Ameer
968d631aa5
std::arrays where appropriate, clear q in adapter class, other touch ups
2020-06-21 21:17:46 -04:00
Ameer
5f0fa4cb82
fix include thread
2020-06-21 21:17:46 -04:00
Ameer
121af3646d
Singleton GC Adapter class, remove globals, fix naming convention
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Fix clang formatting
Manual fix for configure_input_player formatting
Add missing lib usb cmake command
2020-06-21 21:17:07 -04:00
Morph
0235915baa
hid: Implement Get/ResetGyroscopeZeroDriftMode
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- Used by Captain Toad Treasure Tracker
2020-06-21 16:25:41 -04:00
Ameer
c94583d867
Clang Formatting
2020-06-21 15:31:57 -04:00
Ameer
0076a08d04
Cleanup after linter
2020-06-21 13:02:43 -04:00
Ameer
18a42d3815
Add libusb dependency
2020-06-21 12:39:15 -04:00
Ameer
0248614add
GC Adapter Implementation
2020-06-21 12:36:28 -04:00
VolcaEM
409fedaf97
Correct function name (2/2)
2020-06-21 18:10:23 +02:00
VolcaEM
182ac8a504
Correct function name (1/2)
2020-06-21 18:09:14 +02:00
VolcaEM
23d57ed4f7
Clang-format
2020-06-21 06:17:46 +02:00
VolcaEM
d11b04ed46
Remove unnecessary conversion
2020-06-21 06:16:03 +02:00
VolcaEM
606e833d26
Address review comment by Lioncash
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Co-authored-by: LC <mathew1800@gmail.com>
2020-06-21 06:12:23 +02:00
VolcaEM
b81af6ae9b
Add a "Open Mods Page" button to the GUI
2020-06-21 06:09:28 +02:00
Morph
f77c897b8d
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
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Enable GL_EXT_texture_shadow_lod if available. If this extension is not available, such as on Intel/AMD proprietary drivers, use textureGrad as a workaround.
2020-06-20 23:02:29 -04:00
Morph
1e65da971b
gl_device: Check for GL_EXT_texture_shadow_lod
2020-06-20 22:14:32 -04:00
bunnei
f98bf1025f
Merge pull request #4120 from lioncash/arb
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gl_arb_decompiler: Avoid several string copies
2020-06-20 22:11:49 -04:00
FearlessTobi
20ed33b53b
Update manifest file to include new elements that are introduced with Windows 10 later versions
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Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-21 03:17:55 +02:00
FearlessTobi
a8674a7b86
Fix: fatal error CVT1100 when compiling manifest file
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Occurs when doing a local compile in MSVC build. The compiler I'm using is as below:
Microsoft Visual Studio Community 2019 Preview
Version 16.6.0 Preview 5.0
Fixes this error:
CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409
LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
I have put 0 since previous name was 1. If have other names in mind, please let me know.
Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-21 03:11:23 +02:00
LC
c6ba7a228d
Merge pull request #4133 from MerryMage/macrojit-shifts
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macro_jit_x64: Use ecx for shift register
2020-06-20 19:58:51 -04:00
MerryMage
c12eb814b4
macro_jit_x64: Use ecx for shift register
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shl/shr only accept cl as their second argument
2020-06-20 22:24:05 +01:00
Lioncash
ef53b2fd08
texture_cache: Fix incorrect address used in a DeduceSurface() call
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Previously the source was being deduced twice in a row.
2020-06-20 14:11:28 -04:00
merry
928e9c09aa
Merge pull request #4125 from lioncash/macro-shift
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macro_jit_x64: Amend readability of Compile_ExtractShiftLeftRegister()
2020-06-20 16:08:23 +01:00
merry
2bd903e021
Merge pull request #4123 from lioncash/unused-var
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macro_jit_x64: Remove unused variable
2020-06-20 16:07:58 +01:00
Lioncash
a5ed0c3df7
software_keyboard: Eliminate trivial redundant copies
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We can just make use of moves here to get rid of two redundant copies
2020-06-20 01:06:10 -04:00
Morph
9bb5bf0b2b
main: Append AVX and FMA instructions to cpu string
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Append AVX and FMA instructions to cpu string if the host cpu supports them
2020-06-20 00:31:37 -04:00
Morph
97ba520434
common/telemetry: Add AVX512 to telemetry
2020-06-20 00:31:37 -04:00
Morph
d6474b4aca
common/cpu_detect: Add AVX512 detection
2020-06-20 00:31:37 -04:00
Morph
480e1fa987
decode/image: Implement B10G11R11F
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- Used by Kirby Star Allies
2020-06-20 00:28:30 -04:00
bunnei
7d1dca4c98
Merge pull request #4099 from MerryMage/macOS-build
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Fix compilation on macOS
2020-06-19 23:31:04 -04:00
Lioncash
5865a10885
gl_arb_decompiler: Avoid several string copies
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Variables that are marked as const cannot have the move constructor
invoked when returning from a function (the move constructor requires a
non-const variable so it can "steal" the resources from it.
2020-06-19 23:09:16 -04:00
Lioncash
a6e5b84d1f
vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
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Check() can throw an exception if the Vulkan result isn't successful.
We remove the check so that std::terminate isn't outright called and
allows for better debugging (should it ever actually fail).
2020-06-19 23:01:59 -04:00
Lioncash
5a4e89b901
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftImmediate()
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Previously dst wasn't being used.
2020-06-19 22:57:23 -04:00
Lioncash
140f953b6a
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftRegister()
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Previously dst wasn't being used.
2020-06-19 22:56:55 -04:00
Lioncash
8ea749c1ca
macro_jit_x64: Remove unused variable
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Removes a completely unused label and marks another variable as unused,
given it seems like it has potential uses in the future.
2020-06-19 22:10:45 -04:00
Lioncash
479605b3e5
memory_manager: Eliminate variable shadowing
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Renames some variables to prevent ones in inner scopes from shadowing
outer-scoped variables.
The Copy* functions have no shadowing, but we rename them anyways to
remain consistent with the other functions.
2020-06-19 22:02:58 -04:00
bunnei
9c5ed4408d
Merge pull request #4113 from ogniK5377/boxcat-disable
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Fix compilation when not building with boxcat
2020-06-19 21:59:59 -04:00
David Marcec
a7fe6dc232
Add translation of "Current Boxcat Events"
2020-06-20 11:57:51 +10:00
Lioncash
811bff009e
macro_jit_x64: Eliminate variable shadowing in Compile_ProcessResult()
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We can reduce the capture scope so that it's not possible for both "reg"
variables to clash with one another.
While we're at it, we can prevent unnecessary copies while we're at it.
2020-06-19 21:57:44 -04:00
Lioncash
4514b80b3e
buffer_cache: Eliminate local variable shadowing
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We can just make use of the instance in the scope above this one.
2020-06-19 21:55:02 -04:00
bunnei
7daea551c0
Merge pull request #4087 from MerryMage/macrojit-inline-Read
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macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
2020-06-19 21:32:07 -04:00
LC
8434630dcc
Merge pull request #4114 from MerryMage/nrvo
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Remove redundant moves
2020-06-19 15:17:04 -04:00
MerryMage
c6a963c48e
input_common/motion_emu: Remove redundant move
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Named return value optimization automatically applies here.
2020-06-19 14:29:59 +01:00
MerryMage
8272f53cf9
input_common/keyboard: Remove redundant move
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Named return value optimization automatically applies here.
2020-06-19 14:29:36 +01:00
MerryMage
7236393114
mii_model: Remove redundant std::move
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Named return value optimization automatically applies here.
2020-06-19 14:29:09 +01:00
David Marcec
c7ed7d9427
Fix compilation when not building with boxcat
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Fixes compilation when trying to build without boxcat enabled
2020-06-19 22:17:56 +10:00
MerryMage
977ceb4056
macro_jit_x64: Remove unused function Read
2020-06-19 11:39:41 +01:00
bunnei
0f7822acb1
Merge pull request #4080 from ogniK5377/audren-RendererInfo
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audren: Implement RendererInfo
2020-06-19 01:02:30 -04:00
bunnei
5a092fb61e
Merge pull request #4090 from MerryMage/macrojit-bugs
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macro_jit_x64: Optimization correctness
2020-06-18 22:28:17 -04:00
ReinUsesLisp
cf137ea40b
vk_rasterizer: Don't preserve contents on full screen clears
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There's no need to load contents from the CPU when a clear resets all
the contents of the underlying memory. This is already implemented on
OpenGL and the texture cache.
2020-06-18 18:18:33 -03:00