yuzu/src/core/hle/service/apm/apm.cpp
Liam a936972614 service: refactor server architecture
Converts services to have their own processes
2023-02-21 12:19:25 -05:00

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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/apm_interface.h"
#include "core/hle/service/server_manager.h"
namespace Service::APM {
Module::Module() = default;
Module::~Module() = default;
void LoopProcess(Core::System& system) {
auto module = std::make_shared<Module>();
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService(
"apm", std::make_shared<APM>(system, module, system.GetAPMController(), "apm"));
server_manager->RegisterNamedService(
"apm:am", std::make_shared<APM>(system, module, system.GetAPMController(), "apm:am"));
server_manager->RegisterNamedService(
"apm:sys", std::make_shared<APM_Sys>(system, system.GetAPMController()));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::APM