Lioncash
8dd9cb98ce
am: Utilize std::array within PopLaunchParameter()
...
Gets rid of the potential for C array-to-pointer decay, and also makes
pointer arithmetic to get the end of the copy range unnecessary. We can
just use std::array's begin() and end() member functions.
2018-08-21 11:03:14 -04:00
bunnei
79243b6fa0
Merge pull request #1129 from lioncash/header
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romfs_factory, service/filesystem: Use forward declarations where applicable
2018-08-21 01:18:04 -04:00
Lioncash
477eee3993
service/filesystem: Use forward declarations where applicable
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Avoids the need to rebuild multiple source files if the filesystem code
headers change.
This also gets rid of a few instances of indirect inclusions being
relied upon
2018-08-20 23:28:46 -04:00
bunnei
19b05c3f55
Merge pull request #1122 from lioncash/acc
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acc/profile_manager: General cleanup
2018-08-20 20:54:34 -04:00
bunnei
dd70ddad7e
Merge pull request #1095 from DarkLordZach/sysarchives
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filesystem: Add support for loading of system archives
2018-08-20 20:17:57 -04:00
Lioncash
609cb04f3f
acc: Replace profile_manager include with a forward declaration
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This is only used in a shared_ptr, so we can forward declare it.
2018-08-20 19:48:57 -04:00
Lioncash
eb88fedc5d
acc: Simplify WriteBuffer call within LoadImage()
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We have an overload of WriteBuffer that accepts containers that satisfy
the ContiguousContainer concept, which std::array does, so we only need
to pass in the array itself.
2018-08-20 19:48:57 -04:00
Lioncash
f5b132676f
acc: Correct IProfile's constructor initializer list order
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Arranges them in the order the members would be initialized
2018-08-20 19:48:57 -04:00
Lioncash
0fcdf37917
acc: Remove unused DEFAULT_USER_ID
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This is no longer used, so it can be removed.
2018-08-20 19:48:57 -04:00
Lioncash
350f6e0aa4
profile_manager: Use INVALID_UUID in the initializer of last_opened_user
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Makes it a little bit more self-documenting.
2018-08-20 19:48:57 -04:00
Lioncash
9d8f19d7bf
profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
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Given the source and destination types are the same std::array type, we
can simply use regular assignment to perform the same behavior.
2018-08-20 19:48:57 -04:00
Lioncash
38cd4e9c61
profile_manager: Use type aliases for username data, profile data, and user arrays
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Avoids the need to repeatedly specify the whole array type in multiple
places.
2018-08-20 19:48:57 -04:00
Lioncash
f9a26d468c
profile_manager: Take ProfileInfo by const reference where applicable
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ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
2018-08-20 19:48:57 -04:00
Lioncash
1277556c69
profile_manager: Make array parameter to CreateNewUser a const reference
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This doesn't modify the passed in array, so this can be a const
reference.
2018-08-20 19:48:57 -04:00
Lioncash
dfdf4a46fe
profile_manager: Remove unnecessary static
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This can just be constexpr like the others
2018-08-20 19:48:57 -04:00
Lioncash
69dd37d874
profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
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We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
2018-08-20 19:48:57 -04:00
Lioncash
f13a66b963
profile_manager: Move UUID generation function to the cpp file
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This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
2018-08-20 19:48:53 -04:00
Lioncash
9e9a4bb3a7
profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
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Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
2018-08-20 17:18:31 -04:00
bunnei
185b35bfcd
Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
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Added CheckFreeCommunicationPermission
2018-08-20 11:00:26 -04:00
bunnei
943771e703
Merge pull request #1017 from ogniK5377/better-account
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New account backend to allow for future extended support
2018-08-20 10:59:15 -04:00
David Marcec
8a88110060
Added CheckFreeCommunicationPermission
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This fixes save files not loading in splatoon 2
2018-08-20 18:14:49 +10:00
Zach Hilman
27da7bc9da
filesystem: Add support for loading of system archives
2018-08-18 21:28:23 -04:00
greggameplayer
2003771789
Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension ( #1059 )
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* Used by Mario Tennis Aces
2018-08-17 00:23:08 -04:00
greggameplayer
cef35e7c9c
correct coding style
2018-08-16 23:46:06 +02:00
greggameplayer
928e78dced
Implement GetDefaultDisplayResolutionChangeEvent
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Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
bunnei
c594ec3417
Merge pull request #1005 from DarkLordZach/registered-fmt
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file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei
c00b374e78
Merge pull request #1078 from lioncash/message
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lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei
1dd27aff47
Merge pull request #1051 from B3n30/UnscheduleEventThreadsafe
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Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-15 18:25:30 -04:00
bunnei
cee6a7ab55
Merge pull request #1080 from lioncash/ret
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sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
Lioncash
aac5792a2b
kernel/server_session: Add IsSession() member function
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Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash
5752454629
sm/controller: Correct return value of QueryPointerBufferSize
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This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash
b74df62959
lm: Use LOG_DEBUG for printing out trace logs
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Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash
e0b0f4eece
lm: Handle threads and modules within the logger
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The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.
Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei
8f9c49f7ee
Merge pull request #1072 from lioncash/svc
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kernel/svc: Log svcBreak parameters
2018-08-14 22:42:44 -04:00
bunnei
409d2e07c2
Merge pull request #1056 from lioncash/mm
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mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
Lioncash
25d71454d1
kernel/svc: Log svcBreak parameters
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Given if we hit here all is lost, we should probably be logging the
break reason code and associated information to distinguish between the
causes.
2018-08-14 20:54:05 -04:00
bunnei
d1520410a3
Merge pull request #1055 from lioncash/init
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audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
Mat M
309564abe3
Merge pull request #1046 from ogniK5377/missing-channels
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Added missing channel devices
2018-08-13 19:36:26 -04:00
Lioncash
b6c47b578f
mm_u: Forward all old variants of functions to the new ones
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Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash
9d09d92c56
mm_u: Move implementation class into the cpp file
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Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash
57d007e545
audout_u: Correct IAudioOut initializer list order
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Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
B3n30
eab35c8235
Core::CoreTiming: add UnscheduleEventThreadsafe
2018-08-13 13:56:41 +02:00
Lioncash
3476f5b4d3
kernel/object: Tighten object against data races
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Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.
Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-13 00:16:40 -04:00
David Marcec
76fad8410d
Registered missing channel devices
2018-08-13 14:03:50 +10:00
David Marcec
92492ee23b
Added missing channel devices
2018-08-13 14:00:27 +10:00
bunnei
fecffeb0dd
Merge pull request #1043 from Subv/timing
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Use an approximated amortized amount of ticks when advancing timing.
2018-08-12 22:31:55 -04:00
bunnei
9608f51cde
Merge pull request #1036 from lioncash/thread
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scheduler: Make HaveReadyThreads() a const member function
2018-08-12 22:13:14 -04:00
bunnei
e4ed5bc836
Merge pull request #1042 from Subv/races
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Fixed a bunch of race conditions when running in multicore mode.
2018-08-12 22:05:48 -04:00
bunnei
de5d431eec
Merge pull request #1041 from Subv/duplicated_mutex
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Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
2018-08-12 22:02:03 -04:00
Subv
a9877c8f65
Kernel/SVC: Don't reschedule the current core when creating a new thread.
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The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that.
2018-08-12 20:38:37 -05:00
Subv
84b542c386
Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.
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Another thread might be in the middle of a reschedule, thus altering the state of the schedulers.
2018-08-12 18:41:11 -05:00
Subv
0135b328ed
Kernel/Thread: Always use the threadsafe option when scheduling wakeups.
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WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe.
Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want.
2018-08-12 18:40:56 -05:00
Subv
5224cc49c4
Kernel/Mutex: Don't duplicate threads in the mutex waiter list.
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Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread.
This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row.
Also added more validation asserts.
This should fix one of the random crashes in Breath Of The Wild.
2018-08-12 16:35:27 -05:00
Lioncash
cf0a7cd1c1
vfs: Make type hierarchy objects classes instead of structs
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struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei
4cafc24a4e
Merge pull request #1035 from ogniK5377/audio-dev-revision-info
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GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei
68c44ca0ee
Merge pull request #1028 from ogniK5377/aoa
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Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
Lioncash
e850ff63bc
scheduler: Make HaveReadyThreads() a const member function
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This function doesn't modify instance state, so the const qualifier can
be added to it.
2018-08-12 12:55:58 -04:00
David Marcec
66f4f86a82
GetAudioDeviceServiceWithRevisionInfo
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As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash
63a70c253e
hid: disable clang-format around tables
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Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
9e74d6238e
hid: Stub DisconnectNpad()
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This is required by ARMS.
2018-08-12 05:56:28 -04:00
David Marcec
094f6003e0
Pushed the requested sample rate instead of our fixed sample rate
2018-08-12 14:58:36 +10:00
David Marcec
e5ee0afe6f
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
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GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
David Marcec
ecfbe7d9c8
Stub UpdateUserPresence
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Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
Zach Hilman
c0257cf52f
filesystem: Add Open and Register functions for BISFactory
2018-08-11 22:50:48 -04:00
bunnei
249341d08f
friend: Stub DeclareCloseOnlinePlaySession.
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- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei
261a4f0311
friend: Fix CreateFriendService to return an IFriendService interface.
2018-08-11 21:29:58 -04:00
bunnei
ca4bf671ce
server_session: Provide more useful information and don't crash on bad IPC request.
2018-08-11 21:15:24 -04:00
David Marcec
10f494eefe
Better UUID randomness
2018-08-12 02:31:43 +10:00
David Marcec
448290bee4
Removed un-needed count from ListOpenUsers and ListAllUsers
2018-08-12 02:11:04 +10:00
David Marcec
2592e41301
Added better explanations in the profile manager
2018-08-12 01:51:31 +10:00
David Marcec
0b6f8ba51e
Code cleanup for profile manager
2018-08-12 01:34:22 +10:00
David Marcec
d0b2950434
Removed const from ProfileBase Invalidate
2018-08-12 00:41:17 +10:00
David Marcec
42431d2aa6
fixed invalid uuid bool operator
2018-08-11 21:29:10 +10:00
David Marcec
b8e70faa2d
Added GetOpenUserCount
2018-08-11 20:45:06 +10:00
David Marcec
662218e997
Removed all for loops from the profile manager
2018-08-11 20:15:59 +10:00
David Marcec
c3013c7c9c
Added missing ListAllUsers count
2018-08-11 20:06:06 +10:00
David Marcec
acff922762
If statement style change
2018-08-11 18:46:42 +10:00
David Marcec
dfea525cbe
Second round of account changes
2018-08-11 18:26:13 +10:00
David Marcec
82fa0bcea7
First round of account changes
2018-08-11 16:47:33 +10:00
David Marcec
6aa8ee6943
Refactored profile manager sharing
2018-08-11 13:17:06 +10:00
David Marcec
b76ddb7647
Merge remote-tracking branch 'origin/master' into better-account
2018-08-11 10:35:47 +10:00
David Marcec
2a3b335b15
Added IsUserRegistrationRequestPermitted
2018-08-11 10:33:11 +10:00
Lioncash
20c2928c2b
video_core; Get rid of global g_toggle_framelimit_enabled variable
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Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
bunnei
5191c20b71
Merge pull request #997 from lioncash/const-func
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core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei
69cd213fac
Merge pull request #990 from lioncash/entry
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fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei
96ef22d3d0
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
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vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
Lioncash
b46a5c42ff
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
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This is simply copied by value, so there's no need to make it a
modifiable reference.
While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
Lioncash
ff5024ee2a
hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter const
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This function doesn't modify anything within the reference Thread
instance.
2018-08-09 02:51:38 -04:00
David Marcec
4e1471ef21
Don't add user if the uuid already exists
2018-08-09 13:30:58 +10:00
bunnei
2f4f4f147f
Merge pull request #986 from mailwl/acc-loadimage
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Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman
4b471f0554
core: Port core to VfsFilesystem for file access
2018-08-08 21:18:45 -04:00
Zach Hilman
b36dee364e
filesystem: Remove unnecessary if conditions
2018-08-08 21:18:45 -04:00
bunnei
9f48454ea9
Merge pull request #978 from bunnei/fixioctl
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nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash
7353cfc781
fsp_srv: Use std::string_view's copy() function instead of strncpy()
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Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash
4afb05d0cc
fsp_srv: Emplace entries first when building index instead of emplacing last
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The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei
756e1e6f9b
Merge pull request #975 from bunnei/am-stub
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am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei
448264e719
Merge pull request #958 from lioncash/nv-global
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nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec
e9978fd4f5
Open first user added
2018-08-09 01:37:55 +10:00
David Marcec
75169c7570
Inital pass of account backend implementation
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This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec
03d7faf583
GetProfileBase and GetProfileBaseAndData added
2018-08-08 23:41:12 +10:00
David Marcec
6f691e71bf
began initial implementation of "ProfileManager"
2018-08-08 22:26:42 +10:00
mailwl
c0d44d3b2a
Service/Account: stub LoadImage function
2018-08-08 14:42:54 +03:00
David Marcec
5f8d253ce0
Switched uuids from u128 to new UUID struct
2018-08-08 21:09:45 +10:00
bunnei
6a5d032809
Merge pull request #965 from lioncash/unused-files
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hle: Remove unused romfs.cpp/.h
2018-08-08 03:00:38 -04:00
bunnei
4941e3d412
Merge pull request #974 from lioncash/acc
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acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
mailwl
3c498189b6
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
bunnei
0f834e2284
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 01:49:47 -04:00
bunnei
b7fb9f2071
am: Stub SetScreenShotImageOrientation.
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- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash
934a2b9604
acc: Add missing function table entries for GetUserCount
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Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei
2bc296801a
acc: Stub GetUserCount. ( #973 )
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- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
Lioncash
d378d98e26
nvdrv: Get rid of global std::weak_ptr
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Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
Lioncash
cd1a96f389
hle: Remove unused romfs.cpp/.h
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These files are no longer used, so we can get rid of them.
2018-08-07 19:34:12 -04:00
bunnei
7ed8565978
Merge pull request #957 from lioncash/event
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nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei
6576bc8927
Merge pull request #954 from lioncash/hid
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services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei
2d57cbaec1
Merge pull request #960 from lioncash/apm
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service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei
573a66c23d
Merge pull request #955 from lioncash/view
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nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei
97c6f984dc
Merge pull request #953 from lioncash/time
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service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei
b09c4f45c7
Merge pull request #956 from lioncash/nv
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nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
bunnei
c392650e21
Merge pull request #952 from lioncash/usb
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service: Add usb services
2018-08-07 11:27:49 -04:00
Lioncash
12ab5a0547
service/apm: Add the apm:sys service
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Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash
d3f64785d1
nvflinger: Correct typo in name of composition event
2018-08-07 09:03:52 -04:00
Lioncash
300ab211e8
nvdrv: Make Ioctl()'s definition match its prototype
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The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash
fa8017295b
nvdrv: Get rid of indirect inclusions
2018-08-07 08:54:50 -04:00
Lioncash
e40b0cf437
nvflinger: Get rid of indirect inclusions
2018-08-07 08:32:05 -04:00
Lioncash
7e49881b7f
nvflinger: Use std::string_view in OpenDisplay()
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We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
Lioncash
890e543304
services/hid: Add ActivateNpadWithRevision() to the hid function info array
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Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash
20c976ff2a
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
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Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash
45bc449ff9
service: Add usb services
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Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
Lioncash
da2f00ab7d
client_port: Make all data members private
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These members don't need to be entirely exposed, we can instead expose
an API to operate on them without directly needing to mutate them
We can also guard against overflow/API misuse this way as well, given
active_sessions is an unsigned value.
2018-08-06 23:05:17 -04:00
Lioncash
2feb1a8ba6
kernel/event: Make data members private
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Instead we can simply provide accessors to the required data instead of
giving external read/write access to the variables directly.
2018-08-06 12:53:02 -04:00
mailwl
2ea0f0fd16
Service/Audio: audout_a.cpp: remove pragma once
2018-08-06 12:29:27 +03:00
bunnei
03b7ebbc08
Merge pull request #930 from lioncash/thread
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address_arbiter: Return by value from GetThreadsWaitingOnAddress()
2018-08-05 23:35:59 -04:00
bunnei
bb21c2198a
Merge pull request #925 from bunnei/audren
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Implement audren audio output
2018-08-05 23:35:22 -04:00
bunnei
c0af42d6eb
Merge pull request #912 from lioncash/global-var
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video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
Lioncash
7a77d0a71e
address_arbiter: Return by value from GetThreadsWaitingOnAddress()
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In all cases the vector being supplied is empty, so we can just return
by value in these instances.
2018-08-05 16:29:17 -04:00
bunnei
b46df98e93
audio_core: Implement audren_u audio playback.
2018-08-04 21:54:30 -04:00
bunnei
a0a605df06
Merge pull request #924 from lioncash/arp
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service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei
1dee8ceda1
audio_core: Use s16 where possible for audio samples.
2018-08-04 18:22:58 -04:00
bunnei
f1cb3903ac
audio_core: Port codec code from Citra for ADPCM decoding.
2018-08-04 18:22:58 -04:00
Lioncash
de72956181
service: Add arp services
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Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash
df51207ed2
service: Remove redundant #pragma once directives
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These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
bunnei
9f846d3aa4
audio_core: Streams need unique names for CoreTiming.
2018-08-04 14:34:12 -04:00
Lioncash
2665457f4a
renderer_base: Make Rasterizer() return the rasterizer by reference
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All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash
6030c5ce41
video_core: Eliminate the g_renderer global variable
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We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.
For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
bunnei
206f2e3436
Merge pull request #914 from lioncash/codeset
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kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04 02:17:25 -04:00
Lioncash
e93fa7f2cc
kernel/thread: Fix potential crashes introduced in 26de4bb521
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This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
Lioncash
e649db8c6b
kernel/process: Use std::array where applicable
2018-08-03 14:46:30 -04:00
Lioncash
2beda7c2b3
kernel/process: Use accessors instead of class members for referencing segment array
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Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00
bunnei
40e63ede6d
Merge pull request #908 from lioncash/memory
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core/memory: Get rid of 3DS leftovers
2018-08-03 14:07:49 -04:00
Lioncash
26de4bb521
core/memory: Get rid of 3DS leftovers
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Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00