..
gl_buffer_cache.cpp
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-02 05:05:34 -03:00
gl_buffer_cache.h
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-02 05:05:34 -03:00
gl_device.cpp
gl_device: Enable compute shaders for Intel Mesa drivers
2019-12-11 00:00:30 -03:00
gl_device.h
gl_device: Deduce indexing bug from device instead of heuristic
2019-11-25 16:15:22 -03:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache: Optimize framebuffer key
2019-11-28 23:02:20 -03:00
gl_framebuffer_cache.h
gl_framebuffer_cache: Optimize framebuffer key
2019-11-28 23:02:20 -03:00
gl_rasterizer.cpp
gl_state: Use bool instead of GLboolean
2020-01-18 19:10:34 -03:00
gl_rasterizer.h
gl_rasterizer: Implement RASTERIZE_ENABLE
2019-12-18 19:28:23 -03:00
gl_resource_manager.cpp
gl_texture_cache: Correct asserts
2019-06-25 19:26:59 -04:00
gl_resource_manager.h
gl_resource_manager: Correct MakeStreamCopy
2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_sampler_cache.h
video_core: Add missing override specifiers
2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp
gl_shader_cache: Disable fastmath on Nvidia
2020-01-21 19:08:08 -03:00
gl_shader_cache.h
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00
gl_shader_decompiler.cpp
shader/memory: Implement ATOM.ADD
2020-01-26 01:54:24 -03:00
gl_shader_decompiler.h
video_core: Unify ProgramType and ShaderStage into ShaderType
2019-11-22 21:28:48 -03:00
gl_shader_disk_cache.cpp
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00
gl_shader_disk_cache.h
gl_shader_cache: Remove dynamic BaseBinding specialization
2019-11-22 21:28:49 -03:00
gl_shader_gen.cpp
Merge pull request #3098 from ReinUsesLisp/shader-invalidations
2019-11-24 19:36:30 -05:00
gl_shader_gen.h
gl_shader_decompiler: Move entries to a separate function
2019-10-25 09:01:31 -04:00
gl_shader_manager.cpp
gl_shader_manager: Remove unused variable in SetFromRegs
2019-11-07 01:52:18 -03:00
gl_shader_manager.h
gl_rasterizer: Allow rendering without fragment shader
2019-12-26 16:38:49 -03:00
gl_shader_util.cpp
gl_shader_cache: Address review commentaries
2019-07-15 17:38:25 -03:00
gl_shader_util.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_state.cpp
gl_state: Implement PROGRAM_POINT_SIZE
2020-01-15 16:14:17 -03:00
gl_state.h
gl_state: Use bool instead of GLboolean
2020-01-18 19:10:34 -03:00
gl_stream_buffer.cpp
video_core: Make ARB_buffer_storage a required extension
2019-06-20 21:36:12 -03:00
gl_stream_buffer.h
video_core: Make ARB_buffer_storage a required extension
2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp
gl_texture_cache: Use local variables to simplify DownloadTexture
2020-01-14 17:39:48 -03:00
gl_texture_cache.h
gl_shader_decompiler: Keep track of written images and mark them as modified
2019-09-05 23:26:05 -03:00
maxwell_to_gl.h
maxwell_to_gl: Implement missing primitive topologies
2019-12-22 22:33:01 -03:00
renderer_opengl.cpp
renderer_opengl: Make ScreenRectVertex's constructor constexpr
2019-11-28 20:36:02 -03:00
renderer_opengl.h
renderer_opengl: Use explicit binding for presentation shaders
2019-11-28 20:25:56 -03:00
utils.cpp
renderer_opengl/utils: Remove unused header inclusions
2020-01-15 06:31:23 -05:00
utils.h
renderer_opengl/utils: Forward declare private structs
2020-01-15 06:30:01 -05:00