Commit Graph

  • 18c8ae7750 GPU: Set up the depth test state on every draw. Subv 2018-07-02 13:33:06 -05:00
  • d480b63e0d MaxwellToGL: Added conversion functions for depth test and cull mode. Subv 2018-07-02 13:31:49 -05:00
  • c1f55c32c8 GPU: Added registers for depth test and cull mode. Subv 2018-07-02 13:31:20 -05:00
  • 0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. Subv 2018-07-02 12:42:04 -05:00
  • 4c59105adf GPU: Implement offsetted rendering when using non-indexed drawing. Subv 2018-07-02 11:23:36 -05:00
  • fca3d1cc65 GPU: Fixed the index offset rendering, and implemented the base vertex functionality. Subv 2018-07-02 11:22:17 -05:00
  • cc73bad293 GPU: Added register definitions for the vertex buffer base element. Subv 2018-07-02 11:21:23 -05:00
  • 3d41fdfbba
    Merge pull request #604 from Subv/invalid_textures bunnei 2018-07-02 11:48:18 -04:00
  • ca633a5a3c GPU: Directly copy the pixels when performing a same-layout DMA. Subv 2018-07-02 09:46:33 -05:00
  • 80c5e8ae99 GPU: Ignore disabled textures and textures with an invalid address. Subv 2018-07-02 09:43:38 -05:00
  • e9d147349b GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. Subv 2018-07-02 09:42:48 -05:00
  • 6c0c81dfdc GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. Subv 2018-07-01 10:50:06 -05:00
  • a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time. Subv 2018-07-01 10:48:50 -05:00
  • 066d6184d4
    Merge pull request #602 from Subv/mufu_subop bunnei 2018-07-01 11:06:04 -04:00
  • b611d852db
    Merge pull request #601 from Subv/rgba32_ui bunnei 2018-07-01 03:22:38 -04:00
  • 85a60e2044
    Merge pull request #600 from bunnei/pred-not-eq-nan bunnei 2018-07-01 03:22:11 -04:00
  • f33e406ff2 GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. Subv 2018-06-30 14:48:25 -05:00
  • c0e2d52758 GPU: Implemented the RGBA32_UINT rendertarget format. Subv 2018-06-30 14:23:13 -05:00
  • b11072d54a GLCache: Specify the component type along the texture type in the format tuple. Subv 2018-06-30 14:08:51 -05:00
  • c96da97630 gl_shader_decompiler: Implement predicate NotEqualWithNan. bunnei 2018-06-30 03:00:39 -04:00
  • 50ef2beb58
    Merge pull request #595 from bunnei/raster-cache bunnei 2018-06-29 14:07:28 -04:00
  • c18425ef98 gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid. bunnei 2018-06-29 13:08:08 -04:00
  • da2bdbc0d7
    Merge pull request #588 from mailwl/hwopus bunnei 2018-06-27 21:57:21 -04:00
  • 7fa9177830
    gl_shader_decompiler: Add a return path for unknown instructions. bunnei 2018-06-27 01:14:34 -04:00
  • 1dd754590f gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces. bunnei 2018-06-26 16:14:14 -04:00
  • 8af1ae46aa gl_rasterizer_cache: Various fixes for ASTC handling. bunnei 2018-06-26 15:05:13 -04:00
  • c7c379bd19 gl_rasterizer_cache: Use SurfaceParams as a key for surface caching. bunnei 2018-06-26 14:59:45 -04:00
  • 6a28a66832 maxwell_3d: Add a struct for RenderTargetConfig. bunnei 2018-06-26 14:38:53 -04:00
  • 1bbbd26563 settings: Add a configuration for use_accurate_framebuffers. bunnei 2018-06-26 14:36:26 -04:00
  • 3f9f047375 gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. bunnei 2018-06-24 17:42:29 -04:00
  • ff6785f3e8 gl_rasterizer_cache: Cache size_in_bytes as a const per surface. bunnei 2018-06-24 17:28:06 -04:00
  • 9f2f819bb6 gl_rasterizer_cache: Refactor to make SurfaceParams members const. bunnei 2018-06-24 09:50:08 -04:00
  • 5f57ab1b2a gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. bunnei 2018-06-21 19:36:01 -04:00
  • 84cadf9918
    Merge pull request #594 from bunnei/max-constbuff bunnei 2018-06-27 00:06:23 -04:00
  • 10422f3c18 gl_rasterizer: Workaround for when exceeding max UBO size. bunnei 2018-06-26 23:07:34 -04:00
  • dfac394e60
    Merge pull request #593 from bunnei/fix-swizzle bunnei 2018-06-26 22:05:49 -04:00
  • 73de9bab1a
    Merge pull request #592 from bunnei/cleanup-gl-state bunnei 2018-06-26 22:05:03 -04:00
  • 0399d98cd9
    Merge pull request #591 from bunnei/fix-rgb565 bunnei 2018-06-26 22:04:42 -04:00
  • 8447d20a11 gl_state: Fix state management for texture swizzle. bunnei 2018-06-26 16:58:35 -04:00
  • 20b58bab9c gl_state: Remove unused state management from 3DS. bunnei 2018-06-26 16:42:06 -04:00
  • 41b3725d28 gl_rasterizer_cache: Fix inverted B5G6R5 format. bunnei 2018-06-26 15:07:06 -04:00
  • 2981408722
    Merge pull request #590 from bunnei/rm-ssbo-check bunnei 2018-06-26 14:28:56 -04:00
  • 1669911b1d yuzu: Remove SSBOs check from Qt frontend. bunnei 2018-06-26 11:28:56 -04:00
  • 36dedae842
    Merge pull request #554 from Subv/constbuffer_ubo bunnei 2018-06-26 10:25:56 -04:00
  • 1da0ee57fd
    Merge pull request #589 from mailwl/fix-crash bunnei 2018-06-26 01:01:10 -04:00
  • ad39bab271 Fix crash at exit mailwl 2018-06-25 18:01:08 +03:00
  • c9e821e93e Send the correct RequestUpdateAudioRenderer revision in the output header (#587) David 2018-06-26 00:34:41 +10:00
  • 11fb17054e Service/Audio: add hwopus service, stub GetWorkBufferSize function mailwl 2018-06-25 16:44:17 +03:00
  • 23dc36ed71
    Improve directory creation in WindowsCopyFiles.cmake Michał Janiszewski 2018-06-24 21:27:00 +02:00
  • 838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583) David 2018-06-24 10:46:29 +10:00
  • 0b831dd2ba
    Revert "Use Ninja for MSVC AppVeyor builds" (#584) bunnei 2018-06-23 03:17:32 -04:00
  • 81f24f5685 Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580) David 2018-06-23 12:22:33 +10:00
  • ea1880f47c
    Merge pull request #526 from janisozaur/appveyor-ninja bunnei 2018-06-22 14:28:26 -04:00
  • 6d7941042b
    Merge pull request #579 from SciresM/master bunnei 2018-06-22 12:08:39 -04:00
  • 52a78228dd
    Merge pull request #581 from mailwl/empty-buf-skip bunnei 2018-06-22 10:26:09 -04:00
  • a27befe456 IPC: skip empty buffer write prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file mailwl 2018-06-22 11:18:23 +03:00
  • 067ac434ba Kernel/Arbiters: Fix casts, cleanup comments/magic numbers Michael Scire 2018-06-22 00:47:59 -06:00
  • 5f8aa02584 Add additional missing format. Michael Scire 2018-06-21 21:09:51 -06:00
  • 08d454e30d Run clang-format on PR. Michael Scire 2018-06-21 21:05:34 -06:00
  • b7162c32a4
    Merge pull request #577 from mailwl/audren-update bunnei 2018-06-21 22:40:37 -04:00
  • dc70a87af1 Kernel/Arbiters: HLE is atomic, adjust code to reflect that. Michael Scire 2018-06-21 20:25:57 -06:00
  • 63f26d5c40 Add support for decrypted NCA files (#567) Zach Hilman 2018-06-21 11:16:23 -04:00
  • 8f8fe62a19 Kernel/Arbiters: Initialize arb_wait_address in thread struct. Michael Scire 2018-06-21 05:13:06 -06:00
  • 62bd1299ea Kernel/Arbiters: Clear WaitAddress in SignalToAddress Michael Scire 2018-06-21 04:20:39 -06:00
  • 4f81bc4e1b Kernel/Arbiters: Mostly implement SignalToAddress Michael Scire 2018-06-21 04:07:03 -06:00
  • 9d71ce88ce Kernel/Arbiters: Implement WaitForAddress Michael Scire 2018-06-21 01:40:29 -06:00
  • c06d6b27f3 Service/Audio: update audren:u service mailwl 2018-06-20 10:15:20 +03:00
  • 7e191dccc1 Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. Michael Scire 2018-06-21 00:49:43 -06:00
  • c3e95086b6
    Merge pull request #576 from Subv/warnings1 bunnei 2018-06-20 16:46:14 -04:00
  • a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. Subv 2018-06-20 11:39:10 -05:00
  • be1f5dedfb Implement GetAvailableLanguageCodes2 (#575) greggameplayer 2018-06-19 17:29:04 +02:00
  • 7a0bb406d5
    Merge pull request #574 from Subv/shader_abs_neg bunnei 2018-06-18 22:24:57 -04:00
  • 0d8ae773f1
    Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash bunnei 2018-06-18 22:06:11 -04:00
  • 1ab133d7fa
    Merge pull request #573 from Subv/shader_imm bunnei 2018-06-18 21:52:56 -04:00
  • 38989bef43 GPU: Perform negation after absolute value in the float shader instructions. Subv 2018-06-18 19:55:04 -05:00
  • eab7457c00 GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. Subv 2018-06-18 19:50:35 -05:00
  • 5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. Subv 2018-06-12 13:42:04 -05:00
  • 0e13d9cb7b
    Merge pull request #570 from bunnei/astc bunnei 2018-06-18 19:08:49 -04:00
  • c11cfaa705
    Merge pull request #562 from DarkLordZach/extracted-ncas-ui bunnei 2018-06-18 16:09:46 -04:00
  • 4ac4b308e4
    Merge pull request #572 from Armada651/user-except-stub bunnei 2018-06-18 11:37:13 -04:00
  • ea080501fb
    Merge pull request #571 from Armada651/loose-blend bunnei 2018-06-18 11:36:50 -04:00
  • bf4e2b2f0b svc: Add a stub for UserExceptionContextAddr. Jules Blok 2018-06-18 09:28:37 +02:00
  • 7c7f4a9be2 gl_rasterizer: Get loose on independent blending. Jules Blok 2018-06-18 09:24:52 +02:00
  • 61779fa072 gl_rasterizer: Implement texture format ASTC_2D_4X4. bunnei 2018-06-17 23:50:44 -04:00
  • d2277b825e
    Merge pull request #569 from bunnei/fix-cache bunnei 2018-06-18 01:32:12 -04:00
  • fe906fff36 gl_rasterizer_cache: Loosen things up a bit. bunnei 2018-06-17 23:37:12 -04:00
  • f9af74201c
    Merge pull request #568 from bunnei/lop bunnei 2018-06-17 17:44:38 -04:00
  • afdd657d30 gl_shader_decompiler: Implement LOP instructions. bunnei 2018-06-17 13:26:11 -04:00
  • 5673ce39c7 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. bunnei 2018-06-17 12:49:34 -04:00
  • 3c43ea5c68
    Merge pull request #565 from bunnei/shader_conversions bunnei 2018-06-16 08:50:29 -04:00
  • d383043e07 gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. bunnei 2018-06-15 19:40:34 -04:00
  • fb5bd0920d
    Merge pull request #564 from bunnei/lop32i_passb bunnei 2018-06-15 22:04:03 -04:00
  • 46cbb6b090
    Merge pull request #566 from bunnei/set_pos_w bunnei 2018-06-15 22:03:48 -04:00
  • 55c49d5bf4 gl_shader_gen: Set position.w to 1. bunnei 2018-06-15 19:25:36 -04:00
  • 61f9d9c4ab gl_shader_decompiler: Implement LOP32I LogicOperation PassB. bunnei 2018-06-15 19:41:23 -04:00
  • acc8fe5a2a Bug fixes, testing, and review changes Zach Hilman 2018-06-14 17:25:40 -04:00
  • f969ddb54e Add 'Load Folder' menu option Zach Hilman 2018-06-14 12:27:29 -04:00
  • 9f8fbce35b Add support for main files in file picker Zach Hilman 2018-06-14 12:16:56 -04:00
  • 94d27b1717 Recognize main files in game list Zach Hilman 2018-06-14 12:02:32 -04:00
  • ac88d3e89f Narrow down filter of layout configs Zach Hilman 2018-06-13 20:03:12 -04:00