yuzu/src
lat9nq 62c13e8318 configure_per_game: Initialize tabs after loading custom configuration
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.

Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
..
audio_core general: Add missing copyright notices 2021-12-05 16:18:53 -05:00
common ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
core Merge pull request #7636 from vonchenplus/buffer_queue_query 2022-01-04 11:28:49 -08:00
input_common Merge pull request #7302 from VPeruS/check-deadlock 2021-12-17 23:43:19 -08:00
shader_recompiler ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
tests [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
video_core Merge pull request #7636 from vonchenplus/buffer_queue_query 2022-01-04 11:28:49 -08:00
web_service web_service: Silence -Wmaybe-uninitialized on httplib.h 2021-07-12 03:30:45 -03:00
yuzu configure_per_game: Initialize tabs after loading custom configuration 2022-01-04 23:43:19 -05:00
yuzu_cmd core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
.clang-format
CMakeLists.txt CMakeLists: Specify /Zm200 when compiling in MSVC 2021-12-06 19:31:26 -05:00