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yuzu/src/video_core/shader
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Fernando Sahmkow 0b65e9335e Shader_Ir: Downgrade precision and rounding asserts to debug asserts.
This commit reduces the sevirity of asserts for FP precision and 
rounding as this are well known and have little to no consequences in 
gpu's accuracy.
2019-07-18 08:17:19 -04:00
..
decode
Shader_Ir: Downgrade precision and rounding asserts to debug asserts.
2019-07-18 08:17:19 -04:00
control_flow.cpp
control_flow: Correct block breaking algorithm.
2019-07-09 08:14:43 -04:00
control_flow.h
shader_ir: Remove unnecessary constructors and use optional for ScanFlow result
2019-07-09 08:14:40 -04:00
decode.cpp
shader_ir: Add comments on missing instruction.
2019-07-09 17:15:45 -04:00
node_helper.cpp
shader: Use shared_ptr to store nodes and move initialization to file
2019-06-05 20:41:52 -03:00
node_helper.h
shader: Move Node declarations out of the shader IR header
2019-06-06 20:02:37 -03:00
node.h
shader_ir: Unify blocks in decompiled shaders.
2019-07-09 08:14:39 -04:00
shader_ir.cpp
Merge pull request #2565 from ReinUsesLisp/track-indirect
2019-07-16 14:58:35 -04:00
shader_ir.h
Merge pull request #2565 from ReinUsesLisp/track-indirect
2019-07-16 14:58:35 -04:00
track.cpp
shader: Allow tracking of indirect buffers without variable offset
2019-07-14 22:36:44 -03:00
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