mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
60a373a786
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
134 lines
3.4 KiB
C++
134 lines
3.4 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <algorithm>
|
|
|
|
#include "common/common.h"
|
|
|
|
#include "core/core.h"
|
|
#include "core/hle/kernel/kernel.h"
|
|
#include "core/hle/kernel/thread.h"
|
|
|
|
namespace Kernel {
|
|
|
|
Handle g_main_thread = 0;
|
|
HandleTable g_handle_table;
|
|
u64 g_program_id = 0;
|
|
|
|
HandleTable::HandleTable() {
|
|
next_generation = 1;
|
|
Clear();
|
|
}
|
|
|
|
ResultVal<Handle> HandleTable::Create(Object* obj) {
|
|
_dbg_assert_(Kernel, obj != nullptr);
|
|
|
|
u16 slot = next_free_slot;
|
|
if (slot >= generations.size()) {
|
|
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
|
|
return ERR_OUT_OF_HANDLES;
|
|
}
|
|
next_free_slot = generations[slot];
|
|
|
|
u16 generation = next_generation++;
|
|
|
|
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
|
|
// CTR-OS doesn't use generation 0, so skip straight to 1.
|
|
if (next_generation >= (1 << 15)) next_generation = 1;
|
|
|
|
generations[slot] = generation;
|
|
intrusive_ptr_add_ref(obj);
|
|
objects[slot] = obj;
|
|
|
|
Handle handle = generation | (slot << 15);
|
|
obj->handle = handle;
|
|
return MakeResult<Handle>(handle);
|
|
}
|
|
|
|
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
|
|
Object* object = GetGeneric(handle);
|
|
if (object == nullptr) {
|
|
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
|
|
return ERR_INVALID_HANDLE;
|
|
}
|
|
return Create(object);
|
|
}
|
|
|
|
ResultCode HandleTable::Close(Handle handle) {
|
|
if (!IsValid(handle))
|
|
return ERR_INVALID_HANDLE;
|
|
|
|
size_t slot = GetSlot(handle);
|
|
u16 generation = GetGeneration(handle);
|
|
|
|
intrusive_ptr_release(objects[slot]);
|
|
objects[slot] = nullptr;
|
|
|
|
generations[generation] = next_free_slot;
|
|
next_free_slot = slot;
|
|
return RESULT_SUCCESS;
|
|
}
|
|
|
|
bool HandleTable::IsValid(Handle handle) const {
|
|
size_t slot = GetSlot(handle);
|
|
u16 generation = GetGeneration(handle);
|
|
|
|
return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
|
|
}
|
|
|
|
Object* HandleTable::GetGeneric(Handle handle) const {
|
|
if (handle == CurrentThread) {
|
|
// TODO(yuriks) Directly return the pointer once this is possible.
|
|
handle = GetCurrentThreadHandle();
|
|
} else if (handle == CurrentProcess) {
|
|
LOG_ERROR(Kernel, "Current process (%08X) pseudo-handle not supported", CurrentProcess);
|
|
return nullptr;
|
|
}
|
|
|
|
if (!IsValid(handle)) {
|
|
return nullptr;
|
|
}
|
|
return objects[GetSlot(handle)];
|
|
}
|
|
|
|
void HandleTable::Clear() {
|
|
for (size_t i = 0; i < MAX_COUNT; ++i) {
|
|
generations[i] = i + 1;
|
|
if (objects[i] != nullptr)
|
|
intrusive_ptr_release(objects[i]);
|
|
objects[i] = nullptr;
|
|
}
|
|
next_free_slot = 0;
|
|
}
|
|
|
|
/// Initialize the kernel
|
|
void Init() {
|
|
Kernel::ThreadingInit();
|
|
}
|
|
|
|
/// Shutdown the kernel
|
|
void Shutdown() {
|
|
Kernel::ThreadingShutdown();
|
|
|
|
g_handle_table.Clear(); // Free all kernel objects
|
|
}
|
|
|
|
/**
|
|
* Loads executable stored at specified address
|
|
* @entry_point Entry point in memory of loaded executable
|
|
* @return True on success, otherwise false
|
|
*/
|
|
bool LoadExec(u32 entry_point) {
|
|
Core::g_app_core->SetPC(entry_point);
|
|
|
|
// 0x30 is the typical main thread priority I've seen used so far
|
|
g_main_thread = Kernel::SetupMainThread(0x30);
|
|
// Setup the idle thread
|
|
Kernel::SetupIdleThread();
|
|
|
|
return true;
|
|
}
|
|
|
|
} // namespace
|