mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
505923f0f3
This reverts commit 8804a4eb23
.
23 lines
961 B
C++
23 lines
961 B
C++
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
namespace Shader {
|
|
|
|
// Try to keep entries here to a minimum
|
|
// They can accidentally change the cached information in a shader
|
|
|
|
/// Misc information about the host
|
|
struct HostTranslateInfo {
|
|
bool support_float16{}; ///< True when the device supports 16-bit floats
|
|
bool support_int64{}; ///< True when the device supports 64-bit integers
|
|
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
|
|
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
|
|
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
|
|
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
|
|
///< passthrough shaders
|
|
};
|
|
|
|
} // namespace Shader
|