eaf1
Update src/core/hle/service/am/am.cpp
Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-05-02 23:35:31 -04:00
bunnei
30bd77c6e7
Merge pull request #3811 from ogniK5377/audin-init
audin:u: ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
2020-05-02 13:11:52 -04:00
bunnei
1bcdf5e61c
Merge pull request #3833 from qwell/caps_su-32-stub
Add stub for caps:su SetShimLibraryVersion
2020-05-01 23:34:05 -04:00
bunnei
fd005585f6
Merge pull request #3821 from ogniK5377/InitializeApplicationInfo-fix
acc: Fix InitializeApplicationInfo
2020-05-01 22:06:05 -04:00
bunnei
224cf3075c
Merge pull request #3812 from ogniK5377/lisst-qualified-users
account: ListQualifiedUsers
2020-05-01 22:05:37 -04:00
David Marcec
d5a69ecb68 nvdrv: Fix GetGpuTime stack corruption
IoctlGetGpuTime should be 16 bytes, not 8.
2020-05-02 00:14:37 +10:00
David Marcec
8850d85341 am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
QLaunch 1.0.0
2020-05-01 11:20:43 +10:00
Jason Parker
4b16e93f1a caps:su Stub out SetShimLibraryVersion
Used by Animal Crossing: New Horizons when trying to take a picture.
2020-04-30 15:16:53 -04:00
Mat M
f88d2f5739
Merge pull request #3823 from ogniK5377/setvrmode
am: IsVrModeEnabled & SetVrModeEnabled fixes
2020-04-30 13:39:16 -04:00
Mat M
ecf1f2e054
Merge pull request #3830 from ogniK5377/GetFriendInvitationStorageChannelEvent
am: GetFriendInvitationStorageChannelEvent
2020-04-30 13:38:35 -04:00
Mat M
0a0b676286
Merge pull request #3835 from ogniK5377/GetFreeSpaceSize-GetTotalSpaceSize
fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
2020-04-30 13:37:43 -04:00
Mat M
07552d4615
Merge pull request #3832 from ogniK5377/nim-eca-CreateServerInterface
nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
2020-04-30 13:36:04 -04:00
Mat M
e6f4251988
Merge pull request #3831 from ogniK5377/caps-su-names
caps: Add missing service names to caps:su
2020-04-30 13:32:53 -04:00
David Marcec
78e5f162e2 fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
Closes #3533

Turns out the functions were already implemented but just never added
2020-04-30 23:59:57 +10:00
David Marcec
55e423c8b6 nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
Closes #3026
2020-04-30 23:10:20 +10:00