mirror of
https://github.com/starr-dusT/yuzu-mainline
synced 2024-03-05 21:12:25 -08:00
cd3e959f23
The old code had a sort function that was invalid and it didn't work as expected when the base vector had a different order (e.g. renderdoc was attached). This sorts devices as expected and fixes a debug assert on MSVC.
849 lines
31 KiB
C++
849 lines
31 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <exception>
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#include <memory>
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#include <optional>
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#include <string_view>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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namespace Vulkan::vk {
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namespace {
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template <typename Func>
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void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld,
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Func&& func) {
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// Calling GetProperties calls Vulkan more than needed. But they are supposed to be cheap
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// functions.
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std::stable_sort(devices.begin(), devices.end(),
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[&dld, &func](VkPhysicalDevice lhs, VkPhysicalDevice rhs) {
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return func(vk::PhysicalDevice(lhs, dld).GetProperties(),
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vk::PhysicalDevice(rhs, dld).GetProperties());
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});
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}
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void SortPhysicalDevicesPerVendor(std::vector<VkPhysicalDevice>& devices,
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const InstanceDispatch& dld,
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std::initializer_list<u32> vendor_ids) {
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for (auto it = vendor_ids.end(); it != vendor_ids.begin();) {
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--it;
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SortPhysicalDevices(devices, dld, [id = *it](const auto& lhs, const auto& rhs) {
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return lhs.vendorID == id && rhs.vendorID != id;
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});
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}
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}
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void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
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// Sort by name, this will set a base and make GPUs with higher numbers appear first
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// (e.g. GTX 1650 will intentionally be listed before a GTX 1080).
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SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) {
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return std::string_view{lhs.deviceName} > std::string_view{rhs.deviceName};
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});
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// Prefer discrete over non-discrete
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SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) {
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return lhs.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
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rhs.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
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});
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// Prefer Nvidia over AMD, AMD over Intel, Intel over the rest.
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SortPhysicalDevicesPerVendor(devices, dld, {0x10DE, 0x1002, 0x8086});
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}
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template <typename T>
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bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
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VkInstance instance = nullptr) noexcept {
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result = reinterpret_cast<T>(dld.vkGetInstanceProcAddr(instance, proc_name));
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return result != nullptr;
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}
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template <typename T>
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void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept {
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result = reinterpret_cast<T>(dld.vkGetDeviceProcAddr(device, proc_name));
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}
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void Load(VkDevice device, DeviceDispatch& dld) noexcept {
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#define X(name) Proc(dld.name, dld, #name, device)
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X(vkAcquireNextImageKHR);
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X(vkAllocateCommandBuffers);
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X(vkAllocateDescriptorSets);
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X(vkAllocateMemory);
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X(vkBeginCommandBuffer);
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X(vkBindBufferMemory);
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X(vkBindImageMemory);
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X(vkCmdBeginQuery);
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X(vkCmdBeginRenderPass);
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X(vkCmdBeginTransformFeedbackEXT);
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X(vkCmdBindDescriptorSets);
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X(vkCmdBindIndexBuffer);
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X(vkCmdBindPipeline);
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X(vkCmdBindTransformFeedbackBuffersEXT);
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X(vkCmdBindVertexBuffers);
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X(vkCmdBlitImage);
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X(vkCmdClearAttachments);
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X(vkCmdCopyBuffer);
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X(vkCmdCopyBufferToImage);
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X(vkCmdCopyImage);
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X(vkCmdCopyImageToBuffer);
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X(vkCmdDispatch);
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X(vkCmdDraw);
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X(vkCmdDrawIndexed);
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X(vkCmdEndQuery);
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X(vkCmdEndRenderPass);
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X(vkCmdEndTransformFeedbackEXT);
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X(vkCmdFillBuffer);
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X(vkCmdPipelineBarrier);
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X(vkCmdPushConstants);
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X(vkCmdSetBlendConstants);
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X(vkCmdSetDepthBias);
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X(vkCmdSetDepthBounds);
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X(vkCmdSetEvent);
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X(vkCmdSetScissor);
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X(vkCmdSetStencilCompareMask);
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X(vkCmdSetStencilReference);
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X(vkCmdSetStencilWriteMask);
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X(vkCmdSetViewport);
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X(vkCmdWaitEvents);
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X(vkCmdBindVertexBuffers2EXT);
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X(vkCmdSetCullModeEXT);
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X(vkCmdSetDepthBoundsTestEnableEXT);
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X(vkCmdSetDepthCompareOpEXT);
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X(vkCmdSetDepthTestEnableEXT);
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X(vkCmdSetDepthWriteEnableEXT);
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X(vkCmdSetFrontFaceEXT);
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X(vkCmdSetPrimitiveTopologyEXT);
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X(vkCmdSetStencilOpEXT);
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X(vkCmdSetStencilTestEnableEXT);
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X(vkCreateBuffer);
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X(vkCreateBufferView);
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X(vkCreateCommandPool);
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X(vkCreateComputePipelines);
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X(vkCreateDescriptorPool);
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X(vkCreateDescriptorSetLayout);
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X(vkCreateDescriptorUpdateTemplateKHR);
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X(vkCreateEvent);
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X(vkCreateFence);
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X(vkCreateFramebuffer);
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X(vkCreateGraphicsPipelines);
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X(vkCreateImage);
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X(vkCreateImageView);
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X(vkCreatePipelineLayout);
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X(vkCreateQueryPool);
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X(vkCreateRenderPass);
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X(vkCreateSampler);
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X(vkCreateSemaphore);
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X(vkCreateShaderModule);
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X(vkCreateSwapchainKHR);
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X(vkDestroyBuffer);
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X(vkDestroyBufferView);
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X(vkDestroyCommandPool);
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X(vkDestroyDescriptorPool);
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X(vkDestroyDescriptorSetLayout);
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X(vkDestroyDescriptorUpdateTemplateKHR);
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X(vkDestroyEvent);
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X(vkDestroyFence);
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X(vkDestroyFramebuffer);
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X(vkDestroyImage);
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X(vkDestroyImageView);
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X(vkDestroyPipeline);
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X(vkDestroyPipelineLayout);
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X(vkDestroyQueryPool);
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X(vkDestroyRenderPass);
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X(vkDestroySampler);
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X(vkDestroySemaphore);
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X(vkDestroyShaderModule);
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X(vkDestroySwapchainKHR);
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X(vkDeviceWaitIdle);
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X(vkEndCommandBuffer);
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X(vkFreeCommandBuffers);
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X(vkFreeDescriptorSets);
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X(vkFreeMemory);
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X(vkGetBufferMemoryRequirements);
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X(vkGetDeviceQueue);
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X(vkGetEventStatus);
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X(vkGetFenceStatus);
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X(vkGetImageMemoryRequirements);
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X(vkGetQueryPoolResults);
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X(vkGetSemaphoreCounterValueKHR);
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X(vkMapMemory);
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X(vkQueueSubmit);
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X(vkResetFences);
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X(vkResetQueryPoolEXT);
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X(vkUnmapMemory);
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X(vkUpdateDescriptorSetWithTemplateKHR);
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X(vkUpdateDescriptorSets);
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X(vkWaitForFences);
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X(vkWaitSemaphoresKHR);
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#undef X
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}
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} // Anonymous namespace
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bool Load(InstanceDispatch& dld) noexcept {
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#define X(name) Proc(dld.name, dld, #name)
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return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties) &&
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X(vkEnumerateInstanceLayerProperties);
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#undef X
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}
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bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
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#define X(name) Proc(dld.name, dld, #name, instance)
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// These functions may fail to load depending on the enabled extensions.
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// Don't return a failure on these.
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X(vkCreateDebugUtilsMessengerEXT);
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X(vkDestroyDebugUtilsMessengerEXT);
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X(vkDestroySurfaceKHR);
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X(vkGetPhysicalDeviceFeatures2KHR);
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X(vkGetPhysicalDeviceProperties2KHR);
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X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
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X(vkGetPhysicalDeviceSurfaceFormatsKHR);
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X(vkGetPhysicalDeviceSurfacePresentModesKHR);
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X(vkGetPhysicalDeviceSurfaceSupportKHR);
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X(vkGetSwapchainImagesKHR);
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X(vkQueuePresentKHR);
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return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
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X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
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X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
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X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
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X(vkGetPhysicalDeviceQueueFamilyProperties);
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#undef X
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}
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const char* Exception::what() const noexcept {
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return ToString(result);
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}
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const char* ToString(VkResult result) noexcept {
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switch (result) {
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case VkResult::VK_SUCCESS:
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return "VK_SUCCESS";
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case VkResult::VK_NOT_READY:
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return "VK_NOT_READY";
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case VkResult::VK_TIMEOUT:
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return "VK_TIMEOUT";
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case VkResult::VK_EVENT_SET:
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return "VK_EVENT_SET";
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case VkResult::VK_EVENT_RESET:
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return "VK_EVENT_RESET";
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case VkResult::VK_INCOMPLETE:
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return "VK_INCOMPLETE";
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case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY:
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return "VK_ERROR_OUT_OF_HOST_MEMORY";
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case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY:
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return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
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case VkResult::VK_ERROR_INITIALIZATION_FAILED:
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return "VK_ERROR_INITIALIZATION_FAILED";
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case VkResult::VK_ERROR_DEVICE_LOST:
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return "VK_ERROR_DEVICE_LOST";
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case VkResult::VK_ERROR_MEMORY_MAP_FAILED:
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return "VK_ERROR_MEMORY_MAP_FAILED";
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case VkResult::VK_ERROR_LAYER_NOT_PRESENT:
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return "VK_ERROR_LAYER_NOT_PRESENT";
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case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT:
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return "VK_ERROR_EXTENSION_NOT_PRESENT";
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case VkResult::VK_ERROR_FEATURE_NOT_PRESENT:
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return "VK_ERROR_FEATURE_NOT_PRESENT";
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case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER:
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return "VK_ERROR_INCOMPATIBLE_DRIVER";
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case VkResult::VK_ERROR_TOO_MANY_OBJECTS:
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return "VK_ERROR_TOO_MANY_OBJECTS";
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case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED:
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return "VK_ERROR_FORMAT_NOT_SUPPORTED";
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case VkResult::VK_ERROR_FRAGMENTED_POOL:
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return "VK_ERROR_FRAGMENTED_POOL";
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case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY:
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return "VK_ERROR_OUT_OF_POOL_MEMORY";
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case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE:
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return "VK_ERROR_INVALID_EXTERNAL_HANDLE";
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case VkResult::VK_ERROR_SURFACE_LOST_KHR:
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return "VK_ERROR_SURFACE_LOST_KHR";
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case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
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return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
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case VkResult::VK_SUBOPTIMAL_KHR:
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return "VK_SUBOPTIMAL_KHR";
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case VkResult::VK_ERROR_OUT_OF_DATE_KHR:
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return "VK_ERROR_OUT_OF_DATE_KHR";
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case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
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return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
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case VkResult::VK_ERROR_VALIDATION_FAILED_EXT:
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return "VK_ERROR_VALIDATION_FAILED_EXT";
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case VkResult::VK_ERROR_INVALID_SHADER_NV:
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return "VK_ERROR_INVALID_SHADER_NV";
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case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
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return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
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case VkResult::VK_ERROR_FRAGMENTATION_EXT:
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return "VK_ERROR_FRAGMENTATION_EXT";
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case VkResult::VK_ERROR_NOT_PERMITTED_EXT:
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return "VK_ERROR_NOT_PERMITTED_EXT";
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case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT:
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return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT";
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case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT:
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return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT";
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case VkResult::VK_ERROR_UNKNOWN:
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return "VK_ERROR_UNKNOWN";
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case VkResult::VK_ERROR_INCOMPATIBLE_VERSION_KHR:
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return "VK_ERROR_INCOMPATIBLE_VERSION_KHR";
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case VkResult::VK_THREAD_IDLE_KHR:
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return "VK_THREAD_IDLE_KHR";
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case VkResult::VK_THREAD_DONE_KHR:
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return "VK_THREAD_DONE_KHR";
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case VkResult::VK_OPERATION_DEFERRED_KHR:
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return "VK_OPERATION_DEFERRED_KHR";
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case VkResult::VK_OPERATION_NOT_DEFERRED_KHR:
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return "VK_OPERATION_NOT_DEFERRED_KHR";
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case VkResult::VK_PIPELINE_COMPILE_REQUIRED_EXT:
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return "VK_PIPELINE_COMPILE_REQUIRED_EXT";
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case VkResult::VK_RESULT_MAX_ENUM:
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return "VK_RESULT_MAX_ENUM";
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}
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return "Unknown";
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}
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void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
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dld.vkDestroyInstance(instance, nullptr);
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}
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void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
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dld.vkDestroyDevice(device, nullptr);
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}
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void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyBuffer(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyBufferView(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyCommandPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
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const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
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dld.vkFreeMemory(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkEvent handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyEvent(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyFence(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyFramebuffer(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyImage(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyImageView(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyPipeline(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyPipelineLayout(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyQueryPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyRenderPass(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySampler(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySwapchainKHR(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySemaphore(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyShaderModule(device, handle, nullptr);
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}
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void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
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const InstanceDispatch& dld) noexcept {
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dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
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}
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void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
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dld.vkDestroySurfaceKHR(instance, handle, nullptr);
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}
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VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
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const DeviceDispatch& dld) noexcept {
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return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
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}
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VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
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const DeviceDispatch& dld) noexcept {
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dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
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return VK_SUCCESS;
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}
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Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions,
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InstanceDispatch& dld) noexcept {
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static constexpr VkApplicationInfo application_info{
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = nullptr,
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.pApplicationName = "yuzu Emulator",
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.applicationVersion = VK_MAKE_VERSION(0, 1, 0),
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.pEngineName = "yuzu Emulator",
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.engineVersion = VK_MAKE_VERSION(0, 1, 0),
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.apiVersion = VK_API_VERSION_1_1,
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};
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const VkInstanceCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.pApplicationInfo = &application_info,
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.enabledLayerCount = layers.size(),
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.ppEnabledLayerNames = layers.data(),
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.enabledExtensionCount = extensions.size(),
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.ppEnabledExtensionNames = extensions.data(),
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};
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|
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VkInstance instance;
|
|
if (dld.vkCreateInstance(&ci, nullptr, &instance) != VK_SUCCESS) {
|
|
// Failed to create the instance.
|
|
return {};
|
|
}
|
|
if (!Proc(dld.vkDestroyInstance, dld, "vkDestroyInstance", instance)) {
|
|
// We successfully created an instance but the destroy function couldn't be loaded.
|
|
// This is a good moment to panic.
|
|
return {};
|
|
}
|
|
|
|
return Instance(instance, dld);
|
|
}
|
|
|
|
std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices() {
|
|
u32 num;
|
|
if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) {
|
|
return std::nullopt;
|
|
}
|
|
std::vector<VkPhysicalDevice> physical_devices(num);
|
|
if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) {
|
|
return std::nullopt;
|
|
}
|
|
SortPhysicalDevices(physical_devices, *dld);
|
|
return std::make_optional(std::move(physical_devices));
|
|
}
|
|
|
|
DebugCallback Instance::TryCreateDebugCallback(
|
|
PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept {
|
|
const VkDebugUtilsMessengerCreateInfoEXT ci{
|
|
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
|
|
.pNext = nullptr,
|
|
.flags = 0,
|
|
.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT,
|
|
.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT,
|
|
.pfnUserCallback = callback,
|
|
.pUserData = nullptr,
|
|
};
|
|
|
|
VkDebugUtilsMessengerEXT messenger;
|
|
if (dld->vkCreateDebugUtilsMessengerEXT(handle, &ci, nullptr, &messenger) != VK_SUCCESS) {
|
|
return {};
|
|
}
|
|
return DebugCallback(messenger, handle, *dld);
|
|
}
|
|
|
|
void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
|
|
Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
|
|
}
|
|
|
|
void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
|
|
Check(dld->vkBindImageMemory(owner, handle, memory, offset));
|
|
}
|
|
|
|
DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const {
|
|
const std::size_t num = ai.descriptorSetCount;
|
|
std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num);
|
|
switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) {
|
|
case VK_SUCCESS:
|
|
return DescriptorSets(std::move(sets), num, owner, handle, *dld);
|
|
case VK_ERROR_OUT_OF_POOL_MEMORY:
|
|
return {};
|
|
default:
|
|
throw Exception(result);
|
|
}
|
|
}
|
|
|
|
CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const {
|
|
const VkCommandBufferAllocateInfo ai{
|
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
|
.pNext = nullptr,
|
|
.commandPool = handle,
|
|
.level = level,
|
|
.commandBufferCount = static_cast<u32>(num_buffers),
|
|
};
|
|
|
|
std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers);
|
|
switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) {
|
|
case VK_SUCCESS:
|
|
return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
|
|
case VK_ERROR_OUT_OF_POOL_MEMORY:
|
|
return {};
|
|
default:
|
|
throw Exception(result);
|
|
}
|
|
}
|
|
|
|
std::vector<VkImage> SwapchainKHR::GetImages() const {
|
|
u32 num;
|
|
Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr));
|
|
std::vector<VkImage> images(num);
|
|
Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data()));
|
|
return images;
|
|
}
|
|
|
|
Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
|
Span<const char*> enabled_extensions, const void* next,
|
|
DeviceDispatch& dld) noexcept {
|
|
const VkDeviceCreateInfo ci{
|
|
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
|
.pNext = next,
|
|
.flags = 0,
|
|
.queueCreateInfoCount = queues_ci.size(),
|
|
.pQueueCreateInfos = queues_ci.data(),
|
|
.enabledLayerCount = 0,
|
|
.ppEnabledLayerNames = nullptr,
|
|
.enabledExtensionCount = enabled_extensions.size(),
|
|
.ppEnabledExtensionNames = enabled_extensions.data(),
|
|
.pEnabledFeatures = nullptr,
|
|
};
|
|
|
|
VkDevice device;
|
|
if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) {
|
|
return {};
|
|
}
|
|
Load(device, dld);
|
|
return Device(device, dld);
|
|
}
|
|
|
|
Queue Device::GetQueue(u32 family_index) const noexcept {
|
|
VkQueue queue;
|
|
dld->vkGetDeviceQueue(handle, family_index, 0, &queue);
|
|
return Queue(queue, *dld);
|
|
}
|
|
|
|
Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
|
|
VkBuffer object;
|
|
Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
|
|
return Buffer(object, handle, *dld);
|
|
}
|
|
|
|
BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
|
|
VkBufferView object;
|
|
Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
|
|
return BufferView(object, handle, *dld);
|
|
}
|
|
|
|
Image Device::CreateImage(const VkImageCreateInfo& ci) const {
|
|
VkImage object;
|
|
Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
|
|
return Image(object, handle, *dld);
|
|
}
|
|
|
|
ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
|
|
VkImageView object;
|
|
Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));
|
|
return ImageView(object, handle, *dld);
|
|
}
|
|
|
|
Semaphore Device::CreateSemaphore() const {
|
|
static constexpr VkSemaphoreCreateInfo ci{
|
|
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
|
.pNext = nullptr,
|
|
.flags = 0,
|
|
};
|
|
return CreateSemaphore(ci);
|
|
}
|
|
|
|
Semaphore Device::CreateSemaphore(const VkSemaphoreCreateInfo& ci) const {
|
|
VkSemaphore object;
|
|
Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object));
|
|
return Semaphore(object, handle, *dld);
|
|
}
|
|
|
|
Fence Device::CreateFence(const VkFenceCreateInfo& ci) const {
|
|
VkFence object;
|
|
Check(dld->vkCreateFence(handle, &ci, nullptr, &object));
|
|
return Fence(object, handle, *dld);
|
|
}
|
|
|
|
DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const {
|
|
VkDescriptorPool object;
|
|
Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object));
|
|
return DescriptorPool(object, handle, *dld);
|
|
}
|
|
|
|
RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const {
|
|
VkRenderPass object;
|
|
Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object));
|
|
return RenderPass(object, handle, *dld);
|
|
}
|
|
|
|
DescriptorSetLayout Device::CreateDescriptorSetLayout(
|
|
const VkDescriptorSetLayoutCreateInfo& ci) const {
|
|
VkDescriptorSetLayout object;
|
|
Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object));
|
|
return DescriptorSetLayout(object, handle, *dld);
|
|
}
|
|
|
|
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
|
|
VkPipelineLayout object;
|
|
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
|
|
return PipelineLayout(object, handle, *dld);
|
|
}
|
|
|
|
Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
|
|
VkPipeline object;
|
|
Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
|
return Pipeline(object, handle, *dld);
|
|
}
|
|
|
|
Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
|
|
VkPipeline object;
|
|
Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
|
return Pipeline(object, handle, *dld);
|
|
}
|
|
|
|
Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const {
|
|
VkSampler object;
|
|
Check(dld->vkCreateSampler(handle, &ci, nullptr, &object));
|
|
return Sampler(object, handle, *dld);
|
|
}
|
|
|
|
Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const {
|
|
VkFramebuffer object;
|
|
Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object));
|
|
return Framebuffer(object, handle, *dld);
|
|
}
|
|
|
|
CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const {
|
|
VkCommandPool object;
|
|
Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object));
|
|
return CommandPool(object, handle, *dld);
|
|
}
|
|
|
|
DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR(
|
|
const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const {
|
|
VkDescriptorUpdateTemplateKHR object;
|
|
Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object));
|
|
return DescriptorUpdateTemplateKHR(object, handle, *dld);
|
|
}
|
|
|
|
QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const {
|
|
VkQueryPool object;
|
|
Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object));
|
|
return QueryPool(object, handle, *dld);
|
|
}
|
|
|
|
ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const {
|
|
VkShaderModule object;
|
|
Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object));
|
|
return ShaderModule(object, handle, *dld);
|
|
}
|
|
|
|
Event Device::CreateEvent() const {
|
|
static constexpr VkEventCreateInfo ci{
|
|
.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO,
|
|
.pNext = nullptr,
|
|
.flags = 0,
|
|
};
|
|
|
|
VkEvent object;
|
|
Check(dld->vkCreateEvent(handle, &ci, nullptr, &object));
|
|
return Event(object, handle, *dld);
|
|
}
|
|
|
|
SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
|
|
VkSwapchainKHR object;
|
|
Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
|
|
return SwapchainKHR(object, handle, *dld);
|
|
}
|
|
|
|
DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept {
|
|
VkDeviceMemory memory;
|
|
if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) {
|
|
return {};
|
|
}
|
|
return DeviceMemory(memory, handle, *dld);
|
|
}
|
|
|
|
DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const {
|
|
VkDeviceMemory memory;
|
|
Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory));
|
|
return DeviceMemory(memory, handle, *dld);
|
|
}
|
|
|
|
VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept {
|
|
VkMemoryRequirements requirements;
|
|
dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements);
|
|
return requirements;
|
|
}
|
|
|
|
VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept {
|
|
VkMemoryRequirements requirements;
|
|
dld->vkGetImageMemoryRequirements(handle, image, &requirements);
|
|
return requirements;
|
|
}
|
|
|
|
void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
|
|
Span<VkCopyDescriptorSet> copies) const noexcept {
|
|
dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
|
|
}
|
|
|
|
VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept {
|
|
VkPhysicalDeviceProperties properties;
|
|
dld->vkGetPhysicalDeviceProperties(physical_device, &properties);
|
|
return properties;
|
|
}
|
|
|
|
void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept {
|
|
dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties);
|
|
}
|
|
|
|
VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept {
|
|
VkPhysicalDeviceFeatures2KHR features2;
|
|
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
|
|
features2.pNext = nullptr;
|
|
dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2);
|
|
return features2.features;
|
|
}
|
|
|
|
void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept {
|
|
dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features);
|
|
}
|
|
|
|
VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept {
|
|
VkFormatProperties properties;
|
|
dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties);
|
|
return properties;
|
|
}
|
|
|
|
std::vector<VkExtensionProperties> PhysicalDevice::EnumerateDeviceExtensionProperties() const {
|
|
u32 num;
|
|
dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr);
|
|
std::vector<VkExtensionProperties> properties(num);
|
|
dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data());
|
|
return properties;
|
|
}
|
|
|
|
std::vector<VkQueueFamilyProperties> PhysicalDevice::GetQueueFamilyProperties() const {
|
|
u32 num;
|
|
dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr);
|
|
std::vector<VkQueueFamilyProperties> properties(num);
|
|
dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data());
|
|
return properties;
|
|
}
|
|
|
|
bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const {
|
|
VkBool32 supported;
|
|
Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface,
|
|
&supported));
|
|
return supported == VK_TRUE;
|
|
}
|
|
|
|
VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const {
|
|
VkSurfaceCapabilitiesKHR capabilities;
|
|
Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
|
|
return capabilities;
|
|
}
|
|
|
|
std::vector<VkSurfaceFormatKHR> PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const {
|
|
u32 num;
|
|
Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr));
|
|
std::vector<VkSurfaceFormatKHR> formats(num);
|
|
Check(
|
|
dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data()));
|
|
return formats;
|
|
}
|
|
|
|
std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
|
|
VkSurfaceKHR surface) const {
|
|
u32 num;
|
|
Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr));
|
|
std::vector<VkPresentModeKHR> modes(num);
|
|
Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num,
|
|
modes.data()));
|
|
return modes;
|
|
}
|
|
|
|
VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
|
|
VkPhysicalDeviceMemoryProperties properties;
|
|
dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
|
|
return properties;
|
|
}
|
|
|
|
std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
|
|
const InstanceDispatch& dld) {
|
|
u32 num;
|
|
if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) {
|
|
return std::nullopt;
|
|
}
|
|
std::vector<VkExtensionProperties> properties(num);
|
|
if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) !=
|
|
VK_SUCCESS) {
|
|
return std::nullopt;
|
|
}
|
|
return std::move(properties);
|
|
}
|
|
|
|
std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
|
|
const InstanceDispatch& dld) {
|
|
u32 num;
|
|
if (dld.vkEnumerateInstanceLayerProperties(&num, nullptr) != VK_SUCCESS) {
|
|
return std::nullopt;
|
|
}
|
|
std::vector<VkLayerProperties> properties(num);
|
|
if (dld.vkEnumerateInstanceLayerProperties(&num, properties.data()) != VK_SUCCESS) {
|
|
return std::nullopt;
|
|
}
|
|
return properties;
|
|
}
|
|
|
|
} // namespace Vulkan::vk
|