mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
31932904c5
Eliminates a potential bug vector related to inheritance. Plus, we should generally be specifying the destructor as virtual within purely virtual interfaces to begin with.
24 lines
669 B
C++
24 lines
669 B
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra::Engines {
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class EngineInterface {
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public:
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virtual ~EngineInterface() = default;
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/// Write the value to the register identified by method.
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virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;
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/// Write multiple values to the register identified by method.
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virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
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u32 methods_pending) = 0;
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};
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} // namespace Tegra::Engines
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