ReinUsesLisp
c573920c01
vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
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'driver_id' can only be known on Vulkan 1.1 after creating a logical
device. Move the driver id check to disable
VK_EXT_extended_dynamic_state after the logical device is successfully
initialized.
The Vulkan device will have the extension enabled but it will not be
used.
2020-08-30 20:22:48 -03:00
Lioncash
a5dcccfdd2
externals: Update Xbyak to 5.96
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I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.
This request was implemented, so this updates Xbyak so that we can make
use of it.
2020-08-30 05:09:48 -04:00
bunnei
e9b9fc4674
Merge pull request #4601 from lioncash/const3
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sdl_impl: Minor cleanup
2020-08-29 23:23:41 -04:00
bunnei
37faf24c3f
Merge pull request #4605 from lioncash/copy3
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bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
2020-08-29 23:22:39 -04:00
Vitor Kiguchi
e6f9fe1f60
sdl_joystick: disable the use of the hidapi drivers due to many problems caused by them.
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The main problem is the loss of compatibility with some controllers, but there are also
unwanted changes to the behaviour of PS4 controllers (hardcoded lightbar color).
2020-08-30 05:06:49 +02:00
FearlessTobi
d1e1ea0fef
Address second batch of reviews
2020-08-30 00:43:25 +02:00
Lioncash
92c162126b
configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
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Prevents sign mismatch warnings in the loop conditionals.
2020-08-29 16:43:12 -04:00
FearlessTobi
0aa6ec4276
Reolve reorder warning
2020-08-29 22:06:47 +02:00
FearlessTobi
d176feffad
Address review comments and fix code compilation
2020-08-29 20:56:51 +02:00
Lioncash
1aba91e993
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
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The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.
2020-08-29 14:33:10 -04:00
Lioncash
fae65d8a72
game_list_p: Avoid string churn in GameListItemPath data()
2020-08-29 14:30:49 -04:00
Lioncash
cde658cb27
game_list_p: Mark some constants as constexpr
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Consistency change with how we mark constants in the rest of the
codebase.
2020-08-29 14:23:41 -04:00
FearlessTobi
e6bd1fd1b8
yuzu: Add motion and touch configuration
2020-08-29 18:56:34 +02:00
LC
ce43139eb7
Merge pull request #4604 from lioncash/lifetime
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yuzu/main: Amend lifetime issues with InputSubsystem
2020-08-29 01:33:29 -04:00
LC
01de4fa26a
Merge pull request #4603 from Morph1984/fix-modifier
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yuzu/configuration: Fix index out of bounds for default_analogs
2020-08-29 01:00:21 -04:00
Lioncash
bcd3c79eca
yuzu/main: Amend lifetime issues with InputSubsystem
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Due to the way Qt performs destruction of parent/child widgets, we need
to make the lifetime of the input subsystem shared across the main
window and the render window.
2020-08-29 00:58:11 -04:00
Morph
403e36fab2
yuzu/configuration: Fix index out of bounds for default_analogs
2020-08-29 00:24:47 -04:00
Lioncash
69fa6b4906
sdl_impl: Reduce allocations in GetButtonMappingForDevice()
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These maps can be constexpr arrays of std::pair.
2020-08-28 21:24:17 -04:00
Lioncash
f2a680ca89
sdl_impl: Make use of std::move on std::string where applicable
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Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash
e92164e6a0
sdl_impl: Make use of insert_or_assign() where applicable
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Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash
f3ac088345
sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
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We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash
2e2dde2f95
sdl_impl: Simplify make_tuple call
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The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.
Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash
2680526e6b
sdl_impl: Mark FromEvent() as a const member function
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This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
LC
57d9ef5a89
Merge pull request #4600 from lioncash/prototype
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input_common/main: Remove unimplemented prototype
2020-08-28 20:10:33 -04:00
Lioncash
98f5d8a713
input_common/main: Remove unnecessary headers
2020-08-28 19:23:19 -04:00
Rodrigo Locatti
1c9a1de30d
Merge pull request #4599 from ReinUsesLisp/amd-extended-state
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vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
2020-08-28 23:19:24 +00:00
Lioncash
4b9b203c09
input_common/main: Remove unimplemented prototype
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I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
ReinUsesLisp
fe90c4fd7b
vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
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Vertex binding's <stride> is bugged on AMD's proprietary drivers when
using VK_EXT_extended_dynamic_state. Blacklist it for now while we
investigate how to report this issue to AMD.
2020-08-28 19:14:57 -03:00
FearlessTobi
7b65ff083d
Add LGTM static analyzer config file
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Co-Authored-By: Valeri <v19930312@gmail.com>
2020-08-28 17:01:43 +02:00
bunnei
45b73ba840
Merge pull request #4544 from lioncash/input-sub
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input_common: Eliminate most global state
2020-08-28 09:57:50 -04:00
bunnei
40320a1d84
Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
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cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
german
1be18dc110
Fix orientation errors and improve drift correction
2020-08-27 17:19:21 -05:00
german
e6fc3b5662
Address comments
2020-08-27 17:19:21 -05:00
german
2d207ec609
Implement a basic class for motion devices
2020-08-27 17:19:21 -05:00
Lioncash
9e1b0af259
input_common: Eliminate most global state
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Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.
This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
bunnei
3db9a25977
Merge pull request #4530 from Morph1984/mjolnir-p1
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Project Mjölnir: Part 1 - Input Rewrite
2020-08-27 14:58:44 -04:00
bunnei
3f7b0e0772
Merge pull request #4577 from lioncash/asserts
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common/assert: Make use of C++ attribute syntax
2020-08-27 11:09:02 -04:00
bunnei
9864da7d43
Merge pull request #4524 from lioncash/memory-log
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shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
2020-08-27 00:16:10 -04:00
bunnei
1bb8c27a70
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
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video_core/host_shaders: Add CMake integration for string shaders
2020-08-26 22:57:39 -04:00
Morph
8ffc491546
input_common/main: Add "/Mouse" to the display name
2020-08-26 22:41:51 -04:00
bunnei
1e2a92918b
Merge pull request #4555 from ReinUsesLisp/fix-primitive-topology
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vk_state_tracker: Fix primitive topology
2020-08-26 22:19:52 -04:00
Rodrigo Locatti
ff34b47dfb
Merge pull request #4593 from lioncash/const2
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memory_manager: Make operator+ const qualified
2020-08-27 01:15:48 +00:00
Lioncash
7b50c48df7
memory_manager: Make use of [[nodiscard]] in the interface
2020-08-26 20:15:03 -04:00
Lioncash
d12d59f62a
memory_manager: Make operator+ const qualified
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This doesn't modify member state, so it can be marked as const.
2020-08-26 20:11:58 -04:00
Lioncash
045255a0a0
externals: Track upstream libusb
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We can place the external in an inner folder and manage the custom files
necessary to integrate it with CMake directly. This allows us to
directly change how we use it with our build system, as opposed to
needing to change a fork.
2020-08-26 02:45:11 -04:00
Morph
f5f30781ae
configure_input_player: Fix modifier scale button mapping
2020-08-26 02:32:32 -04:00
Morph
1bd70d73c0
configuration/input: Add support for mouse button clicks
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Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26 02:32:32 -04:00
Morph
eb149ec696
controllers/npad: Fix inconsistencies with controller connection statuses
2020-08-26 02:32:32 -04:00
Morph
334ef2efdd
controllers/npad: Fix LibNX controller connection statuses
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This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
e7c174b426
controllers/npad: Fix LedPattern for P1-4
2020-08-26 02:32:32 -04:00