ReinUsesLisp
aed6011d7c
vk_state_tracker: Fix primitive topology
...
State track the current primitive topology with a regular comparison
instead of using dirty flags.
This fixes a bug in dirty flags for this particular state and it also
avoids unnecessary state changes as this property is stored in a
frequently changed bit field.
2020-08-20 23:07:30 -03:00
bunnei
3ea3de4ecd
Merge pull request #4546 from lioncash/telemetry
...
common/telemetry: Migrate namespace into the Common namespace
2020-08-20 14:29:13 -04:00
bunnei
2d2e235bcf
Merge pull request #4522 from lioncash/vulk-copy
...
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
2020-08-18 19:31:35 -04:00
Lioncash
f6bb905182
common/telemetry: Migrate namespace into the Common namespace
...
Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2020-08-18 15:08:32 -04:00
bunnei
56c6a5def8
Merge pull request #4535 from lioncash/fileutil
...
common/fileutil: Convert namespace to Common::FS
2020-08-17 22:35:30 -04:00
David
cbaf1bc711
Merge pull request #4443 from ameerj/vk-async-shaders
...
vulkan_renderer: Async shader/graphics pipeline compilation
2020-08-17 15:06:11 +10:00
David
a91acd5365
Merge pull request #4520 from lioncash/pessimize
...
async_shaders: Resolve -Wpessimizing-move warning
2020-08-17 14:36:05 +10:00
ameerj
fde8102a41
Remove unneeded newlines, optional Registry in shader params
...
Addressing feedback from Rodrigo
2020-08-16 16:33:21 -04:00
Ameer J
f49ffdd648
Morph: Update worker allocation comment
...
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-08-16 12:02:22 -04:00
ameerj
1b829fbd7a
move thread 1/4 count computation into allocate workers method
2020-08-16 12:02:22 -04:00
ameerj
31a76410e8
Address feedback, add shader compile notifier, update setting text
2020-08-16 12:02:22 -04:00
ameerj
c02464f64e
Vk Async Worker directly emplace in cache
2020-08-16 12:02:22 -04:00
ameerj
4539073ce1
Address feedback. Bruteforce delete duplicates
2020-08-16 12:02:22 -04:00
ameerj
6ac97405df
Vk Async pipeline compilation
2020-08-16 12:02:22 -04:00
Lioncash
c4ed791164
common/fileutil: Convert namespace to Common::FS
...
Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing.
2020-08-16 06:52:40 -04:00
bunnei
db96034ea4
Merge pull request #4528 from lioncash/discard
...
common: Make use of [[nodiscard]] where applicable
2020-08-16 01:47:54 -04:00
bunnei
404362e1b0
Merge pull request #4519 from lioncash/semi
...
maxwell_3d: Resolve -Wextra-semi warning
2020-08-16 00:55:15 -04:00
Lioncash
1ee060ca0d
common/compression: Roll back std::span changes
...
Seems like all compilers don't support std::span yet.
2020-08-15 17:17:56 -04:00
bunnei
feb243b08d
Merge pull request #4416 from lioncash/span
...
lz4_compression/zstd_compression: Make use of std::span in interfaces
2020-08-15 00:53:11 -04:00
bunnei
2dace90346
Merge pull request #4453 from ReinUsesLisp/block-to-linear
...
textures/decoders: Fix block linear to pitch copies
2020-08-14 19:52:12 -04:00
Lioncash
167d36ec3c
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
...
Given this is implicitly creating a std::optional, we can move the
vector into it.
2020-08-14 08:23:49 -04:00
Lioncash
6b13d08822
async_shaders: Resolve -Wpessimizing-move warning
...
Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable).
2020-08-14 08:16:50 -04:00
Lioncash
83d8bf9af9
maxwell_3d: Resolve -Wextra-semi warning
...
Semicolons after a function definition aren't necessary.
2020-08-14 08:13:41 -04:00
bunnei
a9de967fa3
Merge pull request #4514 from Morph1984/worker-alloc
...
gl_shader_cache: Use std::max() for determining num_workers
2020-08-13 17:06:57 -04:00
Lioncash
b724a4d90c
General: Tidy up clang-format warnings part 2
2020-08-13 14:19:08 -04:00
Morph
e0ff98dd34
gl_shader_cache: Use std::max() for determining num_workers
...
Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0.
2020-08-12 09:23:34 -04:00
ReinUsesLisp
f00641459e
textures/decoders: Fix block linear to pitch copies
...
There were two issues with block linear copies. First the swizzling was
wrong and this commit reimplements them.
The other issue was that these copies are generally used to download
render targets from the GPU and yuzu was not downloading them from
host GPU memory unless the extreme GPU accuracy setting was selected.
This commit enables cached memory reads for all accuracy levels.
- Fixes level thumbnails in Super Mario Maker 2.
2020-08-10 20:45:03 -03:00
bunnei
5429ea0e69
Merge pull request #4389 from ogniK5377/redundant-format-type
...
video_core: Remove redundant pixel format type
2020-08-07 09:33:58 -04:00
bunnei
f11628b9b7
Merge pull request #4430 from bunnei/new-gpu-vmm
...
hle: nvdrv: Rewrite of GPU memory management.
2020-08-04 18:44:26 -04:00
bunnei
efd1b57d03
Merge pull request #4445 from Morph1984/async-threads
...
renderer_opengl: Use 1/4 of all threads for async shader compilation
2020-08-04 18:43:42 -04:00
bunnei
0ae267bf77
Merge pull request #4469 from lioncash/missing
...
vk_texture_cache: Silence -Wmissing-field-initializer warnings
2020-08-04 06:59:51 -07:00
Lioncash
06809ad7bc
vulkan: Silence more -Wmissing-field-initializer warnings
2020-08-03 12:28:57 -04:00
Lioncash
b249e4e0ce
yuzu: Resolve C++20 deprecation warnings related to lambda captures
...
C++20 deprecates capturing the this pointer via the '=' capture.
Instead, we replace it or extend the capture specification.
2020-08-03 11:54:04 -04:00
David
0c262f8ac2
Merge pull request #4392 from lioncash/guard
...
compatible_formats: Add missing header guard
2020-07-31 01:08:56 +10:00
bunnei
4c0f6f1bc8
Merge pull request #4396 from lioncash/comma
...
surface_params: Replace questionable usages of the comma operator with semicolons
2020-07-29 19:55:44 -04:00
Morph
e8f22730d1
renderer_opengl: Use 1/4 of all threads for async shader compilation
2020-07-28 05:08:27 -04:00
bunnei
6b35317ff3
Merge pull request #4419 from lioncash/initializer
...
vulkan: Resolve -Wmissing-field-initializer warnings
2020-07-27 15:52:03 -07:00
Billy Laws
f490b4545d
video_core/gpu: Correct the size of the puller registers
...
The puller register array is made up of u32s however the `NUM_REGS` value is the size in bytes, so switch it to avoid making the struct unnecessary large. Also fix a small typo in a comment.
2020-07-26 22:26:29 +01:00
bunnei
05def61398
hle: nvdrv: Rewrite of GPU memory management.
2020-07-26 00:49:43 -04:00
Lioncash
80eedff9e1
vulkan: Resolve -Wmissing-field-initializer warnings
2020-07-25 03:50:18 -04:00
Lioncash
c5bdccfecb
zstd_compression: Make use of std::span in interfaces
...
Allows condensing the data and size parameters into a single argument.
2020-07-25 03:11:56 -04:00
bunnei
dc2d31b1b2
Merge pull request #4393 from lioncash/unused5
...
vk_rasterizer: Remove unused variable in Clear()
2020-07-24 20:33:58 -07:00
bunnei
d488cb843e
Merge pull request #4388 from lioncash/written
...
buffer_cache: Eliminate redundant map lookup in MarkRegionAsWritten()
2020-07-24 11:29:37 -07:00
bunnei
f650cf8a9a
Merge pull request #4391 from lioncash/nrvo
...
video_core: Allow copy elision to take place where applicable
2020-07-24 06:33:09 -07:00
bunnei
1d7de0a8ee
Merge pull request #4394 from lioncash/unused6
...
video_core: Remove unused variables
2020-07-23 19:54:59 -07:00
Rodrigo Locatti
7278c59d70
Merge pull request #4359 from ReinUsesLisp/clamp-shared
...
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
2020-07-21 04:51:05 -03:00
Rodrigo Locatti
721e6015a8
Merge pull request #4360 from ReinUsesLisp/glasm-bar
...
gl_arb_decompiler: Execute BAR even when inside control flow
2020-07-21 04:50:55 -03:00
Rodrigo Locatti
9ea9a60e17
Merge pull request #4361 from ReinUsesLisp/lane-id
...
decode/other: Implement S2R.LaneId
2020-07-21 04:50:45 -03:00
Lioncash
82b7e5c8ee
surface_params: Make use of designated initializers where applicable
...
Provides a convenient way to avoid unnecessary zero initializing.
2020-07-21 02:27:22 -04:00
Lioncash
bd9545a3a8
surface_params: Remove redundant assignment
...
This is a redundant assignment that can be removed.
2020-07-21 02:26:49 -04:00