ameerj
e038928616
shader: Implement ISET, add common_funcs
2021-07-22 21:51:23 -04:00
ameerj
bec7d3111d
shader: Make IMNMX, SHR, SEL stylistically more consistent
2021-07-22 21:51:22 -04:00
ameerj
bce0b1dcca
shader: Implement ICMP
2021-07-22 21:51:22 -04:00
ameerj
20390c0548
shader: Implement IMNMX
2021-07-22 21:51:22 -04:00
ameerj
08a9e95905
shader: Implement BFI
2021-07-22 21:51:22 -04:00
ameerj
34ac9b4d7e
shader: Implement BFE
2021-07-22 21:51:22 -04:00
ameerj
a8c41c50d3
shader: Implement POPC
2021-07-22 21:51:22 -04:00
ameerj
cc55d28949
shader: Implement SHR
2021-07-22 21:51:22 -04:00
ameerj
8810c88b7e
shader: Implement SEL
2021-07-22 21:51:22 -04:00
ReinUsesLisp
726625cf50
spirv: Move phi arguments emit to a separate function
2021-07-22 21:51:22 -04:00
ReinUsesLisp
3bc857f2f3
shader: Avoid infinite recursion when tracking global memory
2021-07-22 21:51:22 -04:00
ReinUsesLisp
622d676202
shader: Fix conditional execution of exit instructions
2021-07-22 21:51:22 -04:00
ReinUsesLisp
7496bbf758
spirv: Add support for self-referencing phi nodes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
e87a502da2
shader: Fix control flow
2021-07-22 21:51:22 -04:00
ReinUsesLisp
9d6a98d950
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
2021-07-22 21:51:22 -04:00
ReinUsesLisp
e44752ddc8
shader: FMUL, select, RRO, and MUFU fixes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
18a766b362
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
2021-07-22 21:51:22 -04:00
ReinUsesLisp
274897dfd5
spirv: Fixes and Intel specific workarounds
2021-07-22 21:51:22 -04:00
ReinUsesLisp
704c6f353f
shader: Rename, implement FADD.SAT and P2R (imm)
2021-07-22 21:51:22 -04:00
ReinUsesLisp
e2bc05b17d
shader: Add denorm flush support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
6db69990da
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00
ReinUsesLisp
85cce78583
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
ReinUsesLisp
c67d64365a
shader: Remove old shader management
2021-07-22 21:51:22 -04:00
ReinUsesLisp
58914796c0
shader: Add XMAD multiplication folding optimization
2021-07-22 21:51:22 -04:00
ReinUsesLisp
4b438f94cf
shader: Simplify ISCADD
2021-07-22 21:51:22 -04:00
ReinUsesLisp
3633e43377
shader: Add utility to resolve identities on a value
2021-07-22 21:51:22 -04:00
ReinUsesLisp
3a59fffaa1
spirv: Implement EmitIdentity
2021-07-22 21:51:22 -04:00
ReinUsesLisp
b5d7279d87
spirv: Initial bindings support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
d5d468cf2c
shader: Improve object pool
2021-07-22 21:51:22 -04:00
ReinUsesLisp
1c0b8bca5e
shader: Fix tracking
2021-07-22 21:51:22 -04:00
ReinUsesLisp
1b0cf2309c
shader: Add support for forward declarations
2021-07-22 21:51:22 -04:00
ReinUsesLisp
cbfb7d182a
shader: Support SSA loops on IR
2021-07-22 21:51:22 -04:00
ReinUsesLisp
8af9297f09
shader: Misc fixes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
9170200a11
shader: Initial implementation of an AST
2021-07-22 21:51:22 -04:00
ReinUsesLisp
2930dccecc
spirv: Initial SPIR-V support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
6dafb08f52
shader: Better constant folding
2021-07-22 21:51:22 -04:00
ReinUsesLisp
da8096e6e3
shader: Properly store phi on Inst
2021-07-22 21:51:21 -04:00
ReinUsesLisp
16cb00c521
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
ReinUsesLisp
be94ee88d2
shader: Make typed IR
2021-07-22 21:51:21 -04:00
ReinUsesLisp
dc04a50ac2
shader: Remove illegal character in SSA pass
2021-07-22 21:51:21 -04:00
ReinUsesLisp
e81739493a
shader: Constant propagation and global memory to storage buffer
2021-07-22 21:51:21 -04:00
ReinUsesLisp
d24a16045f
shader: Initial instruction support
2021-07-22 21:51:21 -04:00
ReinUsesLisp
6c4cc0cd06
shader: SSA and dominance
2021-07-22 21:51:21 -04:00
ReinUsesLisp
2d48a7b4d0
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00
ameerj
75059c46d6
thread_worker: Fix compile time error
...
state is unused in the branch where with_state is false
2021-07-22 21:51:21 -04:00
bunnei
db46f8a70c
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
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vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
Morph
233bf018d6
Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2
...
yuzu_cmd: Make use of fullscreen_mode setting
2021-07-22 00:55:01 -04:00
bunnei
dff438e219
Merge pull request #6654 from german77/custom_threshold
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input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
lat9nq
9befe7047b
yuzu_cmd: Make use of fullscreen_mode setting
...
Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
bunnei
c104e9c698
ci: Increase mainline build timeout.
...
- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00