ReinUsesLisp bdcedc8506 gl_rasterizer: Use transformed viewport for depth ranges
Implement depth ranges using the transformed viewport instead of the
generic one. This matches the current Vulkan implementation but doesn't
support negative depth ranges. An update to glad is required for this.
2020-03-22 03:26:07 -03:00
..
2020-03-19 10:37:42 +01:00
2020-02-18 18:04:33 -08:00