.. |
debug_utils
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Fix crash at exit
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2018-06-25 18:01:08 +03:00 |
engines
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gl_shader_decompiler: Implement XMAD instruction.
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2018-08-12 18:30:24 -04:00 |
renderer_opengl
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Shader/F2I: Implemented the negate bit in the I2F instruction
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2018-08-15 09:18:55 -05:00 |
textures
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textures: Refactor out for Texture/Depth FormatFromPixelFormat.
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2018-08-09 20:36:03 -04:00 |
CMakeLists.txt
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gl_rasterizer: Implement texture format ASTC_2D_4X4.
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2018-06-18 01:56:59 -04:00 |
command_processor.cpp
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Lowered down the logging for methods
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2018-08-07 19:51:40 +03:00 |
command_processor.h
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video_core: Use variable template variants of type_traits interfaces where applicable
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2018-08-09 20:45:48 -04:00 |
gpu.cpp
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renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
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2018-08-13 18:20:07 -04:00 |
gpu.h
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renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
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2018-08-13 18:20:07 -04:00 |
macro_interpreter.cpp
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MacroInterpreter: Avoid left shifting negative values.
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2018-07-30 20:38:24 -05:00 |
macro_interpreter.h
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MacroInterpreter: Avoid left shifting negative values.
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2018-07-30 20:38:24 -05:00 |
memory_manager.cpp
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video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
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2018-07-24 11:56:30 -04:00 |
memory_manager.h
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GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
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2018-05-20 14:25:56 -05:00 |
rasterizer_interface.h
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GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
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2018-07-03 16:56:44 -05:00 |
renderer_base.cpp
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |
renderer_base.h
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |
utils.h
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renderer_opengl: Fix Morton copy byteswap, etc.
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2018-04-14 16:01:39 -04:00 |
video_core.cpp
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |
video_core.h
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |