Yuri Kunde Schlesner
43e1f56ff5
Merge pull request #981 from Subv/checkboxes
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Qt/GPU Breakpoints: Changed the widget to have a checkbox next to each bp type
2015-07-25 12:00:10 -07:00
Subv
599744921d
Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.
2015-07-23 21:32:30 -05:00
Subv
ce31184557
Service/APT: Return proper parameters in GetLockHandle.
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Documented some APT functions
This allows applets to boot.
2015-07-23 20:46:11 -05:00
Subv
23fd13dd64
Qt/GPU Breakpoints: Changed the widget so that we don't have to select and click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name.
2015-07-23 19:37:52 -05:00
Yuri Kunde Schlesner
a989522384
Merge pull request #983 from yuriks/null-memory-fill
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GSP: Don't try to write memory fill registers if start address is 0
2015-07-23 17:31:38 -07:00
Yuri Kunde Schlesner
3b61dd97e0
GSP: Don't try to write memory fill registers if start address is 0
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Verified to be what GSP does via REing. Fixes invalid virt->phys
translation error spam in some games.
2015-07-23 21:20:01 -03:00
Tony Wasserka
1760eb5ca6
Merge pull request #980 from Subv/more_breakpoints
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Qt/GPU Breakpoints: Added three more breakpoint types.
2015-07-24 01:58:11 +02:00
Yuri Kunde Schlesner
1fe9b0b82e
VideoCore: Fix values of unset components in input attribute arrays
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If an input attribute array had a field with less than 4 components, the
remaining components were left unset if not specified by a default
vertex attribute. If neither mechanism would set a component, it would
assume a garbage value.
It has been verified that the hardware behavior is to instead to set the
missing components from the fixed default of (0 0 0 1). The default
vertex attribute values aren't used at all if a vertex array is
specified for that attribute.
Fixes UI graphics on Fire Emblem: Awakening, a small texturing glitch
when selecting a character in Cubic Ninja, as well as eliminating the
unset-W hack which was required for Ocarina of Time to not have
garbled triangles.
This change has been tested against hardware.
2015-07-23 16:51:25 -03:00
Yuri Kunde Schlesner
4e09202226
VideoCore: Saturate vertex colors before interpolating
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During testing, it was discovered that hardware does not interpolate
colors output by the vertex shader as-is. Rather, it drops the sign and
saturates the value to 1.0. This is done before interpolation, such that
(e.g.) interpolating outputs 1.5 and -0.5 is equivalent to as if the
shader had output the values 1.0 and 0.5 instead, with the interpolated
value never crossing 0.0.
This change has been tested against hardware.
2015-07-23 16:51:24 -03:00
Subv
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
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* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
bunnei
cea45af64d
Merge pull request #977 from yuriks/glenable-tex2d
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GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
2015-07-23 10:07:35 -04:00
bunnei
f602bb9af6
Merge pull request #979 from Subv/border_color
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Rasterizer/GL: Set the border color when binding a texture.
2015-07-23 10:06:34 -04:00
Subv
7b4961e968
Rasterizer/GL: Set the border color when binding a texture.
2015-07-22 18:41:37 -05:00
Yuri Kunde Schlesner
e5c4fe0098
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
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In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
bunnei
3a5352baf8
Merge pull request #968 from Subv/texture_filtering
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GPU: Added registers for min and mag texture filters
2015-07-21 18:27:50 -04:00
bunnei
4a9e97d67d
Merge pull request #962 from Subv/am_app
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Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
2015-07-21 18:26:31 -04:00
Subv
009e34f08a
GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
2015-07-21 16:26:09 -05:00
bunnei
d0b45d45b5
Merge pull request #966 from Subv/log
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Services/Logging: Log more useful information when some operations fail.
2015-07-21 15:14:35 -04:00
Subv
f5bff67b0b
Services/Logging: Log more useful information when some operations fail.
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Namely OpenFileDirectly, OpenDirectory and OpenArchive
2015-07-21 13:49:08 -05:00
bunnei
dcc8f1bef2
Merge pull request #957 from Subv/hwtest_crash
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Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.
2015-07-21 12:11:48 -04:00
Tony Wasserka
aa6dfdb827
Merge pull request #929 from neobrain/geoshader_definitions
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Pica/Shader: Add geometry shader definitions.
2015-07-21 15:24:48 +02:00
Lioncash
043b2f882a
Merge pull request #964 from lioncash/svc
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dyncom: Pass SVC immediates directly.
2015-07-21 05:49:05 -04:00
Yuri Kunde Schlesner
a48aa4f924
Resolve issue accidentally left unaddressed in PR #930
2015-07-21 06:48:30 -03:00
Lioncash
c2689b8c2c
dyncom: Pass SVC immediates directly.
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Previously it would just re-read the already decoded instruction and extract the immediate value.
2015-07-21 03:56:29 -04:00
Sebastian Valle
baba0efcd1
Merge pull request #959 from Subv/home
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Services/CFG: Added some missing functions to cfg:s
2015-07-21 01:28:02 -05:00
Subv
13f93a0188
Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
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Named the service functions in am:app as per 3dbrew.
This fixes an illegal read loop in Steel Diver
2015-07-21 00:12:13 -05:00
Yuri Kunde Schlesner
8833852acd
Merge pull request #930 from neobrain/copypaste_commandlist
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citra-qt: Add support for copying the command list contents to clipboard.
2015-07-20 21:44:57 -07:00
Subv
38a7f1b727
Services/CFG: Added some missing functions to cfg:s
2015-07-20 19:52:07 -05:00
Subv
275aaeef9c
Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.
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They'll be reset if needed during the next svcWaitSynchronization call (if there's any pending)
2015-07-20 17:15:54 -05:00
bunnei
cd2bb2dc69
Merge pull request #939 from Subv/queryprocmem
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Kernel/SVC: Implemented svcQueryProcessMemory
2015-07-20 00:34:41 -04:00
bunnei
863a963911
Merge pull request #951 from Subv/bit5
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GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
2015-07-19 22:42:44 -04:00
bunnei
9a3b21bcf9
Merge pull request #944 from Subv/spam
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GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 22:40:57 -04:00
bunnei
21a696abde
Merge pull request #946 from archshift/update-frdu
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Add more frd:u unknown service commands from 3dbrew
2015-07-19 22:39:51 -04:00
zawata
395e63d5aa
SOC:U : Update deprecated function gethostbyname() to getaddrinfo()
2015-07-19 19:32:12 -07:00
Subv
63dbff9b1f
GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
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It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-19 21:30:42 -05:00
Lioncash
25652e5cd5
Merge pull request #950 from lioncash/bx
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dyncom: Properly retrieve the PC value in BX if used.
2015-07-19 22:30:39 -04:00
Lioncash
a2f0a3d019
dyncom: Properly retrieve the PC value in BX if used.
2015-07-19 22:20:14 -04:00
Tony Wasserka
1c81813b72
Merge pull request #949 from yuriks/fix-st
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Pica: Correct switched S/T texture wrapping registers.
2015-07-20 00:39:03 +02:00
Yuri Kunde Schlesner
ae985bf500
Pica: Correct switched S/T texture wrapping registers
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This was found and hwtested by Lectem
2015-07-19 19:27:23 -03:00
Tony Wasserka
74b8c5947b
Merge pull request #948 from yuriks/fix-dp3
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Pica/VertexShader: Fix DP3 instruction, which wasn't assigning to the w component.
2015-07-20 00:09:20 +02:00
Yuri Kunde Schlesner
5a75cf8fd2
Pica: Fix DP3 instruction, which wasn't assigning to the w component
2015-07-19 19:01:59 -03:00
Yuri Kunde Schlesner
618434d7fc
Merge pull request #947 from archshift/hex-log
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Change trace/unimplemented service call logs to use hex
2015-07-19 14:32:39 -07:00
archshift
84a88005e2
Change trace/unimplemented service call logs to use hex
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Changes the log to use hex in the parameter list instead of decimal.
2015-07-19 13:34:38 -07:00
archshift
d1e6afaba1
Add more frd:u unknown service commands from 3dbrew
2015-07-19 13:30:20 -07:00
Subv
a694caeee0
GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 14:09:23 -05:00
Tony Wasserka
ef828a1cdd
Merge pull request #943 from Subv/ia4
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Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
2015-07-19 20:23:04 +02:00
Subv
3600c32483
Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
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Also added its name to the texture viewer widget
2015-07-19 13:15:23 -05:00
zawata
6933a50aeb
Vertex Shader : Undo casting
2015-07-19 04:12:42 -07:00
zawata
04756bdaf6
Video_Core : Type fixes
2015-07-19 04:12:40 -07:00
zawata
972dccc3f6
Core : Change variable type
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and fix various warnings
2015-07-19 04:12:39 -07:00