..
const_buffer_engine_interface.h
shader/texture: Join separate image and sampler pairs offline
2020-06-05 00:24:51 -03:00
const_buffer_info.h
video_core/engines: Move ConstBufferInfo out of Maxwell3D
2019-06-07 19:47:15 -03:00
engine_interface.h
Clang Format and Documentation.
2020-04-28 14:02:51 -04:00
engine_upload.cpp
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
engine_upload.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
fermi_2d.cpp
fermi_2d: Make use of designated initializers
2020-09-18 13:55:21 -04:00
fermi_2d.h
fermi_2d: Make use of designated initializers
2020-09-18 13:55:21 -04:00
kepler_compute.cpp
video_core: Initialize renderer with a GPU
2020-08-22 01:51:45 -03:00
kepler_compute.h
video_core: Initialize renderer with a GPU
2020-08-22 01:51:45 -03:00
kepler_memory.cpp
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
kepler_memory.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
maxwell_3d.cpp
maxwell_3d: Use insert instead of loop push_back
2020-11-11 19:52:19 -03:00
maxwell_3d.h
vk_shader_decompiler: Implement force early fragment tests
2020-11-26 17:52:26 -03:00
maxwell_dma.cpp
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
maxwell_dma.h
maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
2020-12-05 17:59:02 -05:00
shader_bytecode.h
shader_bytecode: Make use of [[nodiscard]] where applicable
2020-11-20 02:20:37 -05:00
shader_header.h
video_core: Enforce -Wclass-memaccess
2020-10-09 16:46:11 -03:00
shader_type.h
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00