yuzu/src/core
Morph 0373ead96e bis_factory: Use hardware default NAND partition sizes
Sets the total space of user and system partitions to their hardware defaults.
Furthermore, return the total space as free space for the user partition to prevent it from reaching zero.
Some games like Bioshock 2 check for the available free space prior to save creation, and we should not be limited by arbitrary limits.
2020-07-10 00:37:39 -04:00
..
arm cpu_interrupt_handler: Remove #pragma once from .cpp file 2020-07-07 22:47:00 +01:00
crypto key_manager: Correct casing of instance() 2020-07-01 00:28:50 -04:00
file_sys bis_factory: Use hardware default NAND partition sizes 2020-07-10 00:37:39 -04:00
frontend configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
gdbstub General: Cleanup legacy code. 2020-06-27 11:36:05 -04:00
hle configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
loader loader: nro: Fix process initialization using ProgramMetadata default. 2020-04-20 18:19:45 -04:00
memory General: Recover Prometheus project from harddrive failure 2020-06-27 11:35:06 -04:00
tools General: Recover Prometheus project from harddrive failure 2020-06-27 11:35:06 -04:00
CMakeLists.txt externals: Track opus as submodule instead of using conan 2020-07-01 15:09:33 +10:00
constants.cpp constants: Extract backup JPEG used by account services 2019-06-07 17:46:57 -04:00
constants.h constants: Extract backup JPEG used by account services 2019-06-07 17:46:57 -04:00
core_timing_util.cpp SingleCore: Use Cycle Timing instead of Host Timing. 2020-06-27 11:36:01 -04:00
core_timing_util.h SingleCore: Use Cycle Timing instead of Host Timing. 2020-06-27 11:36:01 -04:00
core_timing.cpp core_timing,scheduler: Use std::scoped_lock when possible 2020-06-28 21:42:57 -03:00
core_timing.h Audio: Correct buffer release for host timing. 2020-06-27 11:36:23 -04:00
core.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
core.h Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00
cpu_manager.cpp General: Tune the priority of main emulation threads so they have higher priority than less important helper threads. 2020-06-27 11:36:09 -04:00
cpu_manager.h General: Correct rebase, sync gpu and context management. 2020-06-27 11:36:08 -04:00
device_memory.cpp kernel: memory: page_table: Simplify GetPhysicalAddr impl. 2020-04-17 00:59:35 -04:00
device_memory.h core: hle: Address various feedback & code cleanup. 2020-04-17 00:59:36 -04:00
hardware_interrupt_manager.cpp core_timing: Use better reference tracking for EventType. (#3159) 2019-11-26 21:48:56 -05:00
hardware_interrupt_manager.h core_timing: Use better reference tracking for EventType. (#3159) 2019-11-26 21:48:56 -05:00
hardware_properties.h General: Add Asserts 2020-06-27 11:35:21 -04:00
memory.cpp memory: Set page-table pointers before setting attribute = Memory 2020-07-05 12:54:19 +01:00
memory.h ARM/Memory: Correct Exclusive Monitor and Implement Exclusive Memory Writes. 2020-06-27 11:35:37 -04:00
perf_stats.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
perf_stats.h Address review comments 2019-09-10 12:57:45 +02:00
reporter.cpp Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
reporter.h service: Update function tables 2020-04-20 15:53:49 -04:00
settings.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
settings.h settings: Remove storage size options 2020-07-10 00:37:39 -04:00
telemetry_session.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
telemetry_session.h core/telemetry_session: Remove usages of the global system accessor 2019-05-28 22:28:15 -04:00