Zach Hilman
52a2e42cb9
file_sys: Add missing include in savedata_factory
2018-08-08 21:18:45 -04:00
Zach Hilman
4b471f0554
core: Port core to VfsFilesystem for file access
2018-08-08 21:18:45 -04:00
Zach Hilman
aaa8fdea52
vfs: Add unreachable assert to file permissions converter
2018-08-08 21:18:45 -04:00
Zach Hilman
2de2ec25d6
vfs: Add RealVfsFilesystem implementation
2018-08-08 21:18:45 -04:00
Zach Hilman
3f82dad1e4
file_util: Add platform-specific slash option to SanitizePath
2018-08-08 21:18:45 -04:00
Zach Hilman
3bf488ce52
vfs: Add VfsFilesystem interface and default implementation
2018-08-08 21:18:45 -04:00
Zach Hilman
b36dee364e
filesystem: Remove unnecessary if conditions
2018-08-08 21:18:45 -04:00
bunnei
ddec200290
gl_rasterizer: Do not render when no render target is configured.
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- Used by Super Mario Odyssey.
2018-08-08 19:29:45 -04:00
bunnei
cf917a5e93
Merge pull request #976 from bunnei/shader-imm
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gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08 19:17:01 -04:00
bunnei
9ceceb212f
Merge pull request #981 from bunnei/cbuf-corrupt
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maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08 19:16:34 -04:00
bunnei
9f48454ea9
Merge pull request #978 from bunnei/fixioctl
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nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
7353cfc781
fsp_srv: Use std::string_view's copy() function instead of strncpy()
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Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
4afb05d0cc
fsp_srv: Emplace entries first when building index instead of emplacing last
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The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
cc2526dd51
Merge pull request #985 from bunnei/rt-r11g11b10
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gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08 18:21:34 -04:00
bunnei
096b04f1a4
Merge pull request #979 from bunnei/vtx88
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maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 18:18:50 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
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am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
Lioncash
6e90f0bf6a
common/logging: Add missing service log categories
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These weren't added when the services were introduced.
2018-08-08 16:46:28 -04:00
bunnei
599c011f40
Merge pull request #980 from bunnei/fix-logs
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renderer_opengl: Use trace log in a few places.
2018-08-08 16:45:42 -04:00
Lioncash
5a9c00ea04
common/color: Remove unnecessary const qualifiers on return types
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These are just superfluous and not necessesary
2018-08-08 16:17:41 -04:00
Lioncash
76197a4be9
common/color: Get rid of undefined behavior
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Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types.
2018-08-08 16:14:37 -04:00
Lioncash
cc9d7bbf01
vector_math: Use variable template version of is_signed in Vec classes
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Same behavior, less code
2018-08-08 15:53:42 -04:00
bunnei
d224eb7c39
Merge pull request #966 from lioncash/modernize
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common: Convert type traits templates over to variable template versions where applicable
2018-08-08 15:28:34 -04:00
bunnei
fd9da4232b
Merge pull request #850 from DarkLordZach/icon-meta
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Add Icons and Metadata Support
2018-08-08 12:27:19 -04:00
bunnei
507e6ae100
Merge pull request #968 from lioncash/vec
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vector_math: Minor cleanups
2018-08-08 12:00:13 -04:00
bunnei
6a2f415298
Merge pull request #969 from lioncash/lz4
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externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
2018-08-08 11:59:14 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
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nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec
e9978fd4f5
Open first user added
2018-08-09 01:37:55 +10:00
David Marcec
75169c7570
Inital pass of account backend implementation
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This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec
03d7faf583
GetProfileBase and GetProfileBaseAndData added
2018-08-08 23:41:12 +10:00
David Marcec
6f691e71bf
began initial implementation of "ProfileManager"
2018-08-08 22:26:42 +10:00
mailwl
c0d44d3b2a
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
David Marcec
5f8d253ce0
Switched uuids from u128 to new UUID struct
2018-08-08 21:09:45 +10:00
bunnei
f156a45c01
Merge pull request #972 from lioncash/catch
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externals: Update catch to 2.3.0
2018-08-08 03:00:57 -04:00
bunnei
6a5d032809
Merge pull request #965 from lioncash/unused-files
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hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
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acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
bunnei
7bf422d58c
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
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- Used by Super Mario Odyssey.
2018-08-08 02:42:14 -04:00
Mat M
9fde7d739a
Merge pull request #983 from mailwl/hid-fix
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hid: fix IsSixAxisSensorAtRest() response
2018-08-08 02:37:32 -04:00
mailwl
3c498189b6
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
bunnei
7f0d0a93f7
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08 02:35:59 -04:00
bunnei
57982df105
maxwell_3d: Use correct const buffer size and check bounds.
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- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08 02:10:25 -04:00
bunnei
8c6338b6f9
renderer_opengl: Use trace log in a few places.
2018-08-08 01:53:23 -04:00
bunnei
c120ed7d18
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08 01:50:53 -04:00
bunnei
0f834e2284
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 01:49:47 -04:00
bunnei
aaf8d9ac2f
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
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- Used by Super Mario Odyssey.
2018-08-08 01:48:27 -04:00
bunnei
e542356d0c
gl_shader_decompiler: Let OpenGL interpret floats.
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- Accuracy is lost in translation to string, e.g. with NaN.
- Needed for Super Mario Odyssey.
2018-08-08 01:45:23 -04:00
bunnei
b7fb9f2071
am: Stub SetScreenShotImageOrientation.
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- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604
acc: Add missing function table entries for GetUserCount
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Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. ( #973 )
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- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
bunnei
80cfd88e4e
Merge pull request #967 from lioncash/sign
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file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07 22:37:00 -04:00
Lioncash
d378d98e26
nvdrv: Get rid of global std::weak_ptr
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Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00