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https://github.com/starr-dusT/yuzu-mainline
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cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <initializer_list>
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#include <string>
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#include <unordered_map>
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namespace Common {
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/// A string-based key-value container supporting serializing to and deserializing from a string
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class ParamPackage {
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public:
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using DataType = std::unordered_map<std::string, std::string>;
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ParamPackage() = default;
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explicit ParamPackage(const std::string& serialized);
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ParamPackage(std::initializer_list<DataType::value_type> list);
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ParamPackage(const ParamPackage& other) = default;
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ParamPackage(ParamPackage&& other) noexcept = default;
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ParamPackage& operator=(const ParamPackage& other) = default;
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ParamPackage& operator=(ParamPackage&& other) = default;
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[[nodiscard]] std::string Serialize() const;
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[[nodiscard]] std::string Get(const std::string& key, const std::string& default_value) const;
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[[nodiscard]] int Get(const std::string& key, int default_value) const;
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[[nodiscard]] float Get(const std::string& key, float default_value) const;
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void Set(const std::string& key, std::string value);
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void Set(const std::string& key, int value);
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void Set(const std::string& key, float value);
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[[nodiscard]] bool Has(const std::string& key) const;
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void Erase(const std::string& key);
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void Clear();
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private:
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DataType data;
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};
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} // namespace Common
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