bunnei
a2c84d5779
Merge pull request #1857 from MerryMage/rotr-rotl
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common_funcs: Provide rotr and rotl for MSVC
2016-05-27 20:50:22 -04:00
MerryMage
8e1768cf1d
common_funcs: Provide rotr and rotl for MSVC
2016-05-27 10:42:06 +01:00
Mat M
031a9c57bb
Merge pull request #1568 from JayFoxRox/fix-printf
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Fix ftoi and disable VFPv3
2016-05-26 19:03:00 -04:00
bunnei
859c36c269
Merge pull request #1810 from JayFoxRox/fix-float-exceptions
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Fix float exceptions
2016-05-26 18:28:00 -04:00
bunnei
201a7af92a
Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
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OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
Mat M
ade0889519
Merge pull request #1855 from MerryMage/memory-headers-20160526
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Memory: Added necessary headers and removed unnecessary header
2016-05-26 14:19:31 -04:00
MerryMage
80abe6eb08
Memory: Added necessary headers and removed unnecessary header
2016-05-26 18:55:37 +01:00
bunnei
f50a32bfce
Merge pull request #1817 from linkmauve/smdh-stuff
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Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
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Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
a316fbb15a
Merge pull request #1733 from lioncash/vert_loader
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VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
6a28f46844
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
30a01584f2
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
8e905b3af6
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
068bd6f728
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
bunnei
e054e55ca2
Merge pull request #1837 from wwylele/sync-trap
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SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
080a2d719c
Loader: Split SMDH into its own header and import helpers from QGameList
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Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
64068583fb
CFG: Remove use of Memory::GetPointer
2016-05-21 11:14:13 -05:00
MerryMage
fddd243b17
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
1ebaaf9bb1
Kernel/Thread: Remove use of Memory::GetPointer
2016-05-21 11:14:11 -05:00
MerryMage
aa84cab4e9
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
MerryMage
ca17df5757
Memory: ZeroBlock
2016-05-21 11:14:09 -05:00
MerryMage
2be17a0c6e
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
2016-05-21 11:14:03 -05:00
MerryMage
b3b3dd7591
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
MerryMage
3873b36db3
Memory: ReadBlock/WriteBlock
2016-05-21 11:12:36 -05:00
MerryMage
c084fc824c
Memory: IsValidVirtualAddress/IsValidPhysicalAddress
2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
9a35d1fb4a
Loader: Add a GetFileType method to get the type of a loaded file
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09
Common: Make recursive FileUtil functions take a maximum recursion
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Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
86ea7995ad
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-21 18:29:38 +03:00
bunnei
5edff287b6
Merge pull request #1564 from MerryMage/this-is-only-a-test
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tests: Infrastructure for unit tests
2016-05-21 10:15:13 -04:00
Jannik Vogel
d77279a415
Refactor Tev stage dumper
2016-05-21 03:11:27 +02:00
Jannik Vogel
324c21c922
Extend Tev stage dumper
2016-05-21 03:08:59 +02:00
James Rowe
98923ab6e5
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
af258584d9
Merge pull request #1797 from MerryMage/audio-mixer
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DSP/HLE: Implement mixer processing
2016-05-19 18:11:14 -04:00
MerryMage
87de1ca968
Tests: Run tests on CI
2016-05-19 19:28:08 +01:00
MerryMage
a03f9b6fb6
tests: Infrastructure for unit tests
2016-05-19 08:38:03 +01:00
MerryMage
f4d364a60e
DSP/HLE: Audio output
2016-05-19 07:25:26 +01:00
MerryMage
6542c60602
DSP/HLE: Implement mixer processing
2016-05-19 07:24:39 +01:00
bunnei
d895bc1543
Merge pull request #1785 from MerryMage/mp-dpi
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Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
d014873916
Config: Audio sink configuration ( #1798 )
2016-05-18 18:01:03 -04:00
Jannik Vogel
edf30d84cc
Remove exceptions
parameter from normaliseround
VFP functions
2016-05-18 16:28:13 +02:00
Jannik Vogel
693cca8f1f
Fix exception propagation for VFP single precision
2016-05-18 15:24:42 +02:00
Jannik Vogel
7dde13f875
Fix exception propagation for VFP double precision
2016-05-18 15:24:42 +02:00
Jannik Vogel
3a45eacb16
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
2016-05-18 14:03:02 +02:00
András Domonkos
960297e577
Update ACT:U and create ACT:A ( #1809 )
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* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
2016-05-17 21:28:25 -04:00
bunnei
a39144050b
Merge pull request #1800 from JayFoxRox/set-fpscr
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Set fpscr for new threads
2016-05-17 21:24:57 -04:00
Jannik Vogel
af37dd0d52
Set fpscr for new threads
2016-05-17 08:59:52 +02:00
bunnei
e5599ed300
Merge pull request #1786 from JayFoxRox/blend-equation
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OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel
ff0fa86b17
Retrieve shader result from new OutputRegisters-type
2016-05-16 18:55:51 +02:00
linkmauve
f40fabd688
Merge pull request #1787 from JayFoxRox/refactor-jit
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Refactor JIT
2016-05-16 17:54:45 +01:00
Jannik Vogel
501d0bc5ed
Fix ftoi behaviour
2016-05-16 15:00:45 +02:00
Jannik Vogel
6fe0cb671d
Respect fpscr in ftoiz
2016-05-16 15:00:45 +02:00
Jannik Vogel
1643786c04
Disable VFP3 instructions
2016-05-16 15:00:45 +02:00
bunnei
bd9ac24631
Merge pull request #1792 from JayFoxRox/avoid-uninitialised
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Avoid uninitialised in hw renderer + Only sync depth if necessary
2016-05-15 20:44:32 -04:00
Maribel
5c8beca792
DSP_DSP: Remove GetHeadphoneStatus logspam ( #1799 )
2016-05-15 20:43:01 -04:00
wwylele
6cccdcacd2
fixup! fixup! Refactor input system
2016-05-15 19:35:06 +03:00
wwylele
6d49e4621c
fixup! Refactor input system
2016-05-15 13:35:45 +03:00
wwylele
416faa20d1
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f
Refactor input subsystem
2016-05-15 13:24:22 +03:00
Maribel
6f6af6928f
AudioCore: Implement time stretcher ( #1737 )
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* AudioCore: Implement time stretcher
* fixup! AudioCore: Implement time stretcher
* fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
2016-05-14 22:04:03 -04:00
Subv
64da2bf0cd
Memory: Fixed a regression caused by #1695 and #1689 .
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Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.
Closes #1790
2016-05-14 11:24:19 -05:00
Jannik Vogel
5389dedfa1
OpenGL: Only update depth uniforms if the depth changed
2016-05-14 10:31:18 +02:00
Jannik Vogel
f8a11a664f
OpenGL: value-initialize variables which cause uninitialised access otherwise
2016-05-14 10:16:11 +02:00
bunnei
18b517e236
Merge pull request #1689 from Subv/shmem
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Kernel: Implemented shared memory.
2016-05-13 15:33:44 -04:00
Jannik Vogel
1308afe2c2
Use new shader-jit signature for interpreter
2016-05-13 09:41:55 +02:00
Jannik Vogel
4e01e9ffc5
Refactor access to state in shader-jit
2016-05-13 09:20:14 +02:00
bunnei
0d8bd3ba36
Merge pull request #1695 from Subv/tls_alloc
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Kernel/Threads: Dynamically allocate the TLS region for threads.
2016-05-12 21:51:35 -04:00
Subv
ac2de12ed8
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
2016-05-12 20:01:59 -05:00
Subv
d261984f54
Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.
2016-05-12 20:01:59 -05:00
Subv
abf8dcd700
APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.
2016-05-12 20:01:54 -05:00
Subv
5679d066b5
Kernel/SharedMemory: Log an error when Map fails.
2016-05-12 20:01:27 -05:00
Subv
0fb6d2a247
Kernel: Implemented shared memory permissions.
2016-05-12 20:01:26 -05:00
Subv
9005cda664
APT: Implement relocating the shared font to its true address.
2016-05-12 20:01:20 -05:00
Subv
f72bd57212
Kernel/Memory: Remove the Shared Memory region from the legacy memory map.
2016-05-12 20:00:33 -05:00
Subv
1bd0cf542f
Kernel/SharedMemory: Properly implemented shared memory support.
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Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
Subv
42a50da76b
Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
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R0 is used as the last parameter instead of R4.
2016-05-12 20:00:29 -05:00
Jannik Vogel
5864cb7e00
OpenGL: Support blend equation
2016-05-12 22:57:40 +02:00
MerryMage
9b4187974b
Microprofile: DPI-aware drawing
2016-05-12 21:49:02 +01:00
Jannik Vogel
7e756faaba
Move program_counter and call_stack from UnitState to interpreter
2016-05-12 19:05:42 +02:00
Jannik Vogel
6c6d99ca51
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
bunnei
f6eb62d062
Merge pull request #1690 from JayFoxRox/tex-type-3
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Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
Jannik Vogel
ae7a82fa1c
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Jannik Vogel
5a7306d6df
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
Jannik Vogel
4311297eb1
Rasterizer: Implement texture type 3
2016-05-11 08:07:36 +02:00
Jannik Vogel
2f8e8e1455
Pica: Add tc0.w to OutputVertex
2016-05-11 08:07:36 +02:00
Jannik Vogel
9cfebb9334
Pica: Add texture type to state
2016-05-11 08:07:36 +02:00
bunnei
86ecbdfa4d
Merge pull request #1621 from JayFoxRox/w-buffer
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Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei
feecc76333
Merge pull request #1774 from lioncash/warn
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gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Lioncash
75e5d0a6a0
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:22:02 -04:00
Lioncash
0a52e1f587
gdbstub: Silence missing prototype warnings
2016-05-10 09:17:07 -04:00
Jannik Vogel
fc9cc21024
OpenGL: Implement W-Buffers and fix depth-mapping
2016-05-10 08:58:52 +02:00
Jannik Vogel
4c98113b57
Pica: Implement W-Buffer in SW rasterizer
2016-05-10 08:58:52 +02:00
linkmauve
006fe5fc0f
Merge pull request #1704 from JayFoxRox/pod-config
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Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei
976bacf5f7
Merge pull request #1771 from lioncash/user
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dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash
0f941d0245
dyncom: Reset the context into user mode correctly
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The other mode was system mode.
2016-05-09 16:30:55 -04:00
Lioncash
da2400a601
source: Fix missing logging arguments
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Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
Lioncash
d5b983a8c0
swap: Get rid of pointer casting for swapping structs
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These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash
47ca79ba4b
swap: Get rid of undefined behavior in swapf and swapd
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This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00