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algorithm
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Make the coding conventions more consistant
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2020-12-30 19:03:26 -05:00 |
audio_out.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
audio_out.h
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audren: Make use of nodiscard, rework downmixing, release all buffers
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2020-11-17 14:14:29 +11:00 |
audio_renderer.cpp
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Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
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2021-07-01 06:01:01 +01:00 |
audio_renderer.h
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Decouple audio processing and run at variable rate
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2021-06-27 15:58:07 +01:00 |
behavior_info.cpp
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behavior_info: Fix typo Renerer -> Renderer
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2020-09-25 17:14:02 -04:00 |
behavior_info.h
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audren: Make use of nodiscard, rework downmixing, release all buffers
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2020-11-17 14:14:29 +11:00 |
buffer.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
CMakeLists.txt
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Add SDL2 audio backend
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2021-06-06 11:28:38 +02:00 |
codec.cpp
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
codec.h
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codec: Make lookup table static constexpr
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2020-09-25 14:24:25 -04:00 |
command_generator.cpp
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Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
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2021-07-01 06:01:01 +01:00 |
command_generator.h
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Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
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2021-07-01 06:01:01 +01:00 |
common.h
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audio_core: common: Bump audio revision to 9.
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2021-06-24 18:22:10 -07:00 |
cubeb_sink.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
cubeb_sink.h
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
delay_line.cpp
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address issues
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2021-02-12 18:48:10 -08:00 |
delay_line.h
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revert to std::sin and std::cos
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2021-02-12 18:48:10 -08:00 |
effect_context.cpp
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revert to std::sin and std::cos
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2021-02-12 18:48:10 -08:00 |
effect_context.h
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audren: Implement I3dl2Reverb
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2021-02-12 18:48:10 -08:00 |
info_updater.cpp
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Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
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2021-07-01 06:01:01 +01:00 |
info_updater.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
memory_pool.cpp
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
memory_pool.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
mix_context.cpp
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
mix_context.h
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audren: Make use of nodiscard, rework downmixing, release all buffers
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2020-11-17 14:14:29 +11:00 |
null_sink.h
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audio_core: Make g_sink_details internally linked
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2018-12-13 16:44:32 -05:00 |
sdl2_sink.cpp
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Various suggestions by v1993 and lioncash
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2021-06-07 12:51:59 +02:00 |
sdl2_sink.h
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Add SDL2 audio backend
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2021-06-06 11:28:38 +02:00 |
sink_context.cpp
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
sink_context.h
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Add missing includes (#6521)
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2021-06-24 03:24:17 -04:00 |
sink_details.cpp
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Add SDL2 audio backend
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2021-06-06 11:28:38 +02:00 |
sink_details.h
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audio_core: Make g_sink_details internally linked
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2018-12-13 16:44:32 -05:00 |
sink_stream.h
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audio_core: Flush stream when not playing anything
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2018-09-12 18:09:14 +01:00 |
sink.h
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audio_core: Sinks need unique names as well.
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2018-08-04 14:34:12 -04:00 |
splitter_context.cpp
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
splitter_context.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
stream.cpp
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Implement audout GetAudioOutPlayedSampleCount
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2021-06-22 04:39:17 +01:00 |
stream.h
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Implement audout GetAudioOutPlayedSampleCount
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2021-06-22 04:39:17 +01:00 |
time_stretch.cpp
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audio_core: remove unnecessary spaces on comments
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2019-01-14 00:22:05 -02:00 |
time_stretch.h
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
voice_context.cpp
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Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
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2021-07-01 06:01:01 +01:00 |
voice_context.h
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Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
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2021-07-01 06:01:01 +01:00 |