.. |
gl_buffer_cache.cpp
|
Align index buffe size when vertex_buffer_unified_memory enable
|
2022-09-10 20:01:33 +08:00 |
gl_buffer_cache.h
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_compute_pipeline.cpp
|
VideoCore: Fix channels with disk pipeline/shader cache.
|
2022-10-06 21:00:51 +02:00 |
gl_compute_pipeline.h
|
VideoCore: Fix channels with disk pipeline/shader cache.
|
2022-10-06 21:00:51 +02:00 |
gl_device.cpp
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_device.h
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_fence_manager.cpp
|
VideoCore: implement channels on gpu caches.
|
2022-10-06 21:00:51 +02:00 |
gl_fence_manager.h
|
VideoCore: implement channels on gpu caches.
|
2022-10-06 21:00:51 +02:00 |
gl_graphics_pipeline.cpp
|
VideoCore: Fix channels with disk pipeline/shader cache.
|
2022-10-06 21:00:51 +02:00 |
gl_graphics_pipeline.h
|
VideoCore: Fix channels with disk pipeline/shader cache.
|
2022-10-06 21:00:51 +02:00 |
gl_query_cache.cpp
|
VideoCore: implement channels on gpu caches.
|
2022-10-06 21:00:51 +02:00 |
gl_query_cache.h
|
VideoCore: implement channels on gpu caches.
|
2022-10-06 21:00:51 +02:00 |
gl_rasterizer.cpp
|
NVDRV: Further refactors and eliminate old code.
|
2022-10-06 21:00:52 +02:00 |
gl_rasterizer.h
|
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
|
2022-10-06 21:00:52 +02:00 |
gl_resource_manager.cpp
|
chore: make yuzu REUSE compliant
|
2022-07-27 12:53:49 +02:00 |
gl_resource_manager.h
|
chore: make yuzu REUSE compliant
|
2022-07-27 12:53:49 +02:00 |
gl_shader_cache.cpp
|
VideoCore: Fix channels with disk pipeline/shader cache.
|
2022-10-06 21:00:51 +02:00 |
gl_shader_cache.h
|
VideoCore: implement channels on gpu caches.
|
2022-10-06 21:00:51 +02:00 |
gl_shader_context.h
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_shader_manager.cpp
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_shader_manager.h
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_shader_util.cpp
|
renderer_opengl: delete shader source after linking
|
2022-07-30 13:21:26 -04:00 |
gl_shader_util.h
|
chore: make yuzu REUSE compliant
|
2022-07-27 12:53:49 +02:00 |
gl_state_tracker.cpp
|
OpenGl: Implement Channels.
|
2022-10-06 21:00:51 +02:00 |
gl_state_tracker.h
|
OpenGl: Implement Channels.
|
2022-10-06 21:00:51 +02:00 |
gl_stream_buffer.cpp
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_stream_buffer.h
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_texture_cache_base.cpp
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
gl_texture_cache.cpp
|
video_code: support rectangle texture
|
2022-08-25 12:45:58 +08:00 |
gl_texture_cache.h
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |
maxwell_to_gl.h
|
Texture Cache: Add ASTC 10x5 Format.
|
2022-10-06 16:45:40 +02:00 |
renderer_opengl.cpp
|
OpenGl: Implement Channels.
|
2022-10-06 21:00:51 +02:00 |
renderer_opengl.h
|
chore: make yuzu REUSE compliant
|
2022-07-27 12:53:49 +02:00 |
util_shaders.cpp
|
common: Change semantics of UNREACHABLE to unconditionally crash
|
2022-06-13 20:09:00 -04:00 |
util_shaders.h
|
general: Convert source file copyright comments over to SPDX
|
2022-04-23 05:55:32 -04:00 |