Commit Graph

6351 Commits

Author SHA1 Message Date
liamwhite
8a33f8bd30
Merge pull request #9708 from ameerj/gl-context-flush
gl_shader_cache: Force context flush when loading disk shader cache
2023-02-01 22:38:13 -05:00
liamwhite
9de88cb5a7
Merge pull request #9631 from vonchenplus/vulkan_clear
video_core: Implement vulkan clear specified channel
2023-01-30 09:01:55 -05:00
ameerj
720ff38097 gl_compute_pipeline: Force context flush when loading shader cache 2023-01-29 21:32:12 -05:00
ameerj
01eeda74a6 gl_graphics_pipeline: Force context flush when loading shader cache 2023-01-29 20:26:49 -05:00
Levi Behunin
d5fc56db4b Move to Clang Format 15
Depends on https://github.com/yuzu-emu/build-environments/pull/69

clang-15 primary run
2023-01-29 17:49:42 -07:00
bunnei
a3aedcce65
Merge pull request #9691 from ameerj/msaa-texcache
texture_cache: Fix tracking of MSAA image views
2023-01-28 23:47:45 -08:00
ameerj
c2fb7b64ce texture_cache: Adjust image view sizes by MSAA samples 2023-01-28 00:15:29 -05:00
FengChen
818631a412 video_core: Implement vulkan clear specified channel 2023-01-28 12:53:05 +08:00
liamwhite
6fa86989f1
Merge pull request #9539 from Wollnashorn/opengl-fsr
video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
2023-01-27 19:28:35 -05:00
Wollnashorn
c4a49eb1dd video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
Merry
dc7ab4c5d6 Revert "MemoryManager: use fastmem directly."
This reverts commit af5ecb0b15.
2023-01-25 10:12:04 +00:00
Liam
c6eab71d5c nsight_aftermath_tracker: update for latest Aftermath SDK 2023-01-21 13:01:19 -05:00
liamwhite
475370c8f8
Merge pull request #9556 from vonchenplus/draw_texture
video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
Kelebek1
5a106cf11e Demote maxwell3d Firmware4 call log to debug 2023-01-18 01:59:11 +00:00
Feng Chen
9fc7ca1731 Address feedback 2023-01-16 10:27:57 +08:00
Morph
c277dad25f
Merge pull request #9596 from liamwhite/mvk
MoltenVK: restrict number of vertex attributes/bindings to 16
2023-01-10 18:11:44 -05:00
Liam
fa8581e900 vulkan_common: fix indirect draw with count 2023-01-10 09:43:36 -05:00
TellowKrinkle
eaf425bd32 MoltenVK: restrict number of vertex attributes/bindings to 16 2023-01-09 19:01:09 -05:00
Morph
ffb12f4f9f
Merge pull request #9581 from liamwhite/turbo2
renderer_vulkan: pause turbo submissions on inactive queue
2023-01-09 16:23:16 -05:00
Liam
279005448a vulkan_device: refactor feature testing 2023-01-09 16:12:16 -05:00
Fernando Sahmkow
efbb6fe288 VideoCore: Fix OGL cache invalidation. 2023-01-07 21:56:17 -05:00
Liam
57a4388e2d Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
This reverts commit 9e2997c4b6.
2023-01-07 15:48:50 -05:00
Liam
c19c8ac92c renderer_vulkan: pause turbo submissions on inactive queue 2023-01-07 14:35:11 -05:00
Narr the Reg
432d48d9c8
Merge pull request #9570 from liamwhite/less-clock-boost
renderer_vulkan: disable clock boost on unvalidated devices
2023-01-07 10:41:37 -06:00
Liam
444b25bae1 vulkan_device: avoid attempt to access empty optional 2023-01-06 21:23:21 -05:00
Liam
2e4dde12c7 renderer_vulkan: disable clock boost on unvalidated devices 2023-01-06 19:07:47 -05:00
Narr the Reg
4bda2b475f opengl: Sanitize antialiasing config 2023-01-06 13:42:20 -06:00
Wollnashorn
457826a83b video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2023-01-06 16:52:41 +01:00
Fernando S
8b251fc3f6
Merge pull request #9535 from bylaws/master
Port over several shader-compiler fixes from skyline
2023-01-06 10:06:45 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando S
5bcbb8de45
Merge pull request #9559 from FernandoS27/cached-writes
VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2023-01-06 07:31:39 -05:00
Fernando Sahmkow
f6245dc40a MacroHLE: eliminate 2 rushed macros. 2023-01-05 20:53:31 -05:00
liamwhite
eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05 18:31:55 -05:00
liamwhite
3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05 18:31:45 -05:00
Billy Laws
58fec43768 Run clang-format 2023-01-05 22:18:10 +00:00
Billy Laws
6c812a0c84 Vulkan, OpenGL: Hook up geometry shader passthrough emulation 2023-01-05 22:13:07 +00:00
Billy Laws
9e2997c4b6 Vulkan, OpenGL: Hook up storage buffer alignment code 2023-01-05 22:13:07 +00:00
Billy Laws
bbfad79c89 Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
Wollnashorn
e07976a22b video_core/vulkan: Vulkan driver pipelines now contain cache version
So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05 21:03:01 +01:00
Wollnashorn
f2aa816679 video_core/vulkan: Added check if Vulkan pipeline path has been set 2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7 video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Fernando Sahmkow
b56ad93bbc BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
Fernando Sahmkow
2d0c4f2b1d Fermi2D: sync cache flushes 2023-01-05 06:43:28 -05:00
Fernando Sahmkow
af5ecb0b15 MemoryManager: use fastmem directly. 2023-01-05 06:06:33 -05:00
Fernando Sahmkow
6c7eb81f7d video_core: Cache GPU internal writes. 2023-01-05 05:23:39 -05:00
Fernando Sahmkow
4d9af4a9d2 Vulkan: Fix drivers that don't support dynamic_state_2 up 2023-01-05 00:11:16 -05:00
Feng Chen
013b689153 video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
Feng Chen
1e8cee2ddf video_core: Implement maxwell3d draw texture method 2023-01-05 12:41:28 +08:00
Liam
a4269c285a common: add setting for renderer clock workaround 2023-01-04 22:22:01 -05:00
Liam
301e9bbc03 vulkan: implement 'turbo mode' clock booster 2023-01-04 22:22:01 -05:00
Liam
66ae79de13 renderer_vulkan: implement fallback path for null descriptors 2023-01-04 22:14:01 -05:00
Fernando Sahmkow
3ecc03ec1b yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
Fernando Sahmkow
a0c697124c Video_core: Address feedback 2023-01-04 14:39:42 -05:00
Fernando Sahmkow
03ccd8bf43 Texture Cache: Implement async texture downloads. 2023-01-03 22:52:15 -05:00
Fernando Sahmkow
ddbf851ef6 Vulkan: Update blacklisting to latest driver versions. 2023-01-03 21:16:43 -05:00
Fernando Sahmkow
a045e860dd ShaderCompiler: Inline driver specific constants. 2023-01-03 16:29:25 -05:00
Fernando Sahmkow
b62ffb612d Vulkan: rework stencil tracking. 2023-01-03 16:29:16 -05:00
Liam
f9c6d39a6c vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1 2023-01-01 16:43:58 -05:00
Liam
4814d87385 video_core: fix build 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d09aa0182f MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
581a7d785b Rasterizer: Setup skeleton for Host Conditional rendering 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
2793304117 Vulkan: Allow stagging buffer deferrals. 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
8d694701bc MacroHLE: Add OpenGL Support 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
4c82e47edd Vulkan: Add other additional pipeline specs 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93 Vulkan: Implement Dynamic State 3 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9 Vulkan Implement Dynamic State 2 LogicOp and PatchVertices 2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c Vulkan: Implement Dynamic States 2 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
cb1497d0d7 DMAPusher: Improve collection of non executing methods 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
ce448ce770 Revert Buffer cache changes and setup additional macros. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
18637766ef MacroHLE: Reduce massive calculations on sizing estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
93ac5a6a6d MacroHLE: Add Index Buffer size estimation. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
c541559767 MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073 MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. 2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff MacroHLE: Add MultidrawIndirect HLE Macro. 2023-01-01 16:43:57 -05:00
Liam
aa13ee5c4a vulkan_common: unify VK_EXT_debug_utils and selection of validation layer 2023-01-01 11:59:47 -05:00
liamwhite
9fdacb5e3a
Merge pull request #9423 from vonchenplus/vulkan_quad_strip
video_core: Implement all vulkan topology
2022-12-28 20:59:23 -05:00
FengChen
6a397bc8ed video_core: Implement other missing vulkan topology 2022-12-26 12:20:49 +08:00
FengChen
86d5b4e556 video_core: Implement vulkan QuadStrip topology 2022-12-26 11:37:34 +08:00
ameerj
7584d36922 texture_cache: Use Common::ScratchBuffer for swizzle buffers 2022-12-25 15:47:41 -05:00
ameerj
1209d428f1 texture_cache: Use pre-allocated buffer for texture downloads 2022-12-25 15:38:36 -05:00
ameerj
c448b3af2f texture_cache: Use pre-allocated buffer for texture uploads 2022-12-25 15:38:36 -05:00
Fernando S
3e6850f00b
Merge pull request #9453 from ameerj/scratch-vector
common: Add ScratchBuffer Class
2022-12-24 20:26:06 -05:00
ameerj
c6590ad07b scratch_buffer: Explicitly defing resize and resize_destructive functions
resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2022-12-19 22:40:50 -05:00
ameerj
61e4f2d931 dma_pusher: Rework command_headers usage
Uses ScratchBuffer and avoids overwriting the command_headers buffer with the prefetch_command_list
2022-12-19 18:08:04 -05:00
ameerj
bdef22ff85 buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage 2022-12-19 18:08:04 -05:00
ameerj
4bc2d82130 video_core: Add usages of ScratchBuffer 2022-12-19 18:08:04 -05:00
Jan Beich
b60a93a936 externals: update Vulkan-Headers to v1.3.238 2022-12-19 17:14:29 +00:00
liamwhite
5da72a891f
Merge pull request #7450 from FernandoS27/ndc-vulkan
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-17 16:08:10 -05:00
Kelebek1
f7d95d0a3a Remove unimplemented transform feedback geometry spam, it should be implemented 2022-12-16 22:52:29 +00:00
Narr the Reg
9ff891ce71
Merge pull request #9431 from liamwhite/sixty-five-oh-two
vulkan_common: declare storageBuffer8BitAccess
2022-12-15 17:52:16 -06:00
liamwhite
3ff7a5de1a
Merge pull request #7410 from Nefsen402/wayland-fixes
Wayland fixes
2022-12-15 12:05:01 -05:00
FernandoS27
0104e28fe4 Vulkan: Add support for VK_EXT_depth_clip_control. 2022-12-13 21:39:18 -05:00
Liam
4fce72c902 vulkan_common: declare storageBuffer8BitAccess 2022-12-13 18:28:50 -05:00
Alexander Orzechowski
09e3029c11 gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
3cc3176ad6 video_core/vulkan: Explicity check swapchain size when deciding to recreate
Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
2022-12-13 13:23:35 -05:00
Liam
d5f53da79d renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
yzct12345
f6868ae4dd Fix validation errors on less compatible Intel GPU 2022-12-12 20:53:05 -05:00
bunnei
da58eb6208
Merge pull request #9406 from vonchenplus/topology
video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00